Opened 5 weeks ago
#15356 new feature request
AGS: Implement custom keymapper for a selection of games
Reported by: | antoniou79 | Owned by: | |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description
Some AGS games (eg. "Gemini Rue") use keyboard keys for some in-game actions and include a keymapper section in their (native) settings for those keys.
In the case of Gemini Rue, which I can test with, this keymapper only allows mapping of keyboard keys to actions.
If this keymapper module could be exposed to the ScummVM GUI and merged with ScummVM's keymapper, it would allow mapping additional keys to these actions (eg. controller input keys, special backend-specific keys), which would improve the gameplay's user friendliness.
This was brought up on the ScummVM forums on the Android subforum here: https://forums.scummvm.org/viewtopic.php?p=99875#p99875
The issue / feature request is not Android specific, though, especially considering that it will be an issue on any platform when playing with just a controller.
Other AGS games mentioned on Discord that could use such a feature would be "Until I Have You", "The Art of Dying".
https://discord.com/channels/581224060529148060/808781947002290256/1280150743936012311