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Ticket Summary Owner Status Priority Component Version
#9724 Serrated Scalpel French version dreammaster closed blocker Engine: Sherlock
#11546 TONY: Unknown game variant for Tony Tough dreammaster closed blocker Engine: Tony
#7241 SIMON: No music in Linux SF/jamieson630 closed high Engine: AGOS
#7262 XMI support SF/jamieson630 closed high Audio
#7442 Third-party translations sev- closed high Engine: SCUMM
#7677 SCUMMVM on Symbian S60 v5 Touch phones csnover closed high Port: Symbian
#7891 REWORK ASPECT RATIO correction (like DOSBOX) csnover closed high Engine: SCUMM
#10204 Feature Request: Texture Replacement (Texture Dumping and Loading), HD Mod Support csnover closed high --Other--
#14069 Cookie's Bustle is not on the list of Director games tag2015 closed high Engine: Director
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code sev- new high Ports
#14590 SWORD2: Add support for korean fan translation AndywinXp closed high Engine: Sword2
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer sev- closed high Engine: Tetraedge
#14751 Peggy's Party Special Edition tag2015 closed high Engine: Director
#14863 PRIVATE: use original cursors from the exe neuromancer new high Engine: Private
#14993 Happy Birthday, Maisy! tag2015 closed high Engine: Director
#15010 Maisy's Playhouse tag2015 closed high Engine: Director
#15319 AGS: Update engine version to 3.6.1 (supporting KQ1 4.2 and others) tag2015 closed high Engine: AGS
#15356 AGS: Implement custom keymapper for a selection of games new high Engine: AGS
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new normal Engine: SCUMM
#6716 Implement descriptive error message on save failure new normal --Other--
#6804 SWORD25: add option to choose language speech sev- closed normal Engine: Sword25
#6948 GUI: Allow text selection sev- closed normal GUI
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new normal Engine: SCUMM
#7043 SCI: PHARKAS Mac ScummVM font different than native font. sluicebox closed normal Engine: SCI
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new normal Engine: TsAGE
#7185 scrolling closed normal Graphics
#7186 smoother mouse pointer closed normal --Other--
#7187 Sound closed normal Engine: SCUMM
#7188 Fullscreen closed normal Ports
#7189 MI1: CD sound closed normal Engine: SCUMM
#7190 floppy version support SF/ender closed normal Engine: SCUMM
#7191 demo download urls? closed normal Web
#7192 playing of Adlib Audio closed normal Audio
#7193 text speed SF/ender closed normal --Other--
#7194 Screen interpolation modes closed normal Graphics: Scalers
#7195 Music/FX volume command line options SF/ender closed normal --Other--
#7196 MI 16 color version support vincenthamm closed normal Engine: SCUMM
#7197 MIDI hardware support SF/ender closed normal Audio
#7198 Antialiasing closed normal Graphics: Scalers
#7199 Scanlines closed normal Graphics: Scalers
#7200 Info on working games SF/ender closed normal Web
#7201 Sam and Max: Palette Stub SF/ender closed normal Engine: SCUMM
#7202 Inventory scrolling in Zak256 - PLEASE! SF/ender closed normal Engine: SCUMM
#7203 2xSaI SF/ender closed normal Graphics: Scalers
#7204 HiFi MP3 SF/ender closed normal Audio
#7205 Conroy Bumpus' Song SF/jamieson630 closed normal Engine: SCUMM
#7206 savegame path fingolfin closed normal --Other--
#7207 Hotkey for advmame2x SF/ender closed normal Graphics: Scalers
#7208 savegame slot numbering fingolfin closed normal --Other--
#7209 Icons for Scummvm SF/ender closed normal --Other--
#7210 enhanced scaling closed normal Graphics: Scalers
#7211 _saveSound unimplemented - phantom sounds SF/ender closed normal Engine: SCUMM
#7212 An option to log in a text file... closed normal --Other--
#7213 Option to run without the dos prompt SF/ender closed normal Port: Win32
#7214 A good F5 menu closed normal GUI
#7215 ESC should cancel save dialog SF/ender closed normal GUI
#7216 continue savegame on startup closed normal --Other--
#7217 force windowed mode option fingolfin closed normal --Other--
#7218 Subtitels enable/disable via F5 Menu SF/ender closed normal GUI
#7219 CD Audio Tracks in Sam and Max closed normal Engine: SCUMM
#7220 please compile for the sh4!!!!! closed normal Ports
#7221 play samples from game.001 fingolfin closed normal Engine: SCUMM
#7223 Internal speaker SF/ender closed normal Audio
#7224 Sam & Max's black and white SF/ender closed normal Engine: SCUMM
#7225 Support 44.1 khz mp3s fingolfin closed normal Audio
#7226 automake / autoconf fingolfin closed normal Ports
#7227 Export function and snapshots in debug fingolfin closed normal Screenshots
#7229 Add game data search path? fingolfin closed normal Port: Linux
#7232 AUDIO: SFX/Music from Amiga files (SCUMM) athrxx closed normal Engine: SCUMM
#7233 Another game series compatibility SF/ender closed normal Engine: Tinsel
#7235 More fade modes SF/ender closed normal Engine: SCUMM
#7236 monkeyvga: no sound SF/ender closed normal Engine: SCUMM
#7237 Simon the Sorcerer 2 DOS version SF/ender closed normal Engine: AGOS
#7238 quake/sarien style console SF/khalek closed normal GUI
#7239 SIMON2: Cursor doesn't change SF/olki closed normal Engine: AGOS
#7240 SIMON2: F10 option missing SF/olki closed normal Engine: AGOS
#7242 a resizable SDL_GL window Kirben closed normal Graphics
#7243 FMTOWNS: Add YM2612 FM synth emulation SF/jamieson630 closed normal Engine: SCUMM
#7244 Quit dialog fingolfin closed normal GUI
#7245 Gzip cutscene-files/LEC-style talkies fingolfin closed normal --Other--
#7246 Save Compatiblity SF/ender closed normal Engine: SCUMM
#7248 Pop-up window for shortcut-key saves fingolfin closed normal GUI
#7250 Merge ScummVM.exe and ScummVMGL.exe fingolfin closed normal Ports
#7252 Secondary data file path SF/ender closed normal --Other--
#7253 Sam & Max package (floppy version) SF/khalek closed normal Engine: SCUMM
#7254 Aspect ratio fingolfin closed normal Graphics
#7255 Save hotkey conflict with autosave SF/khalek closed normal --Other--
#7256 cd audio in mac os x fingolfin closed normal Port: Mac OS X
#7257 play game from zip file fingolfin closed normal --Other--
#7258 GUI: subtitle speed control sev- closed normal GUI
#7259 Optional Path to .INI file fingolfin closed normal --Other--
#7260 Smoothing for 3x mode eriktorbjorn closed normal Graphics: Scalers
#7261 joystick support fingolfin closed normal --Other--
#7263 support comi demo cyxx closed normal Engine: SCUMM
#7264 use of F10 SF/olki closed normal Engine: AGOS
#7265 Add OBJECT function in Debugger SF/khalek closed normal Engine: SCUMM
#7267 TOOLS: Add support for German DOTT to Rescumm fingolfin closed normal Tools
#7268 Sound effects for Indy3 SF/hoenicke closed normal Engine: SCUMM
#7269 MI1VGA Roland support SF/jamieson630 closed normal Engine: SCUMM
#7270 Right mouse button functionality in Pocket PC. SF/arisme closed normal Port: WinCE
#7271 Foreign charsets in V2 fingolfin closed normal Engine: SCUMM
#7272 EGA game screenshots fingolfin closed normal Screenshots
#7273 WIN: Look for config file in multiple places Kirben closed normal Port: Win32
#7274 Configure script options SF/khalek closed normal Port: BeOS
#7275 MM: bypass Copy Protection eriktorbjorn closed normal Engine: SCUMM
#7276 Full Throttle Fix closed normal Engine: SCUMM
#7277 AUDIO: Compress *.bun music and voice files aquadran closed normal Audio
#7279 Screenshots eriktorbjorn closed normal --Other--
#7280 quicksaves in simon1&2 and sky Kirben closed normal Engine: AGOS
#7281 Small configure script modification SF/khalek closed normal Port: BeOS
#7282 exact MT-32 emulation fingolfin closed normal Audio: MT32
#7284 run MM out of DOTT SF/ender closed normal Engine: SCUMM
#7285 display through opengl SF/khalek closed normal Graphics
#7286 OSystem sound fingolfin closed normal Audio
#7287 TOOLS: extract with high quality resampling fingolfin closed normal Tools
#7288 Links to resource files. closed normal --Other--
#7289 GUI: Order games manually fingolfin closed normal GUI
#7290 GUI: more intuitive saving fingolfin closed normal GUI
#7291 Indiana Jones 4 german text - english voice?! SF/khalek closed normal Engine: SCUMM
#7292 Intensity of rasterbar and dotmatrix effect. fingolfin closed normal Graphics: Scalers
#7293 SIMON: Remap instruments to GM SF/jamieson630 closed normal Engine: AGOS
#7294 Amiga palette in PC EGA versions Kirben closed normal Engine: SCUMM
#7295 Speech/Subtitle toggle hotkey Kirben closed normal Engine: SCUMM
#7296 Game-specific 'EGA' palettes for Amiga versions closed normal Engine: SCUMM
#7297 Modularization fingolfin closed normal --Other--
#7298 Modularization closed normal --Other--
#7300 '-F' not documented SF/jamieson630 closed normal --Other--
#7301 AUDIO: Improve music in the Mac version of MI1 sev- closed normal Engine: SCUMM
#7303 Symbian/EPOC OS Support SF/ender closed normal Port: Symbian
#7304 Goblins and Woodruff support SF/khalek closed normal Engine: Gob
#7305 DC: Return to file selector after quitting game zeldin closed normal Port: Dreamcast
#7306 DC: Support for aspect ratio change zeldin closed normal Port: Dreamcast
#7307 DC: Possibility to select a specific VMU for saving zeldin new normal Port: Dreamcast
#7310 Support for zip games SF/ender closed normal --Other--
#7311 different config file behaviour for -w fingolfin closed normal --Other--
#7312 DC: screen positioning zeldin closed normal Port: Dreamcast
#7313 DC: autosave and message sev- closed normal Port: Dreamcast
#7314 AUDIO: compressing simon1win's sfxxxx* sev- closed normal Tools
#7315 FMTOWNS: Missing opcodes athrxx closed normal Engine: SCUMM
#7316 Support double-clicking for default actions fingolfin closed normal Engine: SCUMM
#7317 Increase MIDI performance by omitting redundancies SF/jamieson630 closed normal Audio: MT32
#7318 HQ3X Support fingolfin closed normal Graphics: Scalers
#7319 Broken Sword 1 support? fingolfin closed normal Engine: Sword1
#7321 AUDIO: ST sound SF/hoenicke closed normal Audio
#7322 HQ2X & HQ4X are now available. fingolfin closed normal Graphics: Scalers
#7324 Add sound support for dig demo aquadran closed normal Engine: SCUMM
#7325 ALL: MT-32 to GM key velocity conversion SF/jamieson630 closed normal Audio: MT32
#7326 Frontend for Mac rescumm fingolfin closed normal Port: Mac OS X
#7327 SDL: Resolution switch also available on num pad fingolfin closed normal --Other--
#7328 AUDIO: LOOM Mac music support SF/jamieson630 closed normal Engine: SCUMM
#7329 Virtual keyboard sev- closed normal --Other--
#7330 IQ Point Viewer for Indy3 eriktorbjorn closed normal Engine: SCUMM
#7331 MIDI: Percussive Organ pitch correction with GM output new normal Audio: MT32
#7332 Reset parameters to their defaults on command line fingolfin closed normal --Other--
#7333 Having the copy protection not bypassed Kirben closed normal Engine: SCUMM
#7334 HQ4x Scaler sev- closed normal Graphics: Scalers
#7335 On Screen Display or Windowtitle fingolfin closed normal Graphics
#7337 MI2/Indy4 : epx smoothing SF/ender closed normal Engine: SCUMM
#7338 BS2 avi support maybe? SF/ender closed normal Engine: Sword2
#7339 Cleanup of folder hierarchy fingolfin closed normal Documentation
#7340 ini-entry for mp3, ogg dir fingolfin closed normal --Other--
#7341 Disable saving/loading in certain scenes Kirben closed normal --Other--
#7344 GUI : checkbox for subtitles? SF/ender closed normal GUI
#7345 Mouse movement recording/playing feature fingolfin closed normal --Other--
#7346 AUDIO: compress music from Broken Sword lavosspawn closed normal Engine: Sword1
#7347 Support Broken Sword 1 demo lavosspawn closed normal Engine: Sword1
#7348 download cutscenes broken sword fingolfin closed normal Web
#7349 INDY3: Unable to get IQ Points Kirben closed normal Engine: SCUMM
#7351 DC: added mp3 support zeldin closed normal Port: Dreamcast
#7352 DC: Mapping of keys zeldin closed normal Port: Dreamcast
#7353 Add support for multiple monitors SF/khalek closed normal Port: Win32
#7354 DC: Add PAL60 support for ScummVM sev- closed normal Port: Dreamcast
#7355 DC: Fix speech playing problems zeldin closed normal Port: Dreamcast
#7356 MorphOS: Add mui launcher SF/ender closed normal Ports
#7357 DC: Add BS 1 & 2 support zeldin closed normal Port: Dreamcast
#7358 advanced specify of files location for ScummVM SF/ender closed normal --Other--
#7359 DC: Fix DC keyboard support zeldin closed normal Port: Dreamcast
#7360 when browsing for games, first letter should go to entry fingolfin closed normal GUI
#7361 Speech off/on option. Kirben closed normal GUI
#7362 scaling after size is doubled fingolfin closed normal Graphics: Scalers
#7363 add an optioonal CDDA path configuration for each game closed normal --Other--
#7365 SIMON1: Add support for Amiga versions Kirben closed normal Engine: AGOS
#7366 SWORD: Cluster File Compression closed normal Engine: Sword1
#7367 AUDIO: SAN files compression aquadran closed normal Engine: SCUMM
#7368 graphical engine able to antialias the sprites SF/ender closed normal Graphics: Scalers
#7369 OSD: Configuration option to disable fingolfin closed normal Graphics: Scalers
#7370 FMTOWNS: Remove those 40 useless lines SF/khalek closed normal Engine: SCUMM
#7371 text speed should not be limited to 90 Kirben closed normal Engine: SCUMM
#7372 SEGACD_MI1 mouse scroll support SF/khalek closed normal Engine: SCUMM
#7374 Improve support for Indy3/Mac: Add inventory Kirben closed normal Engine: SCUMM
#7375 Config file: look in current directory first Kirben closed normal --Other--
#7376 SCUMM - Disable speech delay when subtitles are disabled Kirben closed normal Engine: SCUMM
#7377 Fallout in the ScummVM Kirben closed normal --Other--
#7378 MI2 Amiga graphical glitches Kirben closed normal Engine: SCUMM
#7379 Amiga MI2 and Amiga INDY 4 music Kirben closed normal Engine: SCUMM
#7380 change behaviour of filesearch SF/ender closed normal GUI
#7381 SuSE support SF/ender closed normal Port: Linux
#7382 sound export SF/ender closed normal --Other--
#7383 Debug window SF/ender closed normal Engine: SCUMM
#7385 compress_san.exe multiple files closed normal Tools
#7386 WINCE/BASS: Support PocketPC with screen protector SF/arisme closed normal Port: WinCE
#7387 Game launcher textbox keyboard control SF/ender closed normal GUI
#7388 AUDIO: CMS/Gameblaster Emulation lordhoto closed normal Engine: SCUMM
#7390 support for rebel assault closed normal --Other--
#7391 recording videos like in ZSNES fingolfin closed normal --Other--
#7392 VGA PPC Support SF/arisme closed normal Port: WinCE
#7393 MIDI support on Palm SF/chrilith closed normal Port: PalmOS
#7394 Game Creation Utility closed normal --Other--
#7395 DC: Language Choose Option for BASS zeldin closed normal Port: Dreamcast
#7396 Adding MP3 and Ogg Support zeldin closed normal Port: Dreamcast
#7397 DC: Fix Stuttering on Dreamcast zeldin closed normal Port: Dreamcast
#7398 BS1/2 with missing MPEG2 support eriktorbjorn closed normal Engine: Sword1
#7399 SCUMM: Eliminate platform-specific targets sev- closed normal Engine: SCUMM
#7400 Windows: allow turning off of status window Kirben closed normal Port: Win32
#7401 Gamma adjustment fingolfin closed normal Graphics
#7403 AUDIO: Allow MIDI device selection athrxx closed normal Audio
