GUI: Support non-ASCII characters
|Reported by:||SF/uweryssel||Owned by:||sev-|
In game launcher and directory browser a font is used (defined in newfont.cpp), which has only chars for the first 128 characters. This causes spaces in strings (directory names), which contains ASCII codes above 128, e.g. ä,ö,ü, etc.
The old font (scummfont.cpp) had characters above 128, but in my case it contained a wrong character set (DOS?).
I need a Latin 1 char set for my AmigaOS-Port, which is almost the same as the ISO-8859-1 charset.
Is there a plan to extend this font to support different charsets or at least ISO-8859-1?
Ticket imported from: #1482117. Ticket imported from: feature-requests/305.
Change History (5)
comment:1 by , 14 years ago
|Priority:||normal → low|
|Summary:||Support of ASCII codes >128 in Game Launcher → GUI: Support non-ASCII characters|