Opened 3 years ago
Last modified 19 months ago
#11483 new defect
ZVISION: ZGI: Music broke
|Reported by:||vocaab||Owned by:|
|Version:||Keywords:||Zork, Grand Inquisitor, Music|
|Cc:||Game:||Zork Grand Inquisitor|
Hi, I'm playing the gog release of Zork Grand Inquisitor, and the music stops playing completely, and never comes back. I have a save file I will upload that has the issue. This is with version 2.0
Change History (6)
by , 3 years ago
comment:1 by , 3 years ago
|Summary:||Zork: Grand Inquisitor → Zork: Grand Inquisitor Music broke|
comment:2 by , 3 years ago
|Component:||--Unset-- → Engine: ZVision|
comment:3 by , 2 years ago
|Priority:||normal → high|
|Summary:||Zork: Grand Inquisitor Music broke → ZVISION: ZGI: Music broke|
comment:4 by , 20 months ago
comment:5 by , 19 months ago
When I load the savegame from the launcher, music does play. When I load the savegame from the in-game menus, there is no music. Strange...
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I can't say I understand how ZGI handles music. There is a length script called universe.scr.txt that seems to have a lot to do with it.
If I open the debug console (Ctrl+Alt+D) and type "statevalue 14000 0" followed by "exit" to close the debug console, that seems to get the music started again. I don't know if it will stay working, or if it will get stuck again.
In the saved game, statevalue 14000 has the value 1 to begin with, but there are a dozen places where that could have happened.