#7406 Support for GRAC fingolfin closed normal --Other--
#7407 BASS: P key for pause not implemented SF/khalek closed normal Engine: Sky
#7408 Scale to 1280x1024 resolution sev- closed normal Graphics: Scalers
#7409 Support hardware scaling closed normal Graphics: Scalers
#7410 OSD or Menu Entry for talkspeed fingolfin closed normal Engine: SCUMM
#7412 PCjr + PC Speaker Emulation Sound Muffled SF/hoenicke closed normal Audio
#7413 Screengrab saves as [gamename].bmp fingolfin closed normal Screenshots
#7414 SCUMMVM.INI: Different folder? closed normal --Other--
#7415 data compression support closed normal --Other--
#7416 WINCE: Controls and Interface-Orientation on Smartphones SF/knakos closed normal Port: WinCE
#7417 Allow return to Launcher from games closed normal GUI
#7418 BS1: Higher quality video sequences SF/ender closed normal Engine: Sword1
#7419 F5 menu from the original games SF/khalek closed normal GUI
#7420 MT-32: Write "Memory Timbres" names to LCD new normal Audio: MT32
#7421 Supporting Broken Sword Ita Audio Files on the cutscenes sev- closed normal Engine: Sword1
#7422 GUI: Mute option sev- closed normal GUI
#7423 Auto-package Release closed normal --Other--
#7424 (ALL) Support selecting MIDI device in OS X fingolfin closed normal Port: Mac OS X
#7425 Swapping Between Games closed normal --Other--
#7426 Global and local configuration files fingolfin closed normal Port: Linux
#7427 SCUMM: Allow deleting savegames from within ScummVM sev- closed normal Engine: SCUMM
#7428 Games Suggestions... fingolfin closed normal --Other--
#7429 living books and davidson story books closed normal Engine: Mohawk
#7430 Zak & Maniac C64 versions closed normal Engine: SCUMM
#7431 Windows: multi-monitor support (fullscreen) closed normal Port: Win32
#7432 Add support for CDTV versions closed normal --Other--
#7433 Sound Record Feature fingolfin closed normal --Other--
#7435 old Sierra Games (AGI & SCI) closed normal Engine: AGI
#7436 Darkseed Series support closed normal --Other--
#7437 Music quality for earlier scumm games closed normal Audio
#7439 BS1: Invert stereo channels for traffic sounds in Rue Jarry eriktorbjorn closed normal Engine: Sword1
#7440 BS1: Some smaller refinements to the GUI sev- closed normal Engine: Sword1
#7441 GUI transparency closed normal GUI
#7443 Play different games w/o exiting ScummVM SF/cpage88 closed normal GUI
#7444 GUI idea - collect all the characters! sev- closed normal GUI
#7445 Pack daily snapshot into zip archive Kirben closed normal --Other--
#7446 Save Game & INI Location sev- closed normal --Other--
#7447 2XPM -- Yet Another Filter sev- closed normal Graphics: Scalers
#7448 Motorola A780 sev- closed normal Ports
#7449 Check MinGW version in configure Kirben closed normal Port: Win32
#7451 OSX: Improve "bundle" build target fingolfin closed normal Port: Mac OS X
#7452 Make Altivec code working on non-OSX systems fingolfin closed normal Graphics: Scalers
#7453 MAC: Error after changing sound device in System Preferences fingolfin closed normal Port: Mac OS X
#7454 kyra: more MD5 lordhoto closed normal Engine: Kyra
#7456 Support for USB-Stick / Portable Version closed normal Port: Win32
#7457 GOBLIIINS: Atari ST version color palette new normal Engine: Gob
#7459 SIMON1TALKIE: Add support for floppy version subtitles Kirben closed normal Engine: AGOS
#7460 Common Savegame Extension Kirben closed normal --Other--
#7463 MANIAC: Add NES Maniac Mansion prototype closed normal Engine: SCUMM
#7464 target_md5 even for command line sev- closed normal GUI
#7465 MIDI: Add pauses between SysEx messages at beginning of game csnover closed normal Audio: MT32
#7466 TOOLS: Add a GUI to the various recompress tools sev- closed normal Tools
#7467 commdline switch to stay on top fingolfin closed normal Ports
#7468 SCUMM: compress sfx & music sev- closed normal Engine: SCUMM
#7469 Add NES Maniac Mansion german closed normal Engine: SCUMM
#7470 Graphics: Add 1.5 scaler sev- closed normal Graphics: Scalers
#7471 Sega CD Platform Selection Kirben closed normal Engine: SCUMM
#7472 Ability to change GUI color closed normal GUI
#7474 GUI: non-usable buttons look like they are usable lordhoto closed normal GUI
#7475 GOB: Changing characters sev- closed normal Engine: Gob
#7478 Full Screen option sev- closed normal Graphics
#7479 advanced fullscreen option sev- closed normal Graphics
#7480 WEB: md5 list sorting on webpage fingolfin closed normal Web
#7481 Suggestion on how to cope with fan-translations sev- closed normal --Other--
#7482 Extrapath and sub folders Kirben closed normal --Other--
#7483 [Windows] scummvm.ini is in the wrong position Kirben closed normal Port: Win32
#7484 Default game data directory fingolfin closed normal --Other--
#7485 SWORD1: Ignores the "--save-slot" command line argument. eriktorbjorn closed normal Engine: Sword1
#7486 ALL: Widescreen display support sev- closed normal Graphics
#7490 SIMON: keyboard shortcuts to verbs Kirben closed normal Engine: AGOS
#7492 SWORD: DXA compression eriktorbjorn closed normal Engine: Sword1
#7493 savepath includes homedir statically sev- closed normal --Other--
#7494 ZAK FM-TOWNS: Demo gamedetection sev- closed normal Engine: SCUMM
#7495 Search ScummVM directory for GUI theme sev- closed normal GUI
#7498 mm_nes_extractor spanish & ScummVM compatibility sev- closed normal Engine: SCUMM
#7499 PSP: onscreen keyboard visibility joostp closed normal Port: PSP
#7500 WINCE: Default orange keyboard SF/knakos closed normal Port: WinCE
#7502 ALL: Check for presence and validity of external data files sev- closed normal --Other--
#7503 BASS: Quick jumping to next scene in BASS SF/olki closed normal Engine: Sky
#7504 GUI: Friendlier "Add Game" session sev- closed normal GUI
#7505 Blues' Clues/FF: MPEG2/AVI Support Kirben closed normal Video
#7506 New Game ID sev- closed normal Engine: SCUMM
#7507 Language Packs, again fingolfin closed normal GUI: Translations
#7508 WINCE: Much slower than version 0.8 SF/knakos closed normal Port: WinCE
#7511 SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1 anotherguest closed normal Port: Symbian
#7512 Fast Foward key fingolfin closed normal Engine: SCUMM
#7514 ALL: save compatibility between ports would be nice fingolfin closed normal --Other--
#7515 GUI: output sample rate widgets sev- closed normal GUI
#7516 Simon Puzzle pack sev- closed normal Engine: AGOS
#7517 FW: naming save games sev- closed normal Engine: Cine
#7518 MT32: Sync Munt fingolfin closed normal Audio: MT32
#7519 Touche: Aspect Ratio Correction sev- closed normal Engine: Touche
#7520 SYMBIAN: Ability to disable screen autodim anotherguest closed normal GUI
#7521 GUI: Select "No SoundFont" sev- closed normal GUI
#7522 Broken Sword 1 & 2, add theora video support sev- closed normal Engine: Sword1
#7523 Gobliiins: Disable energy bar sev- closed normal Engine: Gob
#7524 Request for current Ubuntu .deb sev- closed normal Port: Linux
#7525 Restore compatibility with gcc 2.95 fingolfin closed normal Ports
#7526 GUI: Add autosave period widgets sev- closed normal GUI
#7527 Recognize zipped savegame when no Zlib was compiled sev- closed normal --Other--
#7528 Non-SCUMM Games: Unify some of the GUI features fingolfin closed normal GUI
#7530 Mouse detection in fullscreen for Wiimote closed normal Port: Wii
#7531 ScummVM: Better use of Game id sev- closed normal --Other--
#7532 Gob2 - Amiga demo. Bypass message DrMcCoy closed normal Engine: Gob
#7533 GUI: design proposal, directory structure closed normal GUI
#7534 Gobliiins - Change game description DrMcCoy closed normal Engine: Gob
#7535 Move special debug flags init to plugin API sev- closed normal --Other--
#7536 Make speech files optional Kirben closed normal Engine: SCUMM
#7537 PSP: Support sleep mode joostp closed normal Port: PSP
#7538 MassAdd: Show activity visualy fingolfin closed normal GUI
#7539 game data file documentation for future wars / ween SF/mthreepwood closed normal Web
#7540 MD5/Bug reporting Kirben closed normal --Other--
#7541 WINNT: Set default savegamepath to %AppData%\ScummVM Kirben closed normal Port: Win32
#7542 Ween (demo) - Bypass copy protection DrMcCoy closed normal Engine: Gob
#7543 WEB: Gallery browser improvements sev- closed normal Web
#7544 INDY3: IQ Points fingolfin closed normal Engine: SCUMM
#7546 SCUMM: Keymapper support for Sam and Max agent-q new normal Engine: SCUMM
#7547 INDY3: IQ Points request fingolfin closed normal Engine: SCUMM
#7548 FotAQ: Russian font is not win-1251 compatible closed normal Engine: Queen
#7549 return to scummvm gui sev- closed normal GUI
#7550 sound amplifier sev- closed normal Port: Symbian
#7552 WEB: standardize icon size closed normal Web
#7553 INDY3: IQ Points support sev- closed normal Engine: SCUMM
#7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy new normal Engine: Gob
#7555 wiki datafiles: Bargon Attack missing bluegr closed normal Web
#7557 Kyra1: Support for external tracks. Kirben closed normal Engine: Kyra
#7558 SDL: mouse emulation through cursor keys closed normal Ports
#7559 BASS: Don't limit the screen height to 192 pixels bonki closed normal Engine: Sky
#7560 DC: Map "." to a free button sev- closed normal Port: Dreamcast
#7561 SYMBIAN: Assign default button to middle. anotherguest closed normal Port: Symbian
#7562 TOUCHE: Accept S key to exit the spanish version eriktorbjorn closed normal Engine: Touche
#7563 Add support for Windows Vista Games Explorer Kirben closed normal Port: Win32
#7564 FOTAQ code modifications (mostly for greek translation) sev- pending normal Engine: Queen
#7565 NIPPON SAFES: Request to add Amiga version (FULL) peres closed normal Engine: Parallaction
#7566 WIN: don't display hidden/system folders Kirben closed normal Port: Win32
#7567 KYRA: add Italian CD Version to kyra.dat lordhoto closed normal Engine: Kyra
#7568 SYMBIAN - Does not scale up to take up 320x200 pixels anotherguest closed normal Port: Symbian
#7569 AGI: Add the function keys to the keymap new normal Engine: AGI
#7572 "confirm exit" dialog fingolfin closed normal GUI
#7573 Tablet PC support fingolfin closed normal Port: Win32
#7574 FW: more savegame slots sev- closed normal Engine: Cine
#7575 GUI: Add "reset to default" for paths in the options dialog criezy closed normal GUI
#7577 BS1: Add cutscenes addons localizations in flac format sev- closed normal Engine: Sword1
#7578 SCI: Sierra's Creative Interpreter Support bluegr closed normal Engine: SCI
#7579 PQ1: Allow users to disable the debugger console key combo m-kiewitz closed normal Engine: SCI
#7580 GUI: Add option to delete games using the "Del" Key bluegr closed normal GUI
#7581 GUI: Show warning on usuccesful game save attempt Kirben closed normal GUI
#7582 Implement Lure of the Temptress sev- closed normal Engine: Lure
#7584 Small GUI improvement Kirben closed normal GUI
#7585 NIPPON: Save games naming inapropriate? peres closed normal Engine: Parallaction
#7586 NIPPON: "Adding "Click" sound to character selection? peres closed normal Engine: Parallaction
#7587 AGOS: Force detection though md5 Kirben closed normal Engine: AGOS
#7588 set extrapath from commandline sev- closed normal --Other--
#7589 Adjustable full-screen resolution sev- closed normal Graphics: Scalers
#7590 WIN32 MIDI Device Selection Kirben closed normal Port: Win32
#7591 LURE: MD5 for German Lure of the Temtress dreammaster closed normal Engine: Lure
#7592 Voice Acting Aditions closed normal --Other--
#7593 missing game file: inappropriate error message sev- closed normal --Other--
#7594 SYMBIAN: Screen rotation on UIQ3 ("lefty flip") anotherguest closed normal Port: Symbian
#7595 MT-32 emulation: Support more ROMs fingolfin closed normal Audio: MT32
#7596 PALM: Memory leaks and misuse SF/chrilith closed normal Port: PalmOS
#7597 ITE: Add support for Inherit the Earth OS X bundle sev- new normal Engine: SAGA
#7598 The Neverhood closed normal Engine: Neverhood
#7599 Stream non-compressed sound directly from files sev- closed normal Audio
#7600 ALL: standardization of savegames names criezy closed normal --Other--
#7601 iPhone: Add support for arrow keys vinterstum closed normal Port: iOS
#7602 Expose game hotspots to backend new normal --Other--
#7603 iPhone: Pie menu for keyboard input? vinterstum new normal Port: iOS
#7604 GUI: Game selection through pictures instead of text sev- closed normal GUI
#7605 Different game description according to language new normal GUI
#7606 Add RSS feeds in forum Mataniko closed normal Web
#7607 Silence (a few) warnings (for me) closed normal Port: AmigaOS4
#7608 PALMOS: Make the "OS5 Advanced Mode" option per-game digitall closed normal Port: PalmOS
#7609 FOTAQ: dialog skipping using "." fingolfin closed normal Engine: Queen
#7610 DIG details are missing sev- closed normal Engine: SCUMM
#7611 BS1 details are missing sev- closed normal Engine: Sword1
#7612 BS2 details are missing sev- closed normal Engine: Sword2
#7613 LURE: scroll lists using mouse scrollwheel dreammaster closed normal Engine: Lure
#7614 Implementing a 4x and 5x scaler sev- closed normal Graphics: Scalers
#7615 TOOLS (compress_queen): add --best to FLAC parameters fingolfin closed normal Tools
#7616 Get new bytecode decompiler from GSoC 2007 ready sev- closed normal Tools
#7617 Merge revised tools & tools GUI from GSoC 2007 into trunk SF/knakos closed normal Tools
#7618 Remove all files in the /engine-data folder sev- closed normal --Other--
#7619 Remove the /dists/msvc6 folder fingolfin closed normal Port: Win32
#7620 AGI detecting agi mouse sev- closed normal Engine: AGI
#7621 PSP: Analog movement resetting full brightness to screen sev- closed normal Port: PSP
#7622 WINCE: Disable mouse, menu, keyboard ccawley2011 closed normal Port: WinCE
#7623 Creating a Desktop Icon When You Add a Game sev- closed normal Port: Win32
#7624 PS2: HDD Partition, QUIT button and misc. ccawley2011 closed normal Port: PS2
#7625 PS2 Port: Screen Centering ccawley2011 closed normal Port: PS2
#7626 MANIAC: Add support for fan translation of demo fingolfin closed normal Engine: SCUMM
#7627 AGI: MIDI support sev- closed normal Engine: AGI
#7628 GUI: Change mass detector to add all game (variants) it sees fingolfin closed normal GUI
#7629 Synchronisation of Save Files Between Devices sev- closed normal --Other--
#7630 GP2X F200: No F10 keymap sev- closed normal Port: GP2X
#7631 NDS: Alternate mouse emulation agent-q closed normal Port: NDS
#7632 NDS: Different zoom settings agent-q closed normal Port: NDS
#7633 GUI: make it possible to revert to "default" savepath closed normal GUI
#7634 LAUNCHER: Add "quick search" input field like in iTunes sev- closed normal GUI
#7635 Daily svn snapshots for OSX fingolfin closed normal Port: Mac OS X
#7636 PSP: map D-pad for arrow keys for AGI joostp closed normal Port: PSP
#7637 KYRA3: Add support for Spanish fan translation lordhoto closed normal Engine: Kyra
#7638 Support for another series Kirben closed normal --Other--
#7639 WII: A way to save debug output to a file dhewg closed normal Port: Wii
#7640 Interpolation closed normal Graphics: Scalers
#7641 U3 gaming csnover closed normal Port: Win32
#7642 KYRA: add support for Italian version of Kyrandia 2&3 lordhoto closed normal Engine: Kyra
