Opened 16 years ago

Closed 16 years ago

#3565 closed defect (fixed)

COMI: Crash when using cannon at beginning

Reported by: SF/helh Owned by: aquadran
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 3

Description

Hi there,

by using the cannon at the beginning of the game I can trigger a crash to the debug console. It doesn't seem to be limited to the cannon mini game, but to all situations where multiple sound/music layers occur.

Here's the message:

- ScummVM 0.12.0svn (Jan 17 2008 22:31:08) ... ERROR: (10:2020:0x528B): ImuseDigiSndMgr::openSound() can't alloc free sound slot -

I'm using the Win32 SVN build (see above for date) under Windows XP English COMI Version

Ticket imported from: #1874045. Ticket imported from: bugs/3565.

Attachments (1)

comi.s39 (70.2 KB ) - added by SF/helh 16 years ago.
Before the cannon mini game

Download all attachments as: .zip

Change History (3)

by SF/helh, 16 years ago

Attachment: comi.s39 added

Before the cannon mini game

comment:1 by SF/helh, 16 years ago

typo:

(10:2020:0x538B), not (10:2020:0x528B)

comment:2 by aquadran, 16 years ago

Owner: set to aquadran
Resolution: fixed
Status: newclosed
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