Non-SCUMM Games: Unify some of the GUI features
|Reported by:||bluegr||Owned by:||fingolfin|
All the games using the SCUMM engine have some cool functionalities and similarities: - You can pause the game with space - You can bring up a nice menu using F5, which has settings, load/save plus a help screen with all the buttons you can use - All the saved games have a small screenshot of the place where the game was saved
Would it be possible to unify some of those features (gui-wise) to other games? E.g. make the ScummVM screen popup at all games, not only SCUMM ones and allow all games to be paused with the space bar, not only SCUMM ones
I realize some games have a unique way to save/load, (e.g. the postcard in Simon the sorcerer, or the annoying interface in Feeble files, or the monolithic save system in Gobliiins/Gobliins). Wouldn't it make sense to use the same function keys for all games, since they're all under the same "umbrella"? (ScummVM)
Ticket imported from: #1621230. Ticket imported from: feature-requests/344.