#7643 DOTT: Running MM from Ed's room. eriktorbjorn closed normal Engine: SCUMM
#7644 PSP: Add support for sleep/suspend more joostp closed normal Port: PSP
#7648 TINSEL: Add support for Discworld demo dreammaster closed normal Engine: Tinsel
#7649 ALL: visible warning when CD music missing bluegr new normal --Other--
#7650 DS: Add support for "swap space" to support COMI etc. agent-q closed normal Port: NDS
#7651 KYRA (and others?): give full path when wrong datafile ver. lordhoto closed normal Engine: Kyra
#7652 LAUNCHER: iTunes like interface SF/tanoku closed normal GUI
#7653 CMD: Loading a non-existent save with -x continues normally digitall closed normal --Other--
#7654 GUI: RTL should focus game list on the last game played sev- closed normal GUI
#7655 GUI: In Load dialog, move 'Delete' button away from 'Load' closed normal GUI
#7656 AGI sound volume sev- closed normal Engine: AGI
#7657 Drascula: Choose spoken language sev- closed normal Engine: Drascula
#7658 PS2: Map R2 button as dot key and turn of interlacing ccawley2011 closed normal Port: PS2
#7659 PS2: Add stamp to savegame names ccawley2011 closed normal Port: PS2
#7660 PC: Button assignments (ie. Mouse 3 for "." - skip dialogue) sev- closed normal --Other--
#7661 PC-ALL: Brightness, Contrast, Gamma, maybe even Saturation. sev- closed normal --Other--
#7662 V-Sync sev- closed normal Graphics
#7663 Inclusion of scummvm-tools into gui & copying from CD closed normal Tools
#7664 PS2: Wavetable MIDI support ccawley2011 closed normal Port: PS2
#7665 PS3 version fingolfin closed normal Port: PS3
#7666 KYRA2: Add support for Polish floppy version sev- closed normal Engine: Kyra
#7668 WINCE: Support portrait mode on Dell x51v (VGA screen) ccawley2011 closed normal Port: WinCE
#7669 T-Mobile G1 Support fingolfin closed normal Port: Android
#7670 DRASCULA: MP3 audio tracks sev- closed normal Engine: Drascula
#7671 WinCE: 640x240 Full Screen (Jornada 720) ccawley2011 closed normal Port: WinCE
#7672 Add smk (smacker) decoding support sev- closed normal Video
#7673 WII/GC: Possibility to play games at native resolution dhewg closed normal Port: Wii
#7674 Tools Snapshot Installer - do not add start menu Kirben closed normal Tools
#7675 FT: Enable F1 game menu in Full Throttle lordhoto closed normal Engine: SCUMM
#7676 TUCKER : add compression of AUDIO folder cyxx closed normal Engine: Tucker
#7678 KYRA2: Add support for Spanish floppy version athrxx closed normal Engine: Kyra
#7679 GUI: Improve PopupWidget rendering / theme layouting sev- closed normal GUI
#7680 DC: Disabling or changing the auto-save options zeldin closed normal Port: Dreamcast
#7681 Load Lure saved games from Launcher closed normal Engine: Lure
#7682 KYRA3: Add support for English/CD/DOS/Windows lordhoto closed normal Engine: Kyra
#7683 Key Mapper sev- closed normal Engine: AGOS
#7684 DS: Change options dialog to use popup widget for zoom level ccawley2011 closed normal Port: NDS
#7685 SYMBIAN: Port to UIQ 2.1 sev- closed normal Port: Symbian
#7686 ALL: Display errors in graphic display before exiting sev- closed normal --Other--
#7687 SCUMM: Smooth Scrolling sev- closed normal Engine: SCUMM
#7688 GUI: Scrolling TextWidget for displaying Help texts etc. sev- closed normal GUI
#7689 GUI: Improve Mass Add dialog sev- closed normal GUI
#7690 Use enviroment variables in scummvm.ini sev- closed normal --Other--
#7691 SCI: Colonel's Bequest Amiga Floppy Version SF/mthreepwood closed normal Engine: SCI
#7692 mobile java version closed normal Ports
#7693 Down Scaler closed normal Graphics: Scalers
#7694 Check the version of fluidsynth in configure script Kirben closed normal Port: Win32
#7695 KYRA1: Add support for Macintosh CD lordhoto closed normal Engine: Kyra
#7696 Hollywood Monsters fingolfin closed normal --Other--
#7697 Buildbot for WinCE ARM build lordhoto closed normal Port: WinCE
#7698 Merge F5-menu with GMM fingolfin closed normal GUI
#7699 Wii: Virtual Keyboard dhewg closed normal Port: Wii
#7700 Wii: Support Sound Settings dhewg new normal Port: Wii
#7701 Wii: Support Nunchuk dhewg closed normal Port: Wii
#7702 Wii: Support keymapper sev- closed normal Port: Wii
#7704 DC: Add game chooser when more than one game detected sev- closed normal Port: Dreamcast
#7706 Make loading of soundfonts faster bonki closed normal Audio
#7707 GUI: Multi-word support for quick search field fingolfin closed normal GUI
#7708 KYRA3: Support for Russian fan translation sev- closed normal Engine: Kyra
#7709 AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support sev- closed normal Engine: AGI
#7710 Simon the Sorcerer's Puzzle Pack closed normal Engine: AGOS
#7711 big red adventure closed normal Engine: Parallaction
#7712 DW2: 'unknown' English version closed normal Engine: Tinsel
#7713 DW2: Please insert CD 2 dreammaster closed normal Engine: Tinsel
#7714 DC: Game Listing Utility sev- closed normal Port: Dreamcast
#7715 GUI: Improve Mass Add button Mataniko closed normal GUI
#7716 GUI: behaviour of game list fingolfin closed normal GUI
#7717 GUI: add tooltips sev- closed normal GUI
#7718 GUI: OK and Cancel buttons in option tabs sev- closed normal GUI
#7719 GUI: graphics mode selection sev- closed normal GUI
#7720 GUI: default option sev- new normal GUI
#7721 GUI: Sorting of output rates fingolfin closed normal GUI
#7722 GUI: volume and subtitles speed sliders new normal GUI
#7723 GUI: Speech & subtitles button sev- closed normal GUI
#7724 GUI: Mute All disable volume sliders sev- closed normal GUI
#7725 GUI: change fullscreen or AR correction sooner criezy closed normal GUI
#7726 Allow user defined path for screenshots sev- closed normal --Other--
#7727 WinCE/PocketPC screen alignment on WVGA devices with scalers sev- closed normal Port: WinCE
#7728 Past subtitle log menu bonki closed normal --Other--
#7729 DC: autosave switch/toggle feature sev- closed normal Port: Dreamcast
#7730 SAGA: Hide in-game GUI on thumbnails sev- closed normal Engine: SAGA
#7731 Wii : SDL Wii and DVDX dhewg closed normal Port: Wii
#7732 GUI: disable irrelevant options according to the context sev- closed normal GUI
#7734 Keyboard Layout sev- closed normal Port: Win32
#7735 GUI: Display filenames in "Add games"'s file dialog lordhoto closed normal GUI
#7736 [ANDROID] Virtual Keyboard sev- closed normal Port: Android
#7737 Installer sev- closed normal --Other--
#7738 GUI: List scrollbar actions should focus on list sev- closed normal GUI
#7739 DW1: Invert subtitle speed slider effect sev- closed normal Engine: Tinsel
#7740 Common::Line fingolfin closed normal Engine: SCI
#7742 Request for game TeenAgent closed normal Engine: TeenAgent
#7743 DC: Optional ScummVM INI zeldin closed normal Port: Dreamcast
#7744 GP2X WIZ Mouse Modes djwillis closed normal Port: GP2XWiz
#7745 PSP: Media Engine integration joostp closed normal Port: PSP
#7746 Teen Agent Czech Language support sev- closed normal Engine: TeenAgent
#7747 Mac OS X: Use a library such as Sparkle for auto-updates sev closed normal Port: Mac OS X
#7748 Request support for Motorola Droid 2.0 and above. fingolfin closed normal Port: Android
#7749 Add support for Hugo's House of Horrors trilogy dreammaster closed normal Engine: Hugo
#7750 ScummVM for PSP! closed normal Port: PSP
#7751 Add middle button support for SCI games closed normal Engine: SCI
#7752 GP2X WIZ Right Click Input Combo djwillis closed normal Port: GP2XWiz
#7753 WINCE: Single EXE build again? bonki closed normal Port: WinCE
#7754 GP2X-WIZ: D-pad for movement in AGI games sev- closed normal Port: GP2XWiz
#7755 DREAMCAST: Un-scrambled binary alternative zeldin closed normal Port: Dreamcast
#7756 Legend Entertainment Adventures closed normal --Other--
#7757 Text-reader / Image-viewer for PSP sev- closed normal Port: PSP
#7758 DREAMCAST: Increased icon size/color depth sev- closed normal Port: Dreamcast
#7759 exit status with --list-saves always 0 sev- closed normal --Other--
#7760 GC: DVD support for gamecube dhewg closed normal Port: GameCube
#7761 AdLib emulation: Use new emulation core from DOSBox 0.73 lordhoto closed normal Audio
#7763 WII: network/smb loading of game files dhewg closed normal Port: Wii
#7764 IPHONE: Cursor Palettes Don't Work lordhoto closed normal Port: iOS
#7765 7 dni a 7 noci adventure game request closed normal --Other--
#7766 Add support POLDA game fingolfin closed normal --Other--
#7767 Please support Chopper Commando 2 fingolfin closed normal --Other--
#7768 Support for external full screen csnover closed normal Port: Win32
#7769 DRASCULA: Add pause mode criezy closed normal Engine: Drascula
#7770 Support of Star Wars: Rebel Assault II fingolfin closed normal --Other--
#7771 SCI CD games: Subtitles and audio at the same time bluegr closed normal Engine: SCI
#7772 ANDROID: Improving touchscreen/mouse support anguslees closed normal Port: Android
#7774 SCI: Missing typing aids bluegr closed normal Engine: SCI
#7775 SCI: Toggle Between MIDI/Digital SFX bluegr closed normal Engine: SCI
#7776 Mouse Capture Lock sev- closed normal --Other--
#7777 GUI: Automatic shortcut creation sev- closed normal GUI
#7778 GC : Save to Memorycard dhewg closed normal Port: GameCube
#7779 GC : Save to Memorycard closed normal Port: GameCube
#7780 GUI: Save/load dialog doesn't maintain scrolling position bonki closed normal GUI
#7781 DC: Support for OGG compression? sev- closed normal Port: Dreamcast
#7782 GUI: Game Sortation: Folders / Subfolders sev- closed normal GUI
#7783 GUI: Game Sortation: Dividers, Spacers sev- closed normal GUI
#7784 GUI: Game Sortation: Alternative to alphabetic? sev- closed normal GUI
#7785 GUI: Game Sortation: Icons and Alignment sev- closed normal GUI
#7786 Lemmings possible? closed normal --Other--
#7787 11th Hour closed normal Engine: Groovie
#7788 KYRA: Duplicate LoL numpad movement keys in WASD etc. athrxx closed normal Engine: Kyra
#7789 Both text and speech in SQ4 closed normal Engine: SCI
#7790 TV-Out option for PSP closed normal Port: PSP
#7791 TV-Out option for PSP sev- closed normal Port: PSP
#7792 Suppress Console Window Option Kirben closed normal Port: Win32
#7793 AGI: Better mapping for mouse buttons new normal Engine: AGI
#7794 AGI inventory items sev- closed normal Engine: AGI
#7795 King's Quest 6 Windows Mouse Icons bluegr closed normal Engine: SCI
#7796 SCI: Add option to hear MIDI sfx instead of digital bluegr closed normal Engine: SCI
#7797 Add option to disable in-game cursor ZvikaZ closed normal Engine: AGI
#7798 GUI: Possibility to have 1-step slider control eriktorbjorn closed normal GUI
#7799 Original KQ6 Win Icons bluegr closed normal Engine: SCI
#7800 SCI: Option to use original KQ5 Win mouse pointer icons sluicebox closed normal Engine: SCI
#7801 Gabriel Knight 1: support for italian fan translation csnover closed normal Engine: SCI
#7802 DC: Mohawk Engine Support zeldin closed normal Port: Dreamcast
#7803 Displaying subtitles in voice-only games csnover closed normal --Other--
#7804 Undithering all EGA games Strangerke closed normal --Other--
#7805 KQ7 The princeless bride. Can you support it please. closed normal Engine: SCI
#7806 TOON: add support for speech/subtitle/both options antoniou79 closed normal Engine: Toon
#7807 ScummVM on Blackberry closed normal Ports
#7808 SMB / Samba Support fingolfin closed normal --Other--
#7809 teenagent czech version jvprat closed normal Engine: TeenAgent
#7811 Windows Vista/7 fullscreen and touchscreen sev- closed normal Port: Win32
#7812 Compressing Discworld 2 .MUS Musicfiles sev- closed normal Tools
#7813 Dreamcast SD card support new normal Port: Dreamcast
#7814 kq7 support closed normal Engine: SCI
#7815 Allow to specify log location sev- closed normal --Other--
#7816 Mouse clicks emulation on Android csnover closed normal Port: Android
#7817 WinCE: Different icons for the binaries in the distribution ccawley2011 closed normal Port: WinCE
#7819 AGI: Better error handling for script bugs sev- closed normal Engine: AGI
#7820 ANDROID PORT: Xperia Play touchpad support sev- closed normal Port: Android
#7822 TOOLS: Add support for compressing BS2 PSX sound sev- closed normal Tools
#7823 Depixelizing Pixel Art lordhoto closed normal Graphics: Scalers
#7824 Little Big Adventure on ScummVM closed normal --Other--
#7825 Phantasmagoria horror-adventure game closed normal Engine: SCI
#7826 OpenGL doesn't snap to window edges sev- closed normal --Other--
#7827 Signed for PSP? sev- closed normal Port: PSP
#7828 PS2: Add support for combined keyboard+mouse usb devices ccawley2011 closed normal Port: PS2
#7829 Mouseclick on release of touchscreen option? sev- closed normal --Other--
#7830 Build for CycloDS iEvolution ccawley2011 closed normal Port: NDS
#7831 WEBOS: Add autorotate of screen ccawley2011 closed normal Port: WebOS
#7832 LOL: GOG.com version lordhoto closed normal Engine: Kyra
#7833 CONFIGURE: Support new style DWARF2 debug info for i386 assembly sev- closed normal --Other--
#7834 Gabriel Knight closed normal Engine: SCI
#7835 Caanoo Image Viewer sev- closed normal Port: Caanoo
#7836 iOS Port: Graphics mode change not possible lordhoto closed normal Port: iOS
#7837 iPad Landscape Rotation Lock Problem sev- closed normal Port: iOS
#7838 Blue Force: Add support for Spanish version dreammaster closed normal Engine: TsAGE
#7839 AGI: Add three voice MIDI with AGI games. new normal Engine: AGI
#7840 Add on-the-fly translation support for games sev- closed normal --Other--
#7841 Cloud storage saves closed normal --Other--
#7842 Port Zengine into Scummvm closed normal Engine: ZVision
#7843 KYRA1: Is it possible to add support for fan-made Rus trans? dgladkov closed normal Engine: Kyra
#7844 Default settings by engine sev- closed normal GUI
#7845 Legend of Djel DrMcCoy closed normal --Other--
#7846 Android: Mouse and SPen support. fuzzie closed normal Port: Android
#7847 TabletPC Wacom Penabled Support sev- closed normal Ports
#7848 ScummVM Game list aligning sev- closed normal GUI
#7849 Star trek support closed normal Engine: Startrek
#7850 Option suggestion: stereo channel swap for MT32 emulation... sev- closed normal Audio: MT32
#7851 SCI: QFG1VGA - missing magic menu during combat wjp closed normal Engine: SCI
#7852 Publish Android Port to F-Droid fuzzie closed normal Port: Android
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new normal Engine: Cruise
#7854 File browser: show hidden files lordhoto closed normal GUI
#7855 Wii: Add MotionPlus support closed normal Port: Wii
#7856 WII: Add NTFS support sev- closed normal Port: Wii
#7857 Game Suggestion [Eagle Eye Mysteries in London] closed normal --Other--
#7858 Bluetooth keyboard in full screen ipad criezy closed normal Port: iOS
#7859 [Linux] Move ~/.avidemux to a proper place (follow closed normal Port: Linux
#7860 BASS: Keep multiple auto-saves dafioram closed normal Engine: Sky
#7861 Support of Discworld Russian 1.1 Mataniko closed normal Engine: Tinsel
#7862 LOL: Add support for Spanish DOS floppy Mataniko closed normal Engine: Kyra
#7863 Accessibility for Blind Gamers sev- closed normal --Other--
#7864 MT-32 Hardware Advanced Track Selection sev- closed normal Audio: MT32
#7865 ScummVM 1.6.0 for Wii ? closed normal Port: Wii
#7866 No love for Accolade? bluegr closed normal --Other--
