play samples from game.001
|Reported by:||SF/logicdeluxe||Owned by:||fingolfin|
|Game:||Monkey Island 1|
This affects Monkey1 and Monkey2 where samples are stored in monkey.001 and monkey2.001 rather than in monster.sou. Scummvm plays the adlib equivalent of this sounds. It would be nice if it could play the samples instead.
Ticket imported from: #557109. Ticket imported from: feature-requests/37.