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Results (1 - 100 of 887)

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Ticket Summary Owner Type Priority Component Version
#11864 STARK: April standing over void at Roper Klacks castle defect blocker Engine: Stark
#11244 CLOUD: Crash when loading a save from the launcher defect high Cloud
#11483 ZVISION: ZGI: Music broke defect high Engine: ZVision
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read defect high Engine: Cruise
#11644 DRAGONS: Splash screen font background too visible defect high Engine: Dragons
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable defect high Port: Android
#11906 BACKENDS: Symbian - Screen orientation error in ScummVM when activating automatic phone rotation. defect high Port: Symbian
#11910 BACKENDS: Symbian - The numeric keypad gets stuck. defect high Port: Symbian
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1 defect high Engine: Petka
#12032 BACKENDS: SDL: cursor drifting for game controller defect high --Unset--
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds defect high Port: iOS
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3 defect high Port: 3DS gsoc
#12761 PRIVATE: Cinematics in Private Eye are too slow neuromancer defect high Engine: Private
#12775 BASE: The -g / --gfx-mode command-line option still handles the old scaler names sev- defect high Common
#12915 Backyard Football 2002 patch high Engine: Hugo gsoc
#12942 Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen defect high Port: iOS
#12965 The journeyman project. Game softlocks when walking into a wall. defect high Engine: Director
#12970 GameCube port - bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) defect high Port: GameCube
#13012 TONY: Speech no longer plays defect high Engine: Tony
#13015 AGS: Problem with 5 Days a Stranger German accents defect high Engine: AGS
#2377 SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach defect normal Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches defect normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility defect normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane defect normal Engine: SCUMM
#3454 SCUMM: COMI - Part 5: Clickable sky behaves strangely defect normal Engine: SCUMM
#3467 SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly defect normal Engine: SCUMM
#3493 SCUMM: Dig - Rat Trap Puzzle Error defect normal Engine: SCUMM
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation Kirben defect normal Engine: SCUMM
#3594 SCUMM: MM (NES) - Text artifacts defect normal Engine: SCUMM
#3712 ALL: --savepath=PATH broken defect normal GUI
#3757 AGOS: StS1 - Bad sync in Italian CD version defect normal Engine: AGOS
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#4144 GROOVIE: T7G - Starting Apparition out of sync spookypeanut defect normal Engine: Groovie
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI
#4480 SAGA: ITE - Graphics glitches in rat cave defect normal Engine: SAGA
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes defect normal Engine: SCUMM
#4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches defect normal Engine: SCUMM
#4562 SCUMM: Spy Fox: Cheese Chase - can't create new levels Kirben defect normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala defect normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop defect normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head Kirben defect normal Engine: SCUMM
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room DrMcCoy defect normal Engine: Gob
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation Kirben defect normal Engine: SCUMM
#4815 PARALLACTION: Nippon - Explanation verbs stuck peres defect normal Engine: Parallaction
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't peres defect normal Engine: Parallaction
#4872 BACKENDS: Symbian - Bud Tucker quits after a minute of play anotherguest defect normal Port: Symbian
#4876 BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode vinterstum defect normal Port: iOS
#4883 BACKENDS: Symbian - COMI ingame music sounds like static noise anotherguest defect normal Port: Symbian
#4906 TOOLS: Voice Cut-Off with LAME compressed .bun files defect normal Engine: SCUMM
#4911 SCUMM: COMI - crash on 1-st scene (Russian version) sev- defect normal Engine: SCUMM
#4926 TOOLS: descumm "} else {" blocks defect normal Tools
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#5312 SCUMM: MI1 - navigator pointing bug (related to actor faces actor) defect normal Engine: SCUMM
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases athrxx defect normal Port: Mac OS X
#5405 GOB: Woodruff - Can't Get Master's Powers DrMcCoy defect normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club defect normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode DrMcCoy defect normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower DrMcCoy defect normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab Strangerke defect normal Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off defect normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#5724 MOHAWK: LB - Unaccounted for game: arg fuzzie defect normal Engine: Mohawk
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error zeldin defect normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding sev- defect normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob
#5802 BACKENDS: Symbian - Bad green colors on Nokia N73 Music Edition anotherguest defect normal Port: Symbian
#5828 SAGA: IHNM - Character selection animations often miss a frame defect normal Engine: SAGA
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes defect normal Engine: AGOS
#5884 SCUMM: Blue's Clues Art Time Glitches defect normal Engine: SCUMM
#5897 BACKENDS: Symbian - KQ6 windows won't start anotherguest defect normal Port: Symbian
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk DrMcCoy defect normal Engine: Gob
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly vinterstum defect normal Port: iOS
#6008 BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled zeldin defect normal Port: Dreamcast
#6011 SCUMM: Loom (EGA) - Minor glitches when restoring defect normal Engine: SCUMM
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions defect normal Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable defect normal Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo
#6096 SCUMM/HE: PUTTRACE - Missing an animation during musical defect normal Engine: SCUMM
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS
#6144 TEENAGENT: Polish CD (Nowy) Version Issue digitall defect normal Engine: TeenAgent
#6149 SCUMM: Blue's Clues Art Time is not completable defect normal Engine: SCUMM
#6150 SCUMM: Blue's Clues 123 Time Graphic Glitches defect normal Engine: SCUMM
#6168 SCUMM: SockWorks multi-color painting defect normal Engine: SCUMM
#6203 WME: Dirty Split - Dialog coming out of wrong character lolbot-iichan defect normal Engine: Wintermute
#6214 BACKENDS: Android - improve mouse pointer movement in touchpad mode fuzzie defect normal Port: Android
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more defect normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel
#6293 TOON: Mouse isn't deactivated after being picked up sylvaintv defect normal Engine: Toon
#6304 GUI: Missing some Cyrillic characters in popups (non-ttf) defect normal GUI
#6310 HOPKINS: Credits roll flickering defect normal Engine: Hopkins
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