Opened 5 years ago

Last modified 5 years ago

#6617 new defect

RINGWORLD2: Pathfinding glitch when using the flute

Reported by: eriktorbjorn Owned by:
Priority: normal Component: Engine: TsAGE
Keywords: Cc:
Game: Return to Ringworld

Description

If I use the flute while Quinn is standing in the background, he will walk to the front without honoring any obstacles in the way. Doing it from the attached savegame will cause him to walk straight through a tree.

When I tried the same thing in DOSBox, he walked around the trees.

Ticket imported from: bugs/6617.

Attachments (2)

ringworld2-cd.028 (22.3 KB) - added by eriktorbjorn 5 years ago.
0004.SAV (16.9 KB) - added by eriktorbjorn 5 years ago.

Download all attachments as: .zip

Change History (5)

Changed 5 years ago by eriktorbjorn

Attachment: ringworld2-cd.028 added

comment:1 Changed 5 years ago by eriktorbjorn

Summary: Pathfinding glitch when using the fluteRINGWORLD2: Pathfinding glitch when using the flute

comment:2 Changed 5 years ago by digitall

Replicated here with the attached savegame on latest Git master on Linux x86_64.

eriktorbjorn: Can you attach the original interpreter savegame, so that the TSAGE devs can compare between the DOSBox behaviour easily? Thanks.

Changed 5 years ago by eriktorbjorn

Attachment: 0004.SAV added

comment:3 Changed 5 years ago by eriktorbjorn

This savegame should be nearby, though in the ScummVM one I had exited to the right and then re-entered the room.

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