Opened 2 years ago

Closed 17 months ago

#13584 closed defect (fixed)

BURIED: CTRL-F5 to bring up menu disables walking animations

Reported by: rsn8887 Owned by: tag2015
Priority: normal Component: Engine: Buried
Version: Keywords:
Cc: Game: Journeyman Project 2: Buried in Time


I started Buried in Time and I noticed one thing: pressing CTRL-F5 to bring up the ScummVM menu also sends an F5 keypress to the game engine, which then disables the forward-walking animations. Another press of F5 fixes the problem because it re-enables the walking animations. However, someone who doesn’t know this might not realize to press F5 again.

Change History (3)

comment:1 by tag2015, 17 months ago

The problem seems to be related to the CTRL key, not F5.
When CTRL is depressed the game is in "quick mode", so the animations are bypassed. Quick mode is disabled when you release CTRL, but that won't happen if you open the GMM, so when you go back to the game you are stuck in "quick mode". This only affects mouse control, if you press any key the engine will detect that CTRL is no longer pressed and return to normal.
Also, this happens with any key combination (ctrl-s to save, ctrl-l to restore...) not just the GMM.

comment:2 by tag2015, 17 months ago

Summary: CTRL-F5 to bring up menu disables walking animationsBURIED: CTRL-F5 to bring up menu disables walking animations

comment:3 by bluegr, 17 months ago

Owner: set to tag2015
Resolution: fixed
Status: newclosed

Fixed with the following PR:


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