Opened 16 months ago

#13911 new feature request

Gracefully handle multiple controllers

Reported by: rodgerdavidson Owned by:
Priority: normal Component: Common
Version: Keywords: controller, gamepad
Cc: Game:


Currently, the default appears to use whichever controller is in first position to control the virtual mouse and other functions. But this is not always viable or preferred. The example I ran into was with the Retropie/Raspberry pi version of ScummVM on a GPI CASE 2 from Retroflag.

This case is designed to look like an old-school GameBoy system with a built-in control pad. It also can dock, like a Nintendo Switch, for big screen gaming using a Bluetooth or USB controller. In this case, the second controller would be preferred. But it was not natively functional. I had to hack a script together to make it work. More details here:

ScummVM seems to already support mapping all different buttons across multiple controllers. So, adding a way to hotswap the active may be all that is needed. A more elegant solution may be to allow the user to define a preference order, and select the first found/connected in that order. Obviously, this would require some work to be extended to game-by-game preference, if you wanted to take it that far. But an array of names in the scummvm.ini could be used to store the preference.

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