scaling after size is doubled
|Reported by:||SF/phoenix_x||Owned by:||fingolfin|
to create the illusion of depth chars like guybrush are scaled down the higher they walk in the game .
In the x2 mode a 640*480 screen could display in a 1280*960 resulution window.
If the char would be scaled down for depth after being doubled in size , the char would still be pixel-perfect at half height.
I think this would be spectacular in comi .
Ticket imported from: #927063. Ticket imported from: feature-requests/178.