#7867 iOS buildbot: please revert to .tar.bz2 format digitall closed normal Port: iOS
#7868 NEVERHOOD closes after pressing "ESC" key closed normal Engine: Neverhood
#7869 ANDROID: Add Action Intents sev- closed normal Port: Android
#7870 Please create an AppData file for ScummVM sev- closed normal Port: Linux
#7871 IPHONE: Store running game state when switching tasks criezy closed normal Port: iOS
#7872 KYRA: Eye of the Beholder Italian Fan Translation Support closed normal Engine: Kyra
#7873 Alternative to fighting with numpad in Indy 3 ccawley2011 closed normal Engine: SCUMM
#7875 Amiga versions support Kirben closed normal Engine: SCUMM
#7876 Pause / Break functionality like in the original scumm and SCI executables sev- closed normal Engine: SCUMM
#7877 ITE: Add Support for gog.com german version bluegr closed normal Engine: SAGA
#7878 SHERLOCK: Support for Italian Fan Translation of "The Case of the Serrated Scalpel" sev- closed normal Engine: Sherlock
#7879 [SAGA] Support for latest official patch of Inherit the Earth (WIN) bluegr closed normal Engine: SCUMM
#7880 Use Miles Sound System for Humongous SCUMM Games sev- closed normal Engine: SCUMM
#7881 WEB: localized versions of the scummvm website sev- closed normal Web
#7882 Win32 installer: Don't install QUICKSTART file if English is selected rootfather closed normal Port: Win32
#7883 Support for Kheops Studio games closed normal Engine: SCUMM
#7884 Update MAME OPL to actual version. sev- closed normal Audio
#7885 CMD: Detect and add game(s) with commandline criezy closed normal --Other--
#7886 SAGA: IHNM Hungarian fan translation checksums Mataniko closed normal Engine: SAGA
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI lotharsm closed normal Engine: SCUMM
#7888 Kyra: Land of Lore CD. Fan Russian translation checksums v2014 & v2015 sev- closed normal Engine: SCUMM
#7889 SCUMM: The Dig. Checksum Support for Russian translation (Old-Games.Ru). sev- closed normal Engine: SCUMM
#7890 SCUMM: Add proper detection for fanmade Monkey Island 1+2 Talkies rootfather closed normal Engine: SCUMM
#7892 bring back GUI from 0.8.x !!! csnover closed normal GUI
#7893 lol chinese translation checksums Mataniko closed normal Engine: Kyra
#7894 I Have No Mouth, and I Must Scream Chinese translation checksums sev- closed normal Engine: SAGA
#7895 Myst ME (Spanish fan made translation) bgK closed normal Engine: Mohawk
#9557 LOL: Unknown German Floppy version Mataniko closed normal Engine: Kyra
#9576 SCI: Resource manager should stream audio sev- closed normal Engine: SCI
#9579 SCI: Music volume at zero still plays music very softly sev- closed normal Engine: SCI
#9580 SCI: GK2: Improve bad AV sync in GK2 VMDs sev- closed normal Engine: SCI
#9600 Swedish Translation for 1.9.0 criezy closed normal GUI: Translations
#9606 Kickstart 1.3 Topaz font for Amiga Sierra AGI Games m-kiewitz closed normal Engine: AGI
#9626 SCI: unknown SQ3 Version csnover closed normal Engine: SCI
#9649 Support for Prisoner of Ice by Infogrames csnover closed normal --Other--
#9652 FULLPIPE: Implement the "teleport" feature to the Map sev- closed normal Engine: NGI
#9661 Insert ScummVM in Arc Browser Frontend csnover closed normal --Other--
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new normal Port: Win64
#9677 SCI: GK2: Subtitle patch doesn't work sluicebox closed normal Engine: SCI
#9690 SCI: PQ4CD: Needs "dual" audio mode selection bluegr closed normal Engine: SCI
#9693 SCI: Hoyle5 (Hoyle Children's Collection): Disable unavailable games from being selectable in main menu bluegr closed normal Engine: SCI
#9699 LOL: Unknown Spanish Floppy version Mataniko closed normal Engine: Kyra
#9755 Mention snap in install instructions sev- closed normal Web
#9781 SCI: Enable save from ScummVM menu in SCI32 games sev- closed normal Engine: SCI
#9792 SCI: GK1: Add option to disable cursor scaling? sev- closed normal Engine: SCI
#9807 SCI: GK1: Restore missing Windows video in Day 6, Bayou Cutscene? sluicebox closed normal Engine: SCI
#9839 GUI: Improve handling of 'Filter Graphics' option activation/deactivation. sev- closed normal GUI
#9854 SCI Testing Page Edits csnover closed normal Web
#9860 TsAGE: Return to Ringworld (Russian fan-made translation,1996) dreammaster closed normal Engine: TsAGE
#9865 performance related csnover closed normal --Other--
#9977 SCI: PHANT1: Main Menu Cursor Not Red, Initially dafioram closed normal Engine: SCI
#9980 SCI: PHANT1: Loading Cancelled Chase Save Causes Crash sluicebox closed normal Engine: SCI
#9983 LURE: Lure of the Temptress - Russian translation support Corak667 closed normal Engine: Lure
#10005 Add 6xbrz filter or Hq5x csnover closed normal Graphics: Scalers
#10006 SHERLOCK: Add details to saved game data bonki closed normal Engine: Sherlock
#10007 SHERLOCK: Rose Tattoo Add details to saved game data bonki closed normal Engine: Sherlock
#10011 IHNM: Ellen Scenario don't require sarcophagus be looked at bluegr closed normal Engine: SAGA
#10032 SCI: MGDX: No auto-fallback to GM when MT-32 enabled sev- closed normal Engine: SCI
#10034 SCI: PHANT2: Using Computers: Shift File name and Note name text up a bit m-kiewitz closed normal Engine: SCI
#10050 TITANIC: make it possible to move with cursor keys dreammaster closed normal Engine: Titanic
#10068 Keep up the Macromedia Director work digitall closed normal Engine: Director
#10088 TITANIC: Audio gap when music playback loops dreammaster closed normal Engine: Titanic
#10113 TITANIC: Optimization improvements for low-end systems dafioram closed normal Engine: Titanic
#10123 TITANIC: External lift level indicator is inconsistent dreammaster closed normal Engine: Titanic
#10133 MOHAWK: Riven: Please add a 'Prompt to Save' feature to the game. macca8 closed normal Engine: Mohawk
#10134 SCUMMVM: Please add a 'Prompt to Save' feature to games. sev- closed normal --Other--
#10140 MOHAWK: Myst: Moving sliders in observatory cuts out background music bgK closed normal Engine: Mohawk
#10157 SCI: Phantasmagoria italian md5 hash csnover closed normal Engine: SCI
#10171 COMPOSER: german version of Baba Yaga and the Magic Geese not detected sev- closed normal Engine: Composer
#10195 GUI: Add screenshot save directory parameter criezy closed normal GUI
#10196 SCI: LSL7: Better cel scaling criezy closed normal Engine: SCI
#10197 SCI: Shivers1: Add saving via GMM sev- closed normal Engine: SCI
#10199 COMPOSER: german version of Imo and the King not detected Mataniko closed normal Engine: Composer
#10225 SCI: Lighthouse: Make crossing bridge to sub easier csnover closed normal Engine: SCI
#10227 SCI: SQ4: Universal Remote Control description not voiced m-kiewitz closed normal Engine: SCI
#10234 SCI: Lighthouse: Use script 9 md5 to display version if possible csnover closed normal Engine: SCI
#10245 SCI: Unkown SQ3 version csnover closed normal Engine: SCI
#10260 SCI: RAMA: Remove reminder beeping from arithmetic puzzles csnover closed normal Engine: SCI
#10266 ZVISION: ZGI: Add playtime to saved games bonki closed normal Engine: ZVision
#10267 SCI: KQ7: Force game to default to full-size movies bluegr closed normal Engine: SCI
#10292 TITANIC: Make it easier to see letter for bomb puzzle dreammaster closed normal Engine: Titanic
#10302 Titanic Starship french version dreammaster closed normal Engine: Titanic
#10303 Reporting MD5s for unknown versions of games bgK closed normal Engine: Mohawk
#10313 GUI: Please clarify expected behaviour of 'Apply' button. sev- closed normal GUI
#10328 Ps vita uma0 support sev- closed normal Port: PSP Vita
#10347 Pegasus: Unknown version of Pegasus prime sev- closed normal Engine: Pegasus
#10355 TINSEL: Discworld russian PRCA (Old-Games.RU) translation support Corak667 closed normal Engine: Tinsel
#10364 QUEEN: Support Amiga German Translation sev- closed normal Engine: Queen
#10373 SCI: Lighthouse: Cannot return to lighthouse sev- closed normal Engine: SCI
#10376 GUI: Enable aspect ratio correction by default sev- closed normal GUI
#10385 Language SPANISH, not English: Tony Tough dreammaster closed normal Engine: Tony
#10386 Spanish Return to ringworld dreammaster closed normal Engine: TsAGE
#10387 English detected: Rex Nebular dreammaster closed normal Engine: MADS
#10390 MOHAWK: Riven: Key Mapping bgK closed normal Engine: Mohawk
#10404 SCI: LSL7: parser behavior improvement new normal Engine: SCI
#10416 SCI: LB2: Spanish floppy detection csnover closed normal Engine: SCI
#10417 TUCKER: Ingame save/load dialog doesn't warn when no savegames are available sev- closed normal Engine: Tucker
#10435 Shown unknown game variant message in GUI rootfather closed normal GUI
#10436 Allow using the ScummVM built-in file browser on macOS criezy closed normal Port: Mac OS X
#10437 Add a Help menu in the ScummVM menubar on mac to access documentation ccawley closed normal Port: Mac OS X
#10446 COMMON: Allow Save/Load functions when interrupting action sequences. sev- closed normal --Other--
#10467 Renewal of the CLI parameter --list-games sev- closed normal --Other--
#10512 AGOS - SIMON2 25th Anniversary Edition unsupported sev- closed normal Engine: AGOS
#10535 DOCS: Update style guide for naming of functions and template types sev- closed normal Documentation
#10539 MOHAWK: Just Me and My Mom support bonki closed normal Engine: Mohawk
#10560 SCUMM: Add mousewheel support to the inventory raziel- closed normal Engine: SCUMM
#10602 MYST: Opening logos should be played after the menu, not before bgK closed normal Engine: Mohawk
#10622 PEGASUS: Pegasus Prime error/unknown version closed normal Engine: Pegasus
#10662 Startrek: Demo from archive.org game ID digitall closed normal Engine: Startrek
#10697 SCUMM: Support Non-English Steam Versions of "The Dig" BenCastricum closed normal Engine: SCUMM
#10708 Unknown game variant: Danish Pink Panther: Passport to Peril localisation sev- closed normal Engine: Pink
#10712 Police Quest: SWAT - Small VMD(s) aren't centred! bluegr closed normal Engine: SCI
#10713 Police Quest: SWAT - Most VMD(s) are small! bluegr closed normal Engine: SCI
#10717 Any way to make game run in win native resolution fullscreen? criezy closed normal Engine: Sword1
#10719 - necros2k7 closed normal Engine: Sword1
#10720 Option to save games at any point sev- closed normal GUI
#10721 Option to increase inner game time or option to move characters faster between locations digitall closed normal --Other--
#10722 Skip any game dialogues and cutscenes digitall closed normal --Other--
#10725 Ween: The Prophecy - PC Games (Germany) Demo digitall closed normal Engine: Gob
#10739 AGI: Fan Game AGI Combat (Beta) missing entry digitall closed normal Engine: AGI
#10740 AGI: Fan Game AGI Sarien (Demo) missing entry digitall closed normal Engine: AGI
#10741 GUI: Add mousewheel support to the "Unknown game variant" window digitall closed normal GUI
#10744 Update Weblate Mataniko closed normal Web
#10761 SCI: LB2: Disable Speed Test sluicebox closed normal Engine: SCI
#10794 Strip theme zip files and other dat files from buildbot archive cause they are already built in main exe lephilousophe closed normal Port: Win64
#10795 compress win32 exe to UPX by default? Kirben closed normal Port: Win32
#10882 Custom Textures / Tiles digitall closed normal Common
#10886 Add massive configurations list removing / purge option sev- closed normal GUI
#10902 KYRA2: Add support for Polish floppy version bonki closed normal Engine: Kyra
#10910 TOON: Toonstruck - unknown game variant lotharsm closed normal Engine: Toon
#10921 STARTREK: Star Trek: 25th Anniversary Game ID lotharsm closed normal Engine: Startrek
#10935 GUI: REMASTERED THEME: Clean up tooltip presentation. sev- closed normal GUI
#10944 ScummVM: Implement High DPI Scaling Warnings for Windows Users sev- closed normal Graphics
#10956 Unknown game variant for Pink Panther's Passport to Peril (English UK) whiterandrek closed normal Engine: Pink
#10963 Unknown "Simon the Sorcerer 1" game variant for AGOS sev- closed normal Engine: AGOS
#10968 Unknown game variant for SAGA [all games] sev- closed normal Engine: SAGA
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new normal Engine: Titanic
#10981 Unknown game variant for The Journeyman Project: Pegasus Prime sev- closed normal Engine: Pegasus
#10982 Unknown game variant for MADE sev- closed normal Engine: MADE
#10986 Asset override sev- closed normal Common
#11003 MOHAWK: Unknown game (The New Kid on the Block) sev- closed normal Engine: Mohawk
#11008 Allow arbitrary scaling sev- closed normal Graphics: Scalers
#11013 SCI: Unknown game variant for Gabriel Knight II, Italian version sluicebox closed normal Engine: SCI
#11015 Unknown game variant for AGI preAGI + v2 + v3 sev- closed normal Engine: AGI
#11016 Unknown game variant for Parallaction lotharsm closed normal Engine: Parallaction
#11032 WME: Corrosion - Add save thumbnails lolbot-iichan closed normal Engine: Wintermute
#11035 Unknown game variant for Cryo Omni3D criezy closed normal Engine: Cryomni3D
#11048 Christmascard 1988 adl.drv dependency m-kiewitz closed normal Engine: SCI
#11050 SCI: RAMA - Demo Unsupported bluegr closed normal Engine: SCI
#11061 Unknown game variant for Wintermute - Face Noir lolbot-iichan closed normal Engine: Wintermute
#11062 Unknown game variant for SCI [all games] - Quest for Glory 4 demo sluicebox closed normal Engine: SCI
#11074 Unknown game variant for The Neverhood Chronicles (Japanese Version) sev- closed normal Engine: Neverhood
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new normal Graphics
#11100 Unknown game variant for Police Quest SWAT bluegr closed normal Engine: SCI
#11102 Blade Runner - Russian Translation by HSI (Home Systems, Inc.) Peter Kohaut <peter.kohaut@…> closed normal Engine: Bladerunner
#11111 Unknown game variant for Shivers 2 bluegr closed normal Engine: SCI
#11154 XEEN: Might & Magic 4: Clouds of Xeen - support for Russian localization from Old-Games.RU Bureau dreammaster closed normal Engine: MM: Xeen
#11155 XEEN: Might & Magic: World of Xeen - LudMeister mod dreammaster closed normal Engine: MM: Xeen
#11182 GUI Dialog for missing Roland MT-32 support new normal Audio: MT32
#11184 MOHAWK: Undetected game (Dr. Seuss Preschool [v2.0]) sev- closed normal Engine: Mohawk
#11185 Implement OSystem::isConnectionLimited on Windows sev- closed normal Port: Win32
#11187 BASE: Plugins - Must load entire Engine implementation to access the corresponding MetaEngine sev- closed normal --Other--
#11189 Unknown game variant for SAGA [inherit the earth] sev- closed normal Engine: SAGA
#11191 Testbed lacks a test for TTS criezy closed normal --Other--
#11218 SCI32: LSL6: Unknown game variant for SCI [all games] sluicebox closed normal Engine: SCI
#11221 Unknown game variant for Sludge sev- closed normal Engine: SLUDGE
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new normal Audio
#11225 BACKENDS: Switch - Physical Key Remap for Indy 3 sev- closed normal Engine: SCUMM
#11232 ADL: Mystery House - 1980's official French version waltervn closed normal Engine: ADL
#11242 ANDROID: Implement auto-rotate support sev- closed normal Port: Android
#11290 FM-TOWNS: Enable aspect ratio correction sev- closed normal Engine: SCUMM
