TSAGE: BF - Animation jitter after entering police station
|Reported by:||eriktorbjorn||Owned by:|
Current ScummVM snapshot, English version of the game
When you enter the police station at the beginning of the game, you automatically walk through the room, turn to the left and exit through a doorway. There is noticeable jitter at the end of the animation. I tried looking at the positions set for the sprite, and I couldn't see any jitter there so it may be related to drawing rather than animating, but it's hard to tell.
I've made a recording of what it looks like in DOSBox. If you have a browser that supports it, you can view it at http://www.update.uu.se/~d91tan/ScummVM/BlueForce.webm
Ticket imported from: #3614928. Ticket imported from: bugs/6392.