Opened 10 years ago

Last modified 2 years ago

#7720 new enhancement

GUI: default option

Reported by: criezy Owned by: sev-
Priority: normal Component: GUI
Keywords: Cc:
Game:

Description

Most combo box selectors in the options have a <default> entry, which I believe correspond to one of the entries below and might be platform dependent.

But it seems to me the entry that corresponds to the default is missing for the Render mode in the Graphics tab. Shouldn't there be an additional "normal" entry or "VGA" in that selector?

Also there is currently no way to know what the default is. A tooltip might help there. Or maybe change the default entry to "<default: the default value>" instead of just "<default>".

Ticket imported from: #2821523. Ticket imported from: feature-requests/536.

Change History (7)

comment:1 by fingolfin, 10 years ago

I am confused: What extra information does "<default: the default value>" carry over just "<default>" ? Seems redundant...

As for the render mode: There is no "normal" rendermode, nor a VGA mode. I.e. you cannot specify such a thing with "--render-mode=MODE" either. But for reasons of orthogonality, it might be a good idea to add one. Could be helpful even from the commandline, when one wants to start a game and override the custom rendermode set in the config file.

comment:2 by fingolfin, 10 years ago

Owner: set to sev-

comment:3 by fingolfin, 10 years ago

Hm... although the same then would apply to the "platform" and "language" settings... The more I think about it, the more I think the way we present these in the GUI is just fine, only from the command line being able to pass "default" would potentially be useful... Eugene, any thoughts on this?

comment:4 by DrMcCoy, 10 years ago

I think he meant "<default: $DEFAULTVALUE>" :P

comment:5 by criezy, 10 years ago

Indeed I meant <default: $DEFAULTVALUE> I really don't see the point of having literally "<default: the default value>". The idea there is to know what the default is.

comment:6 by sev-, 10 years ago

Unfortunately it will be really difficult to implement. Only way I envision it is via GUI options, as the engines may have their default resolution, sometimes per game, the backends have their default scalers (or lack of them), default output rate and music driver.

I tend to reject this feature request.

comment:7 by csnover, 2 years ago

Component: GUI
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