#11302 King's Quest 7: Checksums for SoftClub version (official Russian CD) sluicebox closed normal Engine: SCI
#11308 Unknown game variant for AGI preAGI + v2 + v3 ZvikaZ closed normal Engine: AGI
#11323 KYRA: Eye of the Beholder Castellano Not Detected athrxx closed normal Engine: Kyra
#11343 Enhanced 3DS Controls MarioKartFan closed normal --Unset--
#11347 TTS on FreeBSD works aswell with minor adjustments. ccawley2011 closed normal Port: BSD
#11349 Unknown game variant for Wintermute - Face Noir lotharsm closed normal Engine: Wintermute
#11350 Unknown game variant for Wintermute - J.U.L.I.E. lotharsm closed normal Engine: Wintermute
#11361 SCI: KQV (russian fan translation) - detected as unknown game variant (but still working!) sluicebox closed normal Engine: SCI
#11363 Unknown game variant for Toonstruck sev- closed normal Engine: Toon
#11367 WEB: I18N and punctuation improvements IlDucci pending normal Web
#11377 Unknown game variant for ultima dreammaster closed normal --Other--
#11378 Pixel Perfect: Set via Command Line Starting Scale Factor sev- closed normal Graphics
#11379 SCUMM: FT - Implement keymapping for bikefights sev- closed normal Engine: SCUMM
#11382 [Improvement] Evolution of ScummVm phcoder closed normal --Other--
#11383 Unknown game variant for wintermute (thelostcrowngha-win) lolbot-iichan closed normal Engine: Wintermute
#11386 Using SCUMMVM for calculating MD5 criezy closed normal Common
#11389 Unknown game variant for ultima dreammaster closed normal --Other--
#11394 Unknown game variant for AGOS - Simon the Sorceror 2 - GOG Edition NMIError closed normal Engine: AGOS
#11395 Unknown game variant for Gnap lotharsm closed normal Engine: GNAP
#11403 Feature Request - Ignore Articles in Alphabetize / Sort sev- closed normal GUI
#11404 Unknown game variant for Gnap sev- closed normal Engine: GNAP
#11406 Unknown game variant for Cryo Omni3D (Pyst) sev- closed normal Engine: Cryomni3D
#11408 Feature Request - xBRZ sev- closed normal Graphics: Scalers
#11412 Add a -l/--log command line parameter similiar to -c/--conf criezy closed normal Port: Win64
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new normal Engine: SCI
#11424 Unknown game variant for AGI preAGI + v2 + v3 Tucky27 closed normal --Other--
#11428 macOS: Change default savegame location for macOS new normal Port: Mac OS X
#11436 Officially mention the SCI debug console shortcut bgK closed normal Web
#11437 Consider using lgtm.com and codacy.com digitall closed normal --Other--
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new normal Audio
#11441 Unknown game variant for Lure of the Temptress sev- closed normal Engine: Lure
#11447 Unknown game variant for glk dreammaster closed normal Engine: GLK
#11448 Unknown game variant for glk dreammaster closed normal Engine: GLK
#11449 Unknown game variant for glk dreammaster closed normal Engine: GLK
#11450 Unknown game variant for glk dreammaster closed normal Engine: GLK
#11458 Unknown game variant for Mohawk (Arthur's Reading Race) sev- closed normal Engine: Mohawk
#11462 IOS: Apple Magic Keyboard support new normal Port: iOS
#11466 CINE: Unknown Variant of Operation Stealth karisal closed normal Engine: Cine
#11468 AUDIO: Enhanced Soundtracks Selectable as Music Device trembyle closed normal Audio
#11474 WINTERMUTE: Latest FoxTail Steam package not detected lolbot-iichan closed normal Engine: Wintermute
#11475 Unknown game variant for SCI [all games] - Larry 6 VGA GERMAN MSDOS Ver1.0 Int 1.17.94 sluicebox closed normal Engine: SCI
#11481 Unknown game variant for ultima dreammaster closed normal Engine: Ultima
#11485 SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings bluegr closed normal Engine: SCUMM
#11489 Unknown game variant for ultima dreammaster closed normal Engine: Ultima
#11492 TeenAgent PL - CD/GOG erroneously detected as CZ sev- closed normal Engine: TeenAgent
#11497 Unknown game variant for Full Pipe sev- closed normal Engine: NGI
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new normal Engine: Groovie
#11503 WME: Corrosion - Implement walking with arrow keys lolbot-iichan closed normal Engine: Wintermute
#11506 Unknown game variant for EOB Spanish sev- closed normal Engine: Kyra
#11508 Unknown game variant for Kyra sev- closed normal Engine: Kyra
#11520 ScummGlk has no text configuration options new normal Engine: GLK
#11524 Unknown game variant for Gob sev- closed normal Engine: Gob
#11527 Unknown game variant for cge (russian translation of Soltys) sev- closed normal --Unset--
#11539 CRUISE: Add Amiga sound support new normal Engine: Cruise
#11540 Speed control sev- closed normal Engine: Cruise
#11541 AGOS: Feeble Files: Unsupported german version sev- closed normal Engine: AGOS
#11549 TONY: Undetected German "Shoe Box" Version new normal Engine: Tony
#11552 SCI: Fan (Soulshade Asylum) - not detected sluicebox closed normal Engine: SCI
#11553 Make option to try force run unknown game variants sev- closed normal Common
#11561 Unknown game variant for neverhood henke37 closed normal Engine: Neverhood
#11562 Unknown game variant for Ghost in The Sheet aviloria closed normal Engine: Wintermute
#11564 GLK: ADRIFT - Unknown games and variants dreammaster closed normal Engine: GLK: Adrift
#11565 GLK: ADRIFT - Unknown v5 games and variants dreammaster closed normal Engine: GLK: Adrift
#11566 GLK: ADRIFT - Unknown (crashing/erroring) game variants dreammaster closed normal Engine: GLK: Adrift
#11571 GLK: ALAN2 - Unknown game variants dreammaster closed normal Engine: GLK: Alan2
#11572 GLK: ALAN3 - Unknown game variants dreammaster closed normal Engine: GLK: Alan3
#11573 GLK: ALAN3 - Unknown (crashing/erroring) game variants dreammaster closed normal Engine: GLK: Alan3
#11574 DRAGONS: Unknown game variant yuv422 closed normal Engine: Dragons
#11576 Unknown game variant for Mohawk sev- closed normal Engine: Mohawk
#11577 Unknown game variant for Mohawk sev- closed normal Engine: Mohawk
#11583 GLK: GLULX - Unknown game variants sev- closed normal Engine: GLK: Glulxe
#11590 GLK: HUGO - Unknown (crashing/erroring) game variants dreammaster closed normal Engine: GLK: Hugo
#11591 Unknown game variant for Gob sev- closed normal Engine: Gob
#11592 Unknown game variant for Gob sev- closed normal Engine: Gob
#11593 Unknown game variant for Gob sev- closed normal Engine: Gob
#11594 Unknown game variant for Gob sev- closed normal Engine: Gob
#11595 Unknown game variant for Gob sev- closed normal Engine: Gob
#11596 Unknown game variant for Kyra sev- closed normal Engine: Kyra
#11597 Unknown game variant for AGOS sev- closed normal Engine: AGOS
#11599 Support for Beavis & Butt-head in Virtual Stupidity Demos sev- closed normal Engine: BBVS
#11617 Unknown game variant for cine karisal closed normal Engine: Cine
#11618 Unknown game variant for SCI [Betrayed Alliance Book 1 Version 1.2] sev- closed normal Engine: SCI
#11622 HDB: Keymapper improvements ccawley2011 closed normal Engine: HDB
#11632 Blazing Dragons: Subtitles are cropped new normal Engine: Dragons
#11643 Blazing Dragons: Thumbwrestling too easy new normal Engine: Dragons
#11652 AGI: Unknown game variant for AGI preAGI + v2 + v3 sev- closed normal Engine: AGI
#11654 GLK: QUEST - Unknown game variants sev- closed normal Engine: GLK: Quest
#11657 Please release Pink Panthers with 2.2.0 sev- closed normal Engine: Pink
#11658 GLK: TADS(2/3) - Unknown games and variants sev- closed normal Engine: GLK: TADS
#11659 Unknown game variant for Kyra (HoF Spanish) sev- closed normal Engine: Kyra
#11669 GLK: ZCODE - Unknown game variants sev- closed normal Engine: GLK: ZCode
#11670 GLK: ZCODE - Unknown (crashing/erroring) game variants sev- closed normal Engine: GLK: ZCode
#11674 Unknown game variant for I Have No Mouth (Traditional Chinese) sev- closed normal Engine: SAGA
#11692 Blazing Dragons DE: Remove warning at start yuv422 closed normal Engine: Dragons
#11714 SCI: Betrayed Alliance - Unknown game variant sluicebox closed normal Engine: SCI
#11732 WEB: New v2.2.0 games missing from Comptability criezy closed normal Web
#11735 GUI: Launcher - Display games in LTR even in RTL mode sev- closed normal GUI
#11747 Add an option for adding some black bars at the sides and bottom in windowed mode (none) closed normal Common
#11748 phantasmagoria with spanish translation sluicebox closed normal Engine: SCI
#11755 ZVISION: ZORK NEMESIS: Unknown game variant. sev- closed normal Engine: ZVision
#11769 KYRA: Unknown game variant for Lands of Lore sev- closed normal Engine: Kyra
#11770 Unknown game variant for AGOS sev- closed normal Engine: AGOS
#11774 CINE: OS (Atari ST) - No music sev- closed normal Engine: Cine
#11776 Add gnu profiler support to night builds sev- closed normal --Unset--
#11777 GLK: Half resolution on hiDPI screen sev- closed normal Engine: GLK
#11779 SCI: KQ7 Unknown game variant sluicebox closed normal Engine: SCI
#11860 Add information to the dumped (mostly OpenGL) context new normal Graphics
#11883 STARK: Unsupported variant, which seems to be an even older demo sev- closed normal Engine: Stark
#11900 Add more Graphics modes. sev- closed normal Port: Symbian
#11901 SYMBIAN: Add the support to control the volume directly from the device. fedor4ever closed normal Port: Symbian
#11902 SYMBIAN: Display the letters on the virtual keyboard according to the orientation of the phone. closed normal Port: Symbian
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst new normal Engine: Mohawk
#11914 STARK: The Longest Journey - czech 4cd release not detected sev- closed normal Engine: Stark
#11917 TEENAGENT: French Translation Support Patch new normal Engine: TeenAgent
#11918 Unknown game variant for Gob sev- closed normal Engine: Gob
#11926 Unknown game variant for sci sluicebox closed normal Engine: SCI
#11927 MOHAWK: Unknown game variant for Myst sev- closed normal Engine: Mohawk
#11929 Add support for the AmigaOS version of Myst criezy closed normal Engine: Mohawk
#11932 Android TV support new normal Port: Android
#11933 Unknown game variant for Sherlock Holmes: Case of the Rose Tattoo (Simplified Chinese) sev- closed normal Engine: Sherlock
#11934 Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Simplified Chinese) sev- closed normal Engine: Kyra
#11935 Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Traditional Chinese) sev- closed normal Engine: Kyra
#11936 Unknown game variant for Kyrandia: Hand of Fate (Traditional Chinese) sev- closed normal Engine: Kyra
#11937 Unknown game variant for The Legend of Kyrandia (Traditional Chinese) sev- closed normal Engine: Kyra
#11938 Add support for Simplified Chinese subtitle displaying in Blade Runner. sev- closed normal Engine: Bladerunner
#11939 Unknown game variant for Sherlock Holmes: The Case of the Serrated Scalpel (Traditional Chinese) sev- closed normal Engine: Sherlock
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new normal Engine: Grim
#11941 Add Traditional Chinese support for Beneath a Steel Sky. sev- closed normal Engine: Sky
#11945 Raspberry Pi 4 - Former ResidualVM game keymap options? retropieuser closed normal Port: Linux
#11948 INDY3: Disable saving like the original game did AndywinXp closed normal Engine: SCUMM
#11951 Feature Request: Exiting game goes to Scummvm menu sev- closed normal GUI
#11957 Eye of the Beholder - Add Amiga Ending to DOS version athrxx closed normal Engine: Kyra
#11958 GLK: ZCODE: Unknown game variant for glk dreammaster closed normal Engine: GLK
#11963 Unknown game variant for cryomni3d lephilousophe closed normal Engine: Cryomni3D
#11965 Unknown game variant for stark sev- closed normal Engine: Stark
#11984 AGI: Unknown game variant for Troll's Tale sev- closed normal Engine: AGI
#11986 MM: XEEN: Chinese version support new normal Engine: MM: Xeen
#11994 Mixed Up Mother Goose AGI Amiga - Unknown game variant for agi sev- closed normal Engine: AGI
#11997 Remove code protection? sev- closed normal Engine: Cine
#12009 Unknown game variant for stark sev- closed normal Engine: Stark
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior new normal Engine: SCUMM
#12014 next clickable aera sev- closed normal --Unset--
#12033 Unknown game variant for gob - Gobliins2 Amiga PL sev- closed normal Engine: Gob
#12040 Unknown game variant for queen sev- closed normal Engine: Queen
#12053 setup documentation for monkey island 4 is not sufficient sev- closed normal Documentation
#12054 Compatibility list should be arranged from newest to oldest criezy closed normal Web
#12058 Piposh 1 - hebrew digitall closed normal --Other--
#12078 TWINE: Unsupported version of Little Big Adventure (Relentless: Twinsens Adventure) mgerhardy closed normal Engine: TwinE
#12089 Unknown game variant for pegasus criezy closed normal Engine: Pegasus
#12090 ANDROID: Bigger Modern Themes to avoid pixelation when stretched sev- closed normal Port: Android
#12102 Unknown game variant for mohawk sev- closed normal Engine: Mohawk
#12103 Unknown game variant for glk dreammaster closed normal Engine: GLK: ZCode
#12104 Version of Freddi Fish 1 with unknown MD5 Checksum sev- closed normal Engine: SCUMM
#12106 [AGS] Unknown Game variant SupSuper closed normal Engine: AGS
#12110 KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12111 KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12112 KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12113 KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12114 KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12115 KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12116 QFG2VGA V1.1 by Tierra Entertainment/AGDI detection dreammaster closed normal Engine: AGS
#12117 KQ3VGA V1.0 by Infamous Adventures detection dreammaster closed normal Engine: AGS
#12118 SQ2VGA 1.1 by Infamous Adventures detection dreammaster closed normal Engine: AGS
#12119 SQ2VGA v1.0 by Infamous Adventures detection dreammaster closed normal Engine: AGS
#12120 Space Quest For Glory by Infamous Adventures detection dreammaster closed normal Engine: AGS
#12121 SQ2VGA v2.0 by Infamous Adventures detection dreammaster closed normal Engine: AGS
#12122 [babayaga-fr] Unknown game variant for composer sev- closed normal Engine: Composer
#12123 [imoking-fr] Unknown game variant for composer sev- closed normal Engine: Composer
#12124 [littlesamurai-fr] Unknown game variant for composer sev- closed normal Engine: Composer
#12128 Unknown game variant for ags (The Samaritan Paradox) criezy closed normal Engine: AGS
#12129 Unknown game variant for ags (A Date in the Park) lotharsm closed normal Engine: AGS
#12130 Unknown game variant for ags (A Golden Wake) criezy closed normal Engine: AGS
#12131 Unknown game variant for ags (Downfall) criezy closed normal Engine: AGS
#12132 Unknown game variant for ags (The Apotheosis Project) criezy closed normal Engine: AGS
#12133 Unknown game variant for ags (Technobabylon) criezy closed normal Engine: AGS
#12135 Unknown game variant for ags (The Blackwell Legacy) criezy closed normal Engine: AGS
#12136 AGS: Detection entries for commercial AGS games lotharsm closed normal Engine: AGS
#12137 Unknown game variant for ags (Al Emmo and the Lost Dutchman's Mine) dreammaster closed normal Engine: AGS
