Opened 6 years ago
Last modified 3 weeks ago
#10714 new defect
GOB: Woodruff - Couldn't talk to the Beast
Reported by: | khimeu | Owned by: | |
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Priority: | high | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Woodruff |
Description
On the very last screen it's not possible to talk to the Beast (which is supposed to possess Woodruff). Thus it's impossible to complete the game.
Note: very first releases of Woodruff exhibited the same bug - Sierra fixed it and shipped altered Woodruff.exe to customers which had first print.
Thus I strongly suspect that bug is actually in the game - but without some kind of workaround game is not completeable.
ScummVM 2.0.0 (Jan 1 1970 00:00:00)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ sndio TiMidity RGB zLib MPEG2 Flu
Attachments (1)
Change History (9)
by , 6 years ago
Attachment: | woodruff-gb.s01 added |
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comment:1 by , 6 years ago
Component: | --Unset-- → Engine: Gob |
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comment:2 by , 6 years ago
Game: | → Woodruff |
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comment:3 by , 4 years ago
Summary: | WOODRUFF: Couldn't talk to the Beast → GOB: Woodruff - Couldn't talk to the Beast |
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comment:5 by , 2 years ago
Funnily enough, my sister played Woodruff with the same data file as me, but with the game set to English (GB) (whereas I played with the game set to German), and she didn't encounter this bug. So this bug doesn't seem to affect all situations.
I tried to create a new Woodruff game also set to English (GB) and copied my German savegame to woodruff-gb.sXX
to see if this might fix it, but while the savegame seemed to load fine (didn't attempt to visit any other locations than the bigwig's home), this did not resolve the issue. So maybe this is caused by something earlier in the game, depending on the locale...?
comment:6 by , 4 months ago
in the latest master of ScummVM rename woodruff-gb.s01 to woodruff-win-gb.s01 so ScummVM is able to detect it.
comment:7 by , 4 months ago
Unfortunately in the latest master of ScummVM, its still not possible to talk to the Beast.
comment:8 by , 3 weeks ago
Priority: | normal → high |
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Would be good to resolve this for the 2.9.0 release.
I just played Woodruff with ScummVM 2.1.1 until this point and can unfortunately confirm that this bug is still present, preventing completion of the game.