Opened 13 years ago

Last modified 19 months ago

#7457 new enhancement

GOBLIIINS: Atari ST version color palette

Reported by: SF/vood Owned by:
Priority: normal Component: Engine: Gob
Keywords: Cc:
Game: Gobliiins


Although both, Atari ST and PC EGA version shares the
same data, the ST version has a different palette.
I´ve attached a sample:

In fact originally the same disks worked for atari and
pc, as the atari was able to read pc disk and they
included both executables, but ScummVM always takes
the data as EGA version.

Ticket imported from: #1377074. Ticket imported from: feature-requests/273.

Attachments (2)

ATARI.png (27.0 KB) - added by SF/vood 13 years ago.
PC.png (27.2 KB) - added by SF/vood 13 years ago.

Download all attachments as: .zip

Change History (9)

Changed 13 years ago by SF/vood

Attachment: ATARI.png added


Changed 13 years ago by SF/vood

Attachment: PC.png added


comment:1 Changed 12 years ago by SF/fac76

Maybe suport to the original PC EGA version could also be added (it's just a palette change).

More info here:

comment:2 Changed 12 years ago by fingolfin

Eugene, shouldn't it be relatively easy to implement this? The choice could be made via the --render-mode switch.

comment:3 Changed 12 years ago by fingolfin

Owner: set to sev-

comment:4 Changed 12 years ago by sev-

Yes, I looked into it right when it was submitted. But the problem is that palette is set by the scripts. I started to look into EGA code recently, so, perhaps I'll get more information on how to implement this.

comment:5 Changed 11 years ago by fingolfin

Any news on this?
If the data files are really identical, then they should have had a way in the executable to override the palette, right? Can't we just add some code to the opcode which reads palette data from the data files to override them?

Or maybe the aplette wasn't really different, just the way the computer rendered it was? Or what else is going on here?

comment:6 Changed 8 years ago by sev-

Owner: sev- deleted

comment:7 Changed 19 months ago by csnover

Component: Engine: Gob
Game: Gobliiins
Note: See TracTickets for help on using tickets.