#12138 Unknown game variant for ags (The Blackwell Convergence) lotharsm closed normal Engine: AGS
#12139 Unknown game variant for ags (The Blackwell Legacy) lotharsm closed normal Engine: AGS
#12140 Unknown game variant for ags (Blackwell Unbound) lotharsm closed normal Engine: AGS
#12141 Unknown game variant for ags (Kathy Rain) dreammaster closed normal Engine: AGS
#12142 Unknown game variant for ags (Kathy Rain Demo) dreammaster closed normal Engine: AGS
#12143 Unknown game variant for ags (The Shivah) dreammaster closed normal Engine: AGS
#12144 Unknown game variant for ags (A Golden Wake) dreammaster closed normal Engine: AGS
#12145 Unknown game variant for ags (Blackwell Unbound) lotharsm closed normal Engine: AGS
#12146 Unknown game variant for ags (The Blackwell Convergence) lotharsm closed normal Engine: AGS
#12147 Unknown game variant for ags (The Shivah) dreammaster closed normal Engine: AGS
#12148 Unknown game variant for ags (Gemini Rue) lotharsm closed normal Engine: AGS
#12149 Unknown game variant for ags (Gemini Rue) lotharsm closed normal Engine: AGS
#12150 Unknown game variant for ags (5 Days a Stranger) dreammaster closed normal Engine: AGS
#12151 Unknown game variant for ags (My Big Sister) dreammaster closed normal Engine: AGS
#12152 Unknown game variant for ags (Primordia) dreammaster closed normal Engine: AGS
#12153 Unknown game variant for ags (Technobabylon) dreammaster closed normal Engine: AGS
#12154 Unknown game variant for ags (The Shivah) dreammaster closed normal Engine: AGS
#12155 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12159 Unknown game variant for ags (Chronicle of Innsmouth) dreammaster closed normal Engine: AGS
#12160 Unknown Game Variants for AGS dreammaster closed normal Engine: AGS
#12163 Unknown game variant for ags (A Golden Wake) dreammaster closed normal Engine: AGS
#12164 Unknown game variant for ags (Blackwell Unbound) dreammaster closed normal Engine: AGS
#12165 Unknown game variant for ags (The Blackwell Convergence) dreammaster closed normal Engine: AGS
#12166 Unknown game variant for ags (The Blackwell Legacy) dreammaster closed normal Engine: AGS
#12168 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12169 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12176 Unknown AGS Game variant criezy closed normal Engine: AGS
#12177 Unknown AGS whispersofamachine Game variant criezy closed normal Engine: AGS
#12180 Unknown game variant for ags (Gemini Rue) dreammaster closed normal Engine: AGS
#12181 Unknown game variant for ags (1213) dreammaster closed normal Engine: AGS
#12190 Unknown game variant for ags (Black Sect Remake) dreammaster closed normal Engine: AGS
#12191 Unknown game variant for ags (Black Sect 2: The Cursed Crypt) dreammaster closed normal Engine: AGS
#12192 Unknown game variant for ags (Black Sect 2: The Cursed Crypt) dreammaster closed normal Engine: AGS
#12193 Unknown game variant for ags (Suli Fallen Harmony) dreammaster closed normal Engine: AGS
#12194 Unknown game variant for ags (Red Bow) dreammaster closed normal Engine: AGS
#12195 Unknown game variant for ags (The Secrets of Jesus) dreammaster closed normal Engine: AGS
#12196 Unknown game variant for ags (The Secrets of Jesus) dreammaster closed normal Engine: AGS
#12197 Unknown game variant for ags (Blackwell Convergence) dreammaster closed normal Engine: AGS
#12198 Unknown game variant for ags (Blackwell Legacy) dreammaster closed normal Engine: AGS
#12199 Unknown game variant for ags (Blackwell Unbound) dreammaster closed normal Engine: AGS
#12200 Unknown game variant for ags (Al Emmo: Postcards from Anozira) dreammaster closed normal Engine: AGS
#12201 Unknown game variant for ags (Suli Fallen Harmony) dreammaster closed normal Engine: AGS
#12202 Unknown game variant for ags (The Secrets of Jesus) dreammaster closed normal Engine: AGS
#12203 Unknown game variant for ags (3 Geeks) dreammaster closed normal Engine: AGS
#12204 Unknown game variant for ags (Lunchtime Of The Damned) dreammaster closed normal Engine: AGS
#12205 Unknown game variant for ags (Vengeance of the Chicken) dreammaster closed normal Engine: AGS
#12206 Unknown game variant for ags (The Soviet Union Strikes Back) dreammaster closed normal Engine: AGS
#12207 Unknown game variant for ags (Tales from the Outer Zone: Cyborg Seppuku) dreammaster closed normal Engine: AGS
#12208 Unknown game variant for ags (Tales from the Outer Zone: Cyborg Seppuku) dreammaster closed normal Engine: AGS
#12209 Unknown game variant for ags (Tales From The Outer Zone: Fleshworms) dreammaster closed normal Engine: AGS
#12210 Unknown game variant for ags (Tales From The Outer Zone: Fleshworms) dreammaster closed normal Engine: AGS
#12211 Unknown game variant for ags (Tales From The Outer Zone: The Goat Crone) dreammaster closed normal Engine: AGS
#12212 Unknown game variant for ags (Tales From The Outer Zone: The Goat Crone) dreammaster closed normal Engine: AGS
#12213 Unknown game variant for ags (The Secret of Hutton Grammar School) dreammaster closed normal Engine: AGS
#12214 Unknown game variant for ags (10 Ways From Sunday) dreammaster closed normal Engine: AGS
#12215 Unknown game variant for ags (Archeos) dreammaster closed normal Engine: AGS
#12216 Unknown game variant for ags (All pigs deserve to burn in hell) dreammaster closed normal Engine: AGS
#12217 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12218 Unknown game variant for ags (An Eternity, Reflecting) dreammaster closed normal Engine: AGS
#12219 Unknown game variant for ags (Foundations) dreammaster closed normal Engine: AGS
#12220 Unknown game variant for ags (The Blackwell Deception) dreammaster closed normal Engine: AGS
#12221 Unknown game variant for ags (The Blackwell Epiphany) dreammaster closed normal Engine: AGS
#12222 Unknown game variant for ags (Order of the Thorne: The King’s Challenge) dreammaster closed normal Engine: AGS
#12223 Unknown game variant for ags (Primordia) dreammaster closed normal Engine: AGS
#12224 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12225 Unknown game variant for ags (The Secret of Hutton Church of England Grammar School) dreammaster closed normal Engine: AGS
#12226 Unknown game variant for ags (iD) dreammaster closed normal Engine: AGS
#12227 Unknown game variant for ags (May the Best Snowman Eat a Carrot) dreammaster closed normal Engine: AGS
#12228 Unknown game variant for ags (Metaphobia) dreammaster closed normal Engine: AGS
#12229 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12230 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12231 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12232 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12233 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12234 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12235 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12236 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12237 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12238 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12239 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12240 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12241 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version new normal Engine: SCUMM
#12243 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12244 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12245 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12246 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12247 SCUMM: FOA Thera unused graphic for excavated door sev- closed normal Engine: SCUMM
#12248 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12252 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12253 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12254 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12255 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12256 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12257 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12260 [AGS] Unknown qfi Game variant dreammaster closed normal Engine: AGS
#12261 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12262 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12265 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12266 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12267 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12268 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12269 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12270 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12271 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12272 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12273 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12275 MOHAWK: Missing Detection Entries for Two LB Games sev- closed normal Engine: Mohawk
#12276 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12279 Unknown game variant for glk dreammaster closed normal Engine: GLK: ZCode
#12280 GLK: Request for Apogee Text Adventures / Softporn Adventure PC versions sev- closed normal Engine: GLK
#12281 Zork Liberation Fonts and subtitle patch added to Add-Ons for Games bluegr closed normal Web
#12282 WEB: Replace Engine Data downloads with source link Mataniko closed normal Web
#12283 Unknown game variant for glk dreammaster closed normal Engine: GLK: ZCode
#12284 Unknown game variant for glk dreammaster closed normal Engine: GLK: ZCode
#12285 Unknown game variant for glk dreammaster closed normal Engine: GLK: Glulxe
#12288 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12289 SCI32: filtered background upscaling option in hi-res gfx mode sev- closed normal Engine: SCI
#12290 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12291 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12292 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12294 Unknown game variant for glk sev- closed normal Engine: GLK: Hugo
#12295 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12298 AGS: Pre 2.5 engine version games support (DOS, 3.11) sev- closed normal Engine: AGS
#12299 Unknown game variant for toon digitall closed normal Engine: Toon
#12300 TOON: Unknown game variant sev- closed normal Engine: Toon
#12306 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12307 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12319 SLUDGE Support sev- closed normal Engine: SLUDGE
#12320 Unknown game variant for ags criezy closed normal Engine: AGS
#12321 Unknown game variant for ags criezy closed normal Engine: AGS
#12322 AGS: Unknown game variant for AllTheWayDownV1 dreammaster closed normal Engine: AGS
#12323 Unknown game variant for ags criezy closed normal Engine: AGS
#12324 Unknown game variant for ags criezy closed normal Engine: AGS
#12325 Unknown game variant for ags criezy closed normal Engine: AGS
#12326 Unknown game variant for ags criezy closed normal Engine: AGS
#12340 Unknown game variant for ags (Chronicle of Innsmouth: Mountains of Madness) dreammaster closed normal Engine: AGS
#12341 DS: No virtual keyboard ccawley2011 closed normal Port: NDS
#12346 Unknown game variant for ags criezy closed normal Engine: AGS
#12347 SCI: Unknown Variant of PQ1 sluicebox closed normal Engine: SCI
#12349 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12350 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12351 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12352 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12353 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12354 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12357 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12358 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12364 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12365 AGS: Unknown game variant (Sheep Quest) dreammaster closed normal Engine: AGS
#12367 AGS: Unknown game variant (Steam/Nelly Cootalot: Spoonbeaks Ahoy HD) dreammaster closed normal Engine: AGS
#12368 AGS: Unknown game variant (Harry Potter RPG) dreammaster closed normal Engine: AGS
#12369 AGS: Unknown game variant (Sims Hogwarts) dreammaster closed normal Engine: AGS
#12370 AGS: Unknown game variant (Sophia McGrath) dreammaster closed normal Engine: AGS
#12376 AGS Unknown Game Variants criezy closed normal Engine: AGS
#12378 Unknown game variant for ags (AstroLoco) criezy closed normal Engine: AGS
#12379 Unknown game variant for ags (Alum) criezy closed normal Engine: AGS
#12380 Unknown game variant for ags (PostcardsfromAnozira) criezy closed normal Engine: AGS
#12382 Unknown game variant for ags criezy closed normal Engine: AGS
#12383 Unknown game variant for ags criezy closed normal Engine: AGS
#12384 Unknown game variant for ags criezy closed normal Engine: AGS
#12397 Unknown game variant for ags criezy closed normal Engine: AGS
#12398 Unknown game variant for ags criezy closed normal Engine: AGS
#12399 Unknown game variant for ags criezy closed normal Engine: AGS
#12400 Unknown game variant for ags criezy closed normal Engine: AGS
#12401 Unknown game variant for ags criezy closed normal Engine: AGS
#12408 Unknown game variant for ags chrisis123 closed normal Engine: AGS
#12414 Unknown game variant for ags (Gemini Rue German retail) criezy closed normal Engine: AGS
#12419 Unknown game variant for ags (The Cat Lady DVD) dreammaster closed normal Engine: AGS
#12432 Unknown game variant for ags (Al Emmo German retail) dreammaster closed normal Engine: AGS
#12439 Unknown game variant for ags (A Tale of Two Kingdoms) dreammaster closed normal Engine: AGS
#12440 Unknown game variant for ags (Doc Apocalypse) dreammaster closed normal Engine: AGS
#12441 Unknown game variant for ags (Dustbowl) dreammaster closed normal Engine: AGS
#12442 Unknown game variant for ags (Charnel House Trilogy) dreammaster closed normal Engine: AGS
#12449 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12450 Unknown game variant for ags dreammaster closed normal Engine: AGS
#12464 AGS: Games with language option defaulting to ScummVM GUI language dreammaster closed normal Engine: AGS
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file new normal Engine: AGS
#12524 SCI: Missing Detection Entry for SQ4 DOS Spanish sluicebox closed normal Engine: SCI
#12601 MOHAWK: Adjustments in the spaceship puzzle in Myst for the hearing impaired bluegr closed normal Engine: Mohawk
#12623 TRECISION: œ (o+e ligature) missing from French subtitles Kurufinwe21 new normal Engine: Trecision
#12634 Support for iPad Pro 11inch sev- closed normal Port: iOS
#12654 AGS: Notify user when adding a game that predates AGS 2.5 dreammaster closed normal Engine: AGS
#12661 ASYLUM: Sanitarium crashes when loading Steam version alxpnv closed normal Engine: Asylum
#12702 Request: EOB AGA? athrxx closed normal Engine: Kyra
#12703 Unknown game variant for tony (Spanish Translation not detected) closed normal Engine: Tony
#12713 STARTREK enable alternative path for voc files new normal Engine: Startrek
#12725 Unknown game variant for wintermute - Reversion 3: The Return lolbot-iichan closed normal Engine: Wintermute
#12733 Queryable API for n games supported? digitall closed normal --Other--
#12773 SQ1VGA: Toggle for ZZ Top? sluicebox closed normal Engine: SCI
#12774 Better notes about residualvm merge sev- closed normal Web
