BLADERUNNER: path traversal problems
Just tried the work-in-progress Blade Runner game. There are a
couple of path traversal problems almost at the start of the
interactive game. Load the attached bladerunner-win.001 file and
start/resume the game. Runciter will walk to the left, right through
McCoy. Click on Runciter again and he'll walk back over to McCoy.
After the dialog, Runciter will walk to the back through the red
I'm not sure if these are problems in the original game or just in
the ScummVM implementation.