Opened 10 years ago

Last modified 7 years ago

#4620 new defect

GOB3: Duplicate main character sprite

Reported by: SF/kuroshiro Owned by: DrMcCoy
Priority: normal Component: Engine: Gob
Keywords: Cc:
Game: Goblins 3

Description

In the level with Queen Xina, if you get the axe and toss it at the skull without knocking it down, the sprite of wolfy on the chair will stay there, and never disappear, even if you save/reload, or leave the room and re-enter.

http://img29.imageshack.us/img29/9659/gob3sprite.png

Ticket imported from: #2867675. Ticket imported from: bugs/4620.

Attachments (1)

gob3cd-us.s02 (16.2 KB ) - added by SF/kuroshiro 10 years ago.
toss the axe at the skull to reproduce the glitch

Download all attachments as: .zip

Change History (14)

by SF/kuroshiro, 10 years ago

Attachment: gob3cd-us.s02 added

toss the axe at the skull to reproduce the glitch

comment:1 by SF/kuroshiro, 10 years ago

Component: Engine: Gob
Game: Goblins 3

comment:2 by SF/kuroshiro, 10 years ago

Forgot to mention: Windows XP, tested on September 26th SVN daily snapshot. Game: Goblins 3 CD (Dos/English).

comment:3 by sev-, 10 years ago

Just to clarify, because other users successfully finished the game. Could you please provide full md5s for all game files?

comment:4 by sev-, 10 years ago

Raising priority. This is a release-critical bug.

comment:5 by sev-, 10 years ago

Priority: normalblocker

comment:6 by sev-, 10 years ago

Owner: set to DrMcCoy

comment:7 by SF/kuroshiro, 10 years ago

It's the US cd version, v1.000. Not too rare I don't think.
MD5s (not 100% sure I did this right, but I think so, it's the first 5000 bytes):
COKTEL.IMD: fade03757211e69829168e619e4d1815
EXT.STK: bd7b3644f6e58c9ca1169d3cd3cd86ca
IMD.ITK: 9099aa25bb3b47d7e407a78274fdff88
INTRO.STK: 6f2c226c62dd7ab0ab6f850e89d3fc47
MUS_GOB3.LIC: ee0af6ce71ed3f000cb967588e0c0c88
TOT.STK: a0360e074c7e1b4b5c10f3373b0e0e43
track1.ogg: 905221a72acd2bd380a09f8098809b32
USGOB3.ITK: 4ce0c35ecd426e029bd3e18fecc036f8

comment:8 by sev-, 10 years ago

No, I need the full md5s, not just first 5000 bytes :)

comment:9 by SF/kuroshiro, 10 years ago

Ok, one more time then. Also another note on this particular bug: the duplicate sprite will vanish if you pick up the axe on the ground, which becomes invisible when the glitch happens while the hotspot remains.

COKTEL.IMD: 70fe82c7fd418f9a094bdff3609f1119
EXT.STK: ba476e502eadbab64b535f8fea6bb859
IMD.ITK: d03740776ca9c81d1eb6fd9792e3dcbd
INTRO.STK: 4913eb9f2b406968d6fea149c48390f0
MUS_GOB3.LIC: ee0af6ce71ed3f000cb967588e0c0c88
TOT.STK: 1d5f460e1c2b60a5a7973aca38c25505
track1.ogg: f41a536fe5042646d353a399cd5a4416
USGOB3.ITK: 1dab0ddebbe759701019105a373fbcc4

Just to note, the exact same files worked fine on previous versions of ScummVM to complete the game.

comment:10 by sev-, 10 years ago

Priority: blockerhigh

comment:11 by sev-, 10 years ago

This bug is nice to get fixed before the release. Raising priority for keeping the track.

comment:12 by sev-, 7 years ago

What is the status of this item?

comment:13 by sev-, 7 years ago

Priority: highnormal
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