#12800 Add option to pass parameters to SCUMMVM on Android lephilousophe closed normal Port: Android
#12805 GLK: GLULX - Unknown game variants tag2015 closed normal Engine: GLK: Glulxe
#12812 CINE: Unknown game variant for Operation Stealth, Amiga OCS Italian. karisal closed normal Engine: Cine
#12833 TWINE: missing support for Lupin Island Destiny and Prequel mods mgerhardy closed normal Engine: TwinE
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new normal Engine: Director
#12848 The shaders are gone sev- closed normal Video
#12868 Unknown game variant for ags (Primordia) dreammaster closed normal Engine: AGS
#12883 TOON: Add support for English demo version NMIError closed normal Engine: Toon
#12889 BURIED: Add savestate metadata support bluegr closed normal Engine: Buried
#12891 BURIED: Add a "skip cutscenes" setting bluegr closed normal Engine: Buried
#12918 IOS: iOS 14 mouse support larsamannen closed normal Port: iOS
#12974 AGS: Disable scummvm save/load feature and autosave for Dustbowl tag2015 closed normal Engine: AGS
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new normal Ports
#12994 SCI: GK1 MIDI/Digital Music Selector Toggle? sluicebox closed normal Engine: SCI
#12996 SCUMM: Restore unused item animation frames? new normal Engine: SCUMM
#13008 TWINE: Add support for Asian release of Little Big Adventure. mgerhardy closed normal Engine: TwinE
#13025 MacOS: Disable showing window bar in fullscreen mode when mouse is near the top criezy closed normal Port: Mac OS X
#13030 Option to Disable Status Window new normal Tools
#13078 GLK: alan - Unknown game variant dreammaster closed normal Engine: GLK: Alan3
#13079 DIRECTOR: Support for game I SPY Treasure hunt sev- closed normal Engine: Director
#13121 Implement printing in HE SCUMM titles sev- closed normal Engine: SCUMM
#13158 Merge other game engine reimplementations into ScummVM ecosystem digitall closed normal Common
#13159 DIRECTOR: Add detection and support for Rhem SE series rvanlaar closed normal Engine: Director
#13172 BURIED: Hide mouse pointer during cutscenes bluegr closed normal Engine: Buried
#13178 BURIED: returning to the player's view after saving bluegr closed normal Engine: Buried
#13185 ASYLUM: re-enable missing cutscene between chapters 2 and 3 alxpnv closed normal Engine: Asylum
#13188 BURIED: Skip Arthur dialog bluegr closed normal Engine: Buried
#13189 BURIED: Space to hear Arthur repeat his Biochip entry bluegr closed normal Engine: Buried
#13200 Separate Full Screen setting for GUI and Games new normal GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new normal GUI
#13228 Phantasmagoria defaults to low quality video sluicebox closed normal Engine: SCI
#13239 ScummVM Classic Theme: Translation into other languages. new normal GUI: Translations
#13240 Improvement of subtitle visualization. new normal Graphics: Scalers
#13260 Support the composite palette for PC Engine new normal Engine: SCUMM
#13315 Russian "Akella" version is not supported tag2015 closed normal Engine: Groovie
#13317 Update aspect ratio for new iPad Mini 6 2021 sev- closed normal Port: iOS
#13336 AGI: Add Full version of Tex McPhilip 3 to detection table digitall closed normal Engine: AGI
#13337 AGI: Add version 4.0 of GoodMan to detection table digitall closed normal Engine: AGI
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new normal GUI
#13356 GUI: Add the ability to sort by year of release sev- closed normal GUI
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new normal Engine: SCUMM
#13386 Add a "clear" command to the general debugger new normal Tools
#13390 Please support The Magnetic Scrolls Compilation new normal Engine: GLK: Magnetic
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new normal Engine: SCUMM
#13415 GLK: ZCODE - Unknown game variants dreammaster closed normal Engine: GLK: ZCode
#13418 Consider implementing auto-complete for individual games that can support it. new normal Common
#13426 WEB: Astro Chicken Screenshots Thunderforge closed normal Web
#13427 WEB: Transylvania Screenshots Thunderforge closed normal Web
#13430 Web: Crimson Crown Screenshots Thunderforge closed normal Web
#13431 Web: Clouds of Xeen Screenshots Thunderforge closed normal Web
#13439 Web: Quest for Glory 4 Screenshots Thunderforge closed normal Web
#13451 Web: Hi-Res Adventure #1: Mystery House Screenshots Thunderforge closed normal Web
#13452 request to change background color of GLK text adventure games or make it adjustable new normal Engine: GLK
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' new normal Audio
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page new normal Screenshots
#13465 QUEEN: Support fanmade Amiga CD releases new normal Engine: Queen
#13467 Built in Point & Click Support for GRIM Games new normal Engine: Grim
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) new normal Engine: AGS
#13495 TEENAGENT: Spanish patch support new normal Engine: TeenAgent
#13538 GUI: Add default Icon Path Thunderforge closed normal GUI
#13547 Screenshot directory sev- closed normal Screenshots
#13552 Port iOS/macOS OpenGL -> Metal sev- closed normal Port: Mac OS X
#13571 Unknown game variant for director tag2015 closed normal Engine: Director
#13574 Update AGiliTy AGT interpreter to 1.1.2 tag2015 closed normal Engine: GLK: AGT
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games new normal GUI
#13580 GUI: File browser should start from selected path new normal GUI
#13602 SCUMM: Add option to enable or disable overriding music Thunderforge closed normal Engine: SCUMM
#13609 CHEWY: Set game speed in ScummVM menu new normal Engine: Chewy
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall new normal Engine: SCUMM
#13617 SCUMM: Implement original GUI AndywinXp closed normal Engine: SCUMM
#13619 SCUMM: The steel security door in Maniac Mansion AndywinXp closed normal Engine: SCUMM
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new normal Engine: SCUMM
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new normal Engine: SCUMM
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) new normal Engine: SCUMM
#13718 Add support for '.bf' based cryo games. new normal Engine: Cryo
#13721 ags: new steam entries bluegr closed normal Engine: AGS
#13728 SCI: add wildcard and/or range to debugging commands for Game Flags bluegr closed normal Engine: SCI
#13737 SCUMM: Re-enable lines in DOTT new normal Engine: SCUMM
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support sev- closed normal Engine: SCI
#13750 Feature Request To The Keymaps Tab enthusiast01 closed normal GUI
#13751 Feature Request To The Paths Tab criezy closed normal GUI
#13756 Missing sludge variant of Life Flashes By treloret closed normal Engine: SLUDGE
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer new normal Engine: Hypno
#13800 SCUMM: Ability to trigger the various screensavers manually in Sam & Max AndywinXp closed normal Engine: SCUMM
#13811 AGS: new steam entry for The Ancient Art of Staying Alive tag2015 closed normal Engine: AGS
#13815 GROOVIE video fast playback stop capability & solution Die4Ever closed normal Engine: Groovie
#13847 Unknown game variant for ags (The Blackwell Legacy) tag2015 closed normal Engine: AGS
#13848 Unknown game variant for ags - Primordia tag2015 closed normal Engine: AGS
#13855 XEEN: Support General Midi in Xeen games new normal Engine: MM: Xeen
#13911 Gracefully handle multiple controllers new normal Common
#13915 DIRECTOR: Add Pytachok games tag2015 closed normal Engine: Director
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support neuromancer pending normal Engine: Freescape
#13945 Unknown game variant for myst3 closed normal Engine: Myst3
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller neuromancer pending normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller neuromancer pending normal Engine: Freescape
#13961 Unknown game variant for director (Official Guide to Babylon 5 - Windows version) tag2015 closed normal Engine: Director
#13980 SCUMM: Implement GUI for older Atari ST games AndywinXp closed normal Engine: SCUMM
#13987 Cannot detect Blackwell Legacy v1.4 tag2015 closed normal Engine: AGS
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL neuromancer closed normal Graphics
#13995 Feature request: options could show *which* <default> is actually chosen for given game new normal GUI
#14000 BACKENDS: Add Build for Windows on ARM64 new normal Port: Win64
#14001 Trash fzhwenzhou closed normal --Unset--
#14011 ULTIMA8: Optional stacks automerging new normal Engine: Ultima
#14063 Unknown game variant for director tag2015 closed normal Engine: Director
#14071 The ability to mass remove games new normal GUI
#14158 GRIM: Please add another german version CRCs aquadran closed normal Engine: Grim
#14173 SCI: Support Cinepak dithering with QuickTime videos new normal Engine: SCI
#14175 Support for Atari ST mono rendering new normal Engine: SCUMM
#14261 TWINE: Little big adventure can't mix language between voice and text mgerhardy closed normal Engine: TwinE
#14265 SCUMM/HE: PJGAMES: Add audio modding support for Pajama Sam: Games to Play on Any Day AndywinXp closed normal Engine: SCUMM
#14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon sev- closed normal Engine: SCUMM
#14267 AUDIO: Possible optimisations for the software mixer sev- closed normal Audio
#14296 ACCESS: Amazon - add support for Super VGA new normal Engine: Access
#14298 Myst3 unknown game variant (DVD Windows v1.24, Japanese only) tag2015 closed normal Engine: Myst3
#14320 Missing Last Steam Version of Chronicle of Innsmouth tag2015 closed normal Engine: AGS
#14321 Unknown game variant for ags : Snow Problem tag2015 closed normal Engine: AGS
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new normal Engine: Tetraedge
#14350 iOS Pencil Support new normal Port: iOS
#14364 GUI: Redraw only widgets which have been changed mikrosk closed normal GUI
#14369 Unknown game variant for agi: Police Quest 1 AGI Spanish Translation tag2015 closed normal Engine: AGI
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new normal GUI
#14380 WEB: Adding SEO to scummvm.org pages sev- closed normal Web
#14407 3DS: make use of linear heap to make resource-intensive games playable new normal Port: 3DS
#14422 ANDROID: Support more virtual keyboard language layouts new normal Port: Android
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard sev- closed normal Port: Android
#14442 GUI: Display Seizure Warning popup for known applicable games sev- closed normal GUI
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new normal Engine: SCUMM
#14446 ANDROID: Add Chromecast support new normal Port: Android
#14484 Spanish translation game variant for ultima VIII (EN translation fixing Devon bug) mduggan closed normal Engine: Ultima
#14492 VCRUISE: Schizm - Add support for disk1.pak elasota closed normal Engine: V-Cruise
#14501 SCUMM: MANIAC: Support for the V1 built in demo. robertmegone closed normal Engine: SCUMM
#14502 MM: XEEN: hp and sp bars dreammaster closed normal Engine: MM: Xeen
#14515 GUI: "Ask for confirmation on exit" option applies only to games new normal GUI
#14522 BACKENDS: ANDROID: Per game display orientation for android/ mobile version lephilousophe closed normal Port: Android
#14528 shivahkosher v2.0 is not detected vpelletier closed normal Engine: AGS
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new normal Engine: SCUMM
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new normal Engine: SCI
#14562 SWORD2: Fail To Detect Game in GOG Version antoniou79 closed normal Engine: Sword2
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side neuromancer new normal Engine: Freescape
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new normal Port: Android
#14652 SCI: Additional crash context when ScummVM errors deckarep closed normal Engine: SCI
#14662 DIRECTOR: Various Vince Collins "VinceWorld" Director skeletons not accounted for on detection list tag2015 closed normal Engine: Director
#14668 GUI: Allow removing games before accepting Mass Add chrisis123 closed normal GUI
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new normal Port: Android
#14700 AGS Game Abscission not detected / Steam English tag2015 closed normal Engine: AGS
#14709 GUI: Please add a feature to filter by language to the mass add widget. sev- closed normal GUI
#14711 FREESCAPE: implement C64 releases neuromancer closed normal Engine: Freescape
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new normal Engine: Tinsel
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released new normal Common
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new normal Engine: SCUMM
#14750 KYRA: Kyra1: Add support for hungarian translation new normal Engine: Kyra
#14770 Update Nuked OPL3 emulator to lastest version. eriktorbjorn closed normal Audio
#14785 iOS: Allow engines to place on-screen buttons in specific locations new normal Port: iOS
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new normal Engine: Ultima
#14815 SCUMM: MANIAC: Turn the "bad crack" fix into an optional enhancement AndywinXp closed normal Engine: SCUMM
#14816 Cleanup feature sev- closed normal Common
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer new normal Engine: Freescape
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new normal Engine: Kyra
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX dwatteau pending normal Engine: SCUMM
#14880 SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new normal Engine: SCUMM
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new normal Engine: AGS
#14908 Is it possible to include WarBreeds? dreammaster closed normal Engine: Mohawk
#14915 ScummVM Tools: Mohawk Bitmaps new normal Engine: Mohawk
#14945 Orion Burger: Cancel dialogue dreammaster closed normal Engine: M4
#14961 TINYGL: glScissor is not implemented in TinyGL new normal Graphics
#14963 MD5: TEENAGENT: TeenAgent Czech Language support not working new normal Engine: TeenAgent
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new normal Engine: SCUMM
#15044 FREESCAPE: C64 releases are not supported neuromancer new normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer new normal Engine: Freescape
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new normal Engine: Tetraedge
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new normal Engine: SCUMM
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) AndywinXp new normal Engine: SCUMM
#15093 MYST3: Support original DVD layout lephilousophe closed normal Engine: Myst3
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new normal Engine: Ultima
#15105 Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps via mouse OMGPizzaGuy closed normal Engine: Ultima
#15124 Option to lock the window size new normal Common
#15139 Implement engine for Media Station, Inc. games sev- closed normal --Other--
#15144 FSR/DLSS/XeSS Upscaling sev- closed normal Graphics: Scalers
#15160 Gamerequest tag2015 closed normal Engine: Director
#15163 BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity new normal Engine: BBVS
#15183 COMMON: Automatically handle RISC OS files with NFS extensions new normal Common
