Opened 6 years ago

Last modified 3 weeks ago

#10659 new defect

TINSEL: DW1: Act4 hidden city guards crash

Reported by: dafioram Owned by:
Priority: normal Component: Engine: Tinsel
Version: Keywords:
Cc: Game: Discworld

Description

Game: Discworld 1 GOG/CD/English

In act 4 if you go to the city gates you can click on a hotspot to talk to a guard, even though no guards can be seen. Anything you say causes a crash.

Attachments (2)

dw-cd.075 (4.2 KB ) - added by dafioram 6 years ago.
act4
scummvm00003.png (109.4 KB ) - added by dafioram 6 years ago.
clickable hidden guard

Download all attachments as: .zip

Change History (3)

by dafioram, 6 years ago

Attachment: dw-cd.075 added

act4

by dafioram, 6 years ago

Attachment: scummvm00003.png added

clickable hidden guard

comment:1 by alexbevi, 3 weeks ago

ScummVM 2.9.0git5402-ge29dbecf626 (Jun 22 2024 18:58:00)
Using SDL backend with SDL 2.30.3
Features compiled in: TAINTED Vorbis FLAC MP3 TiMidity RGB zLib MPEG2 FluidSynth Theora VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) ENet SDL2 TinyGL OpenGL (with shaders) OpenGL desktop only

Same issue still exists. Will crash with the following:

User picked target 'dw-cd' (engine ID 'tinsel', game ID 'dw')...
   Looking for a plugin supporting this target... Tinsel
Running Discworld (CD/DOS/English)
dw.gra: c8808ccd988d603dd35dff42013ae7fd, 781656 bytes.
english.smp: 05e0bfadda92421d304a717c48a87c60, 142740476 bytes.

...

Assertion failed: (hFilm != 0), function PlayFilm, file play.cpp, line 974.
Last edited 3 weeks ago by alexbevi (previous) (diff)
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