Opened 8 months ago
Last modified 8 months ago
#13745 new defect
SCI: Support playing low-resolution SCI32 games on platforms without highres support
|Reported by:||ccawley2011||Owned by:|
It appears that certain SCI32 games (such as Gabriel Knight 1) support running in low resolution modes, however the SCI32 subengine is marked as a requiring highres support, which prevents those games from running on systems like the Nintendo DS, which lack highres support.
Change History (1)
comment:1 by , 8 months ago
Note: See TracTickets for help on using tickets.
AFAICT it's only three SCI32 games (GK1, PQ4, QFG4) that this applies to. So to me, there's two big questions:
And finally, is all of that worth it to run three games on the remaining platforms that can't do hi-res? (using a comically low definition of "hi-res")
My first instinct is that if this introduces any significant SCI code complexity, uh... sorry Nintendo DS. Nobody should be playing PQ4 in the first place. =)