Opened 16 years ago

Closed 16 years ago

Last modified 16 years ago

#1255 closed defect (fixed)

DOTT: MT-32 MIDI priority

Reported by: SF/logicdeluxe Owned by: SF/jamieson630
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Day of the Tentacle


ScummVM 0.5.3cvs (Oct 1 2003 10:18:05)
Actually it's a general issue, but DOTT seems to be the
only game where 'ROL ' and 'GMD ' coexist.
In case of native MT-32 the 'ROL ' resources should
have a higher priority than 'GMD ', so no useless GM to
MT-32 conversion takes place in case of both versions
are present. I experimentally changes the priority
which also fixes problems in DOTT. resource.cpp should
distinguish between GM and MT-32 output in the priority

Ticket imported from: #815851. Ticket imported from: bugs/1255.

Change History (3)

comment:1 by fingolfin, 16 years ago

Owner: set to SF/jamieson630

comment:2 by SF/jamieson630, 16 years ago

Resolution: fixed
Status: newclosed

comment:3 by SF/jamieson630, 16 years ago

Hmm, I could have sworn I put this in a while back, but I
guess I never committed a final incarnation. Ah, well. Fix is in

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