PALM: AGI games don't throw error when save path is not set
|Reported by:||SF/madmanguruman||Owned by:||eriktorbjorn|
|Cc:||Game:||Leisure Suit Larry 1|
- Version 0.10.0 on a palmOne Tungsten T5 - using the DOS/PC version of LSL1 - game and skin in local memory; LSL1 files on SD card - no default save directory specified in scummvm.ini - when trying to save a game to any slot, after specifying a description and pressing 'Do as I say!' the game reports that saving is successful; scumm.log reports otherwise:
Using configuration file: /PALM/Programs/ScummVM/scummvm.ini Looking for lsl1 Trying to start game 'Leisure Suit Larry in the Land of the Lounge Lizards' WARNING: Sound initialization failed.! Initializing sound: sound: envelopes enabled (decay=1000, sustain=100) Seting up for version 0x2440
AGI engine 0.10.0 is ready. Emulating Sierra AGI v2.440 Loading directory: logdir Loading directory: picdir Loading directory: viewdir Loading directory: snddir Loading objects: object Decrypting objects... done. Reading objects: 21 objects read. Loading dictionary: words.tok Running AGI script. script.size(144) Game ID: "LLLLL" cancel.line cancel.line cancel.line cancel.line cancel.line cancel.line cancel.line WARNING: Can't create file 'LSL1.000', game not saved!
Saving *does* work if a path is specified in scummvm.ini - the game engine should report that saves are not successful, in my opinion.
Ticket imported from: #1808163. Ticket imported from: bugs/3421.
Change History (9)
comment:1 by , 14 years ago
|Summary:||[PALM] Cannot save LSL1 game → PALM: Cannot save LSL1 game|
comment:3 by , 14 years ago
|Summary:||PALM: Cannot save LSL1 game → PALM: AGI games don't throw error when save path is not set|