WOODRUFF: Annoying scrolling behaviour in windowed mode
|Reported by:||SF/alguno||Owned by:||DrMcCoy|
While testing woodruff against svn 53090 I stumbled across an annoying behavior. When you're in a scene where you can scroll to the left/right or top/bottom (like the wino's alley) and you want to scroll to the left/right you have to move your mouse to the edge of the window. When in full-screen mode this works okay, but when you're running scummvm in windowed mode you have to position your mouse pointer exactly at the edge of the window. If you're one pixel off nothing happens. Could this behavior be improved so that the hot-spot area for triggering the scroll is more than one pixel large and that when you hold the mouse on that position the scene automatically keeps scrolling until the edge is reached?
Thanks in advance and keep up the great work!
Ticket imported from: #3084414. Ticket imported from: bugs/5409.