CMD: Loading a non-existent save with -x continues normally
|Reported by:||salty-horse||Owned by:||digitall|
Launching ./scummvm with the -x flag and a non-existing save slot will blurt out the following error, and will start the game from the beginning.
WARNING: File::open: Trying to open a FilesystemNode which does not exist!
I think it should print a proper error and, perhaps, not run the game at all.
I tested this behavior on SCUMM and QUEEN.
Ticket imported from: #2090807. Ticket imported from: feature-requests/469.