Opened 3 years ago
Last modified 21 months ago
#14529 new feature request
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
| Reported by: | Thunderforge | Owned by: | |
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| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | original | |
| Cc: | Game: | Fatty Bear's Birthday Surprise |
Description (last modified by )
Whenever Fatty Bear is facing the camera and starts talking, his teeth start alternating between white and green. They should consistently be white (or some other appropriate color perhaps).
Reproduction steps
- Start a new game
- As soon as Fatty Bear gets off the bed and normal gameplay begins, Fatty Bear will start talking and his teeth will alternate between white and green.
This also happens at any other part of the game where Fatty Bear is facing the camera (e.g. clicking on him to trigger dialogue).
Versions Tested
- Steam release of Fatty Bear's Birthday Surprise
- ScummVM 2.1.0 (shipped with Steam release)
- ScummVM 2.8.0 daily (2023-07-05)
Attachments (1)
Change History (6)
by , 3 years ago
| Attachment: | Green Teeth.gif added |
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comment:1 by , 3 years ago
| Description: | modified (diff) |
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comment:2 by , 3 years ago
comment:3 by , 3 years ago
| Summary: | SCUMM/HE: Fatty Bear's teeth are green (fbear) → SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) |
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Yes, I should probably do it.
Please, when fixing this original bug, mark it as an enhancement!
comment:4 by , 3 years ago
| Keywords: | original added |
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comment:5 by , 21 months ago
| Type: | defect → feature request |
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It appears that the version shipped on Steam is the 1995 Windows version which, contrary to the 1993 DOS edition, shows this bug.
I'd say this is not a problem of our SCUMM intepreter, but rather some data files related issue (as it often appears to be with some editions of HE games). Shall I mark it as "original bug"?