#15195 INDY3: Restore content in German versions (dos/amiga ega and dos/vga) dwatteau pending normal Engine: SCUMM
#15196 DS: Limited virtual keyboard support new normal Port: NDS
#15199 MADS: Demos are not supported new normal Engine: MADS
#15204 DS: Improve touch screen input new normal Port: NDS
#15227 amiga render mode for dos ega version of indy 3 an the last crusade last crusade possible? dwatteau closed normal Engine: SCUMM
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support new normal Engine: ZVision
#15239 GRAPHICS: Support double height resolutions new normal Graphics
#15275 SCI: Add detection for Betrayed Alliance 1.3.3.1 sluicebox closed normal Engine: SCI
#15284 TOON: Support running in 320x200 modes new normal Engine: Toon
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up new normal Engine: Stark
#15333 GROOVIE: T11H: Implement support for spooky animation mode new normal Engine: Groovie
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth new normal Engine: Groovie
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands neuromancer new normal Engine: Hypno
#15352 Zversion games should have better names jamie-marchant closed normal Engine: ZVision
#15355 Zork Grand Inquisitor does not show autosaves in it's menu new normal Engine: ZVision
#15373 ULTIMA8: Original Cheats Not Available new normal Engine: Ultima
#15378 Show Engine & required Version on the game list front page new normal --Unset--
#15397 ULTIMA6: Movement by holding arrow keys mduggan closed normal Engine: Ultima
#15406 A better way to enable or disable and configure gamepads/joysticks new normal GUI
#15416 Print and Play with Blinky Bill tag2015 closed normal Common
#15417 Blinky Bill and the Magician PC tag2015 closed normal --Unset--
#15419 AGI: option to disable "predictive input keyboard dialog popup" antoniou79 closed normal Engine: AGI
#15422 CRAB: Resolution option is non-functional new normal Engine: CRAB
#15452 rise of the dragon combined mt32/sb also implementetd? and also a crash in the intro... mduggan closed normal Engine: DGDS
#15458 SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions new normal Engine: SCUMM
#15459 AGS: Saves don't take account of game versions and may not be interchangeable new normal Engine: AGS
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported neuromancer new normal Engine: Freescape
#15485 Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off switch implementation in options new normal Engine: SCUMM
#15499 TINYGL: Support paletted textures new normal Graphics
#15512 IMGUI Backend OpenGL2 ? new normal Ports
#7222 Adlib sound effects with GM drivers SF/jamieson630 closed low Audio
#7228 MT-32 sysex messages SF/jamieson630 closed low Audio: MT32
#7230 AUDIO: Support custom music instrumentation for Mac lordhoto closed low Engine: SCUMM
#7231 ALL: crosshair cosmetic Kirben closed low --Other--
#7234 Implementation of quitPauseRestart opcode SF/ender closed low Engine: SCUMM
#7247 Record/Playback feature sev- closed low --Other--
#7249 Load game from Launcher closed low GUI
#7251 temporal interpolation for animation SF/ender closed low Graphics: Scalers
#7266 ISO file loading SF/ender closed low --Other--
#7278 LOOMCD: Subtitles impossible to turn off Kirben closed low Engine: SCUMM
#7283 ALL: Favor Adlib over MT32 for SFX tracks new low Audio
#7299 MI2 (MAC): Incorrect Wiping Sound at Barkeeper's lordhoto closed low Engine: SCUMM
#7302 ScummVM should save paths as relative fingolfin closed low --Other--
#7308 Add demo support to Maniac Mansion (Enchanced) SF/khalek closed low Engine: SCUMM
#7309 OGG: Fix for codebook waste fingolfin closed low Audio
#7320 FMTOWNS: Need more than 256 colors to display properly athrxx closed low Engine: SCUMM
#7323 CGA palette support sev- closed low Engine: SCUMM
#7336 Search more subdirs: Rooms 1, Rooms 2, Rooms 3 Kirben closed low --Other--
#7342 SCUMM - Support for PCM pitch bends closed low Engine: SCUMM
#7343 GUI: Show subtitles/speech options only for speech games sev- closed low GUI
#7350 GUI: Add support for translation to other languages sev- closed low GUI
#7364 Mouse Speed fingolfin closed low --Other--
#7373 SCALERS: Old monitor rendering csnover closed low Graphics: Scalers
#7384 GUI: Multiple launcher color schemes closed low GUI
#7402 DEBUGGER: Add parameter validation closed low GUI
#7404 more_languages Kirben closed low --Other--
#7405 WINCE: Fullscreen or 800x600 Mode SF/knakos closed low Port: WinCE
#7411 QUEEN: Detecting demo and using proper name joostp closed low Engine: Queen
#7434 PALM: key bindings don't have "options menu(F5)" SF/chrilith closed low Port: PalmOS
#7438 BS1: Add support for enter key in save game dialog eriktorbjorn closed low Engine: Sword1
#7450 FM-TOWNS: Enable aspect ratio correction sev- closed low Engine: SCUMM
#7455 MI1 Amiga: choose actor palette AndywinXp closed low Engine: SCUMM
#7458 PS2: Host interface lavosspawn closed low Port: PS2
#7461 SCUMM: MI1 EGA Italian Floppy missing vowels closed low Engine: SCUMM
#7462 SCUMM: Sega CD Monkey Island has not start button AndywinXp closed low Engine: SCUMM
#7473 SCUMM: Support for Apple II and CDTV closed low Engine: SCUMM
#7476 MAC: Native intel binary closed low Port: Mac OS X
#7477 SCALERS : 2XPM closed low Graphics: Scalers
#7487 WINCE: no default landscape mode on Windows Mobile SE ccawley2011 closed low Port: WinCE
#7488 WINCE: controlling text speed sev- closed low Port: WinCE
#7489 GUI: Support non-ASCII characters sev- closed low GUI
#7491 SCUMM: Add skipping of text in older games fingolfin closed low Engine: SCUMM
#7496 Plugin architecture for scalers fingolfin closed low Graphics: Scalers
#7497 MACOSX: Make Bundle Ignores ./configure fingolfin closed low Port: Mac OS X
#7501 SCUMM: Auto "What IS" for version <4 bonki closed low Engine: SCUMM
#7509 WINCE: MI2 can't change panel in copy protection SF/knakos closed low Port: WinCE
#7510 WINCE: games start in portrait mode ccawley2011 closed low Port: WinCE
#7513 SYMBIAN: keyboard shortcuts sev- closed low Port: Symbian
#7529 PSP: scummvm.ini should be in the same dir as the EBOOT-file sev- closed low Port: PSP
#7545 Gob2/Ween: More save slots sev- closed low Engine: Gob
#7551 Gob2: Play PC version with Amiga music sev- closed low Engine: Gob
#7556 SDL: Remap joystick buttons via scummvmrc ccawley2011 closed low Ports
#7570 GOB: tool to compress ITK speech files DrMcCoy closed low Engine: Gob
#7571 Website: Screenshot details fingolfin closed low Web
#7576 ScummVM for UMPC/Tablet PC sev- closed low Ports
#7583 KYRA1: Add support for Korean/DOS version phcoder closed low Engine: Kyra
#7645 Hi res vector graphics mixed with scaled bitmaps? sev- closed low Graphics
#7646 Scalers cleanup sev- closed low Graphics: Scalers
#7647 KYRA3: add subtitles in VQA videos new low Engine: Kyra
#7667 MANIAC: Apple II not recognized sev- closed low Engine: SCUMM
#7703 WII: SCI Support sev- closed low Port: Wii
#7733 GUI: Allow greying out dummy ListWidget entries lordhoto closed low GUI
#7741 create_msvc: Add support for MSVC10 lordhoto closed low Port: Win32
#7762 OPL: Real OPL support for AdLib audio new low Audio
#7773 KYRA1: Add support for Czech fan tranlsation sev- closed low Engine: Kyra
#7818 LOL: Support subtitles in "Lore of the Lands" new low Engine: Kyra
#7821 [GUI] Rules for savegame paths sev- closed low --Other--
#7874 Use libdepixelize as scaler csnover closed low Graphics: Scalers
#9777 Add Lost Eden to datafiles page of ScummVM webpage dafioram closed low Web
#9917 MOHAWK: Myst: Play Sound effect when batteries are charged dafioram closed low Engine: Mohawk
#9918 MOHAWK: Myst: Quick Return option to Myst after Completing Selentic Maze Once dafioram closed low Engine: Mohawk
#9919 MOHAWK: Myst: Can get brother endings with pages in Fireplace dafioram closed low Engine: Mohawk
#9927 MOHAWK: Riven: Rebel Color Foreground vs. Background dafioram closed low Engine: Mohawk
#9934 MOHAWK: Riven: Temple Island Chair, Lever, Misbehaves When Door Opened, DVD version dafioram closed low Engine: Mohawk
#9935 MOHAWK: Riven: Loud Gate at Beginning bgK closed low Engine: Mohawk
#9937 MOHAWK: Riven: School Counting Game Winner Doesn't Reset dafioram closed low Engine: Mohawk
#9950 SCI: LB2: No Lip Animation for A Voiced Dialogue sluicebox closed low Engine: SCI
#9955 SCI: LB2: No Lip Animation for Myklos for 1926 bluegr closed low Engine: SCI
#9956 SCI: LB2: No Lip Animation for Laura with Yvette about Tut sluicebox closed low Engine: SCI
#9966 TITANIC: Show version number when starting dreammaster closed low Engine: Titanic
#10008 IHNM: Saved game picture shows game paused dafioram closed low Engine: SAGA
#10013 IHNM: Benny eating the child shouldn't be good sev- closed low Engine: SAGA
#10015 TITANIC: Add FastForward buttons for item scrolling dreammaster closed low Engine: Titanic
#10023 TITANIC: Have right click be shift+left click dreammaster closed low Engine: Titanic
#10033 SCI: PHANT2: Reduce latency of starting movie clips and phone button sounds csnover closed low Engine: SCI
#10035 SCI: PHANT2: Remove <PROTECTED> from save games file name csnover closed low Engine: SCI
#10042 TITANIC: Can't load barbot room saves from original game for a few node/view combinations dreammaster closed low Engine: Titanic
#10047 TITANIC: Add game controls to help button dreammaster closed low Engine: Titanic
#10054 MOHAWK: MYST: Selentic Maze skip transitions when transitions are not enabled bgK closed low Engine: Mohawk
#10058 TITANIC: Can't Up key out of pellerator dreammaster closed low Engine: Titanic
#10070 SCI: LSL7: Wallpaper feature not working csnover closed low Engine: SCI
#10073 TITANIC: Add autosave for parrot-chicken encounter dafioram closed low Engine: Titanic
#10075 MOHAWK: RIVEN: Faster page turning bgK closed low Engine: Mohawk
#10079 SCI: SHIVERS1: GMM save games don't show useful picture csnover closed low Engine: SCI
#10128 TITANIC: Autoselect pellerator when leaving the music room dreammaster closed low Engine: Titanic
#10144 TITANIC: allow loading saved games via the GMM in the main game window dreammaster closed low Engine: Titanic
#10186 TITANIC: Add dialogue option to skip deskbot intro dreammaster closed low Engine: Titanic
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new low Engine: AGOS
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new low GUI
#10424 TUCKER: Add mouse wheel support for inventory scrolling bonki closed low Engine: Tucker
#10445 TUCKER: Verb "Use" uses capitalized "With" in sentence bar bonki closed low Engine: Tucker
#10520 MOHAWK: Riven: Cut Catherine leaving video short (spoiler) bgK closed low Engine: Mohawk
#10522 MOHAWK: Riven: Prison Island dome button doesn't depress bgK closed low Engine: Mohawk
#10555 clarify subtitle speed direction criezy closed low GUI
#10603 MYST: replace red orb logo with Broderbund logo (GOG edition enhancement) bgK closed low Engine: Mohawk
#10608 Myst: Myst Island: Log Cabin's main-floor boiler gauge label alternates between "PS" and "PSI" during needle movement bgK closed low Engine: Mohawk
#10645 GUI: Match tab body style across all Options tabs (Global & Game). bgK closed low GUI
#10646 Previously identified KQ3 version now wrongly identified as fangame sev- closed low Engine: AGI
#10674 KYRA: Animation of characters is greatly accelerated after a mouse click athrxx closed low Engine: Kyra
#10796 remove daily win64 build cause of no real life benefit over win32 digitall closed low Port: Win64
#10802 [Pink] No escape from "Songs" screen digitall closed low Engine: Pink
#10806 Support for Archibald Applebrook's Adventure digitall closed low --Other--
#10901 Make appdata strings translatable sev- closed low GUI: Translations
#11235 Unknown game variant (italian) for Tony Tough and the Night of Roasted Moths Omnia89 closed low Engine: Tony
#11281 Expose Humongous ini settings in game options sev- closed low Engine: SCUMM
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster new low Engine: Tinsel
#11391 i18n: Updated the Spanish Quick Guide lotharsm closed low Documentation
#11626 Unknown game variant for dragons yuv422 closed low Engine: Dragons
#11690 Blazing Dragons: F5 for game menu sev- closed low Engine: Dragons
#11888 SYMBIAN: Add a minimize (MIN) key shortcut to the virtual Qwerty keyboard (ABC). closed low Port: Symbian
#11916 Add detection of Chzo mythos Z-Code adventures dreammaster closed low Engine: GLK: ZCode
#11973 SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu AndywinXp closed low Engine: SCUMM
#12008 SWORDDEMO: Missing Demo subtitles tag2015 closed low Engine: Sword1
#12315 Configurable quick buttons for the Android and IOS ports criezy closed low GUI
#12316 Configurable quick buttons for the Android and IOS ports new low GUI
#12469 ICB: A sangre fría (In Cold Blood Spanish) not Detected tag2015 closed low Engine: ICB
#12537 AUDIO: Support hardware OPL on Windows new low Audio
#12565 PRIVATE: Casebook inaccesible neuromancer new low Engine: Private
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new low Engine: Ultima
#12890 CLOUD: NextCloud Support new low Cloud
#13053 DIRECTOR: Add detection for 10 Pixeline games tag2015 closed low Engine: Director
#13082 ULTIMA: CRUSADER: Crusader No Remorse: No keymap to drop weapon? mduggan closed low Engine: Ultima
#13127 GRIM: Grim Fandango - change default controller keys new low Engine: Grim
#13232 Use scaler to mouse cursor new low Graphics: Scalers
#13371 SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin new low Engine: SCUMM
#13469 Mod (Modifications) Support sev- closed low Common
#13611 Retrowave is not enabled on 2.6 Windows Build new low Audio
#13618 SCUMM: MM (NES) - No start splash screen nor LFG-logo new low Engine: SCUMM
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" new low Web
#13788 Nextcloud implementation bluegr closed low Cloud
#13938 RISCOS: Investigate support for building with EABI toolchains? new low Port: RISC OS
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK dwatteau pending low Engine: SCUMM
#14161 ENGINES: Allow running multi-CD games directly from the original discs new low Common
#14314 ULTIMA8: Stacked sorcery reagents do not display number new low Engine: Ultima
#14315 ULTIMA8: Request clipping view OMGPizzaGuy closed low Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new low Engine: Ultima
#14441 BACKENDS: Add abstraction for read/write locks new low Ports
#14512 *.scummvm used to load game cant specify language sev- closed low Ports
#14956 Unknown game variant for gob BJNFNE closed low Engine: Gob
#15092 SWORD1: Implement Windows version of the audio engine AndywinXp closed low Audio
#15168 GOB: Goblins Quest 3 (Amiga) - Unneeded "Please insert disk 2" message BJNFNE pending low Engine: Gob
#15202 PARALLACTION: In-application help for the manual protection new low Engine: Parallaction
#15462 ULTIMA6: Remove obsolete options from Nuvie options menu new low Engine: Ultima
#15502 SCUMM: INDY3 Pink pixels at Irene's typewriter dwatteau pending low Engine: SCUMM
#15503 SCUMM: INDY3 Irene vanishes for a moment dwatteau pending low Engine: SCUMM
Batch Modify
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