SCUMM: Ability to trigger the various screensavers manually in Sam & Max
|Reported by:||GermanTribun||Owned by:||AndywinXp|
|Cc:||Game:||Sam and Max|
Sam & Max is the first SCUMM-game that featured a screensaver. It actually featured several of them.
However, the game code was so biased that most of the time only the mosiac-screensaver was used. I honestly don't know how many different screensavers the game features (I know of the mosaic one and once witnessed the molten-screen one) but would it be possible that beside a better algorithm for the game to select which saver to use, would it also be possible to assign key combinations to the screensavers so they could be activated manually?
I honestly don't know if the savers are part of the game code, or part of the original EXE.