WII: Pointer is missing after opening ScummVM menu
|Reported by:||Ereina8||Owned by:||digitall|
|Cc:||Game:||Sam and Max|
It's my first time using ScummVM on Wii, but it has been enough to spot a bug.
Using the latest version 2.6.0, while playing a game, if you open the ScummVM menu pressing the home button with the wiimote, you then go back to the game (resume) and the pointer is missing.
If you manage to move your character to a different scene, the pointer comes back, but of course nobody wants to deal with that.
I've tried 2.1.1 version and this bug doesn't appear. Everthing works perfectly.
Games: Sam & Max and Monkey Island, but I think it happens with any game.
Hopefully my explanation is enough, it's very easy to reproduce this bug.
Change History (12)
comment:1 by , 14 months ago
|Component:||--Unset-- → Port: Wii|
|Summary:||Bug on Wii version → WII: Pointer is missing after opening ScummVM menu|
|Type:||patch → defect|