Opened 3 years ago
Closed 5 months ago
#13660 closed defect (fixed)
BACKENDS: WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
Reported by: | Philksi | Owned by: | lephilousophe |
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Priority: | high | Component: | Port: Wii |
Version: | Keywords: | Wii, crash, chinatown | |
Cc: | Philksi | Game: | Blade Runner |
Description
Version: ScummVM 2.5.1
System: Wii
Game: Blade Runner (GOG)
The game crashes, both in normal mode and with restored content, during the first visit to Chinatown and usually manifests when going though to the kitchen to talk to Zuben. I did manage to get through the chase once, but it crashed after that.
Attachments (2)
Change History (11)
by , 3 years ago
Attachment: | DE649556-36EA-410B-BF5F-FEFEBF627839.jpeg added |
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by , 3 years ago
Attachment: | A03E49A3-AA86-4640-9065-41387466C942.jpeg added |
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comment:2 by , 3 years ago
I have run it on Mac OS and Steam Deck (Linux) using the same game files without running into these issues, so I also believe it is specific to the Wii port of ScummVM.
comment:3 by , 3 years ago
Component: | Engine: Bladerunner → Port: Wii |
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Keywords: | crash chinatown added |
Summary: | Blade Runner crash (Wii) → WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that |
comment:4 by , 6 months ago
Priority: | normal → high |
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Would be nice to have this looked into for the 2.9.0 release.
comment:5 by , 6 months ago
Summary: | WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that → BACKENDS: WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that |
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comment:6 by , 5 months ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → pending |
Tested with latest 2.9 branch.
At the same spot, I got an error once:
Unable to locate page %d for animation %d frame %d
But I failed to backup the exact values.
When trying again, I didn't get any error.
Anyway, I didn't get the same abort.
comment:7 by , 5 months ago
Resolution: | worksforme |
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Status: | pending → new |
I got the error a new time and Dolphin emu has previously warned me about writing in a null area.
This needs a proper investigation.
The warning about numQueuedStreams being 0 was also here.
comment:8 by , 5 months ago
Resolution: | → fixed |
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Status: | new → pending |
comment:9 by , 5 months ago
Status: | pending → closed |
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Fixed by 3e433ad94362008916bb7cb2bcdad360c6bb8a1e.
I did a test of the whole Act I from scratch without any crash.
This might be specific to the Wii Port of ScummVM.
I am unable to reproduce the crash on the Windows version after hanging around, chasing Zuben, retiring him, leaving and revisiting the Howie Lee's chinatown area.
Also tried reloading a game and re-doing the above.
Do you have a Desktop PC where you can try the game to see if this happens there as well?