Opened 10 years ago

Last modified 4 years ago

#6533 new defect

WME: Ghost in the Sheet - Freeze of final cutscenes

Reported by: raziel- Owned by:
Priority: normal Component: Engine: Wintermute
Version: Keywords: has-save-game
Cc: Game: Wintermute

Description

ScummVM 1.7.0git (Feb 9 2014 16:00:19) Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG

When you finally be able to free the spirits there are four cutscenes, each resembling the salvation of one of the characters. Unfortunately none of these cutscenes return to the game, they just sit there after they played. (All four cutscenes tested, all won't return to the game.

This renders the game uncompletable

Savegame attached (Just use the bottom icon on the left on the ghost)

Nothing on the console

Ghost in the Sheet (fangame) (Windows)

AmigaOS 4 - PPC - SDL - BE gcc (GCC) 4.2.4 (adtools build 20090118)

Ticket imported from: bugs/6533.

Attachments (1)

wmefan-GhostInTheSheet-win.009 (169.9 KB ) - added by raziel- 10 years ago.

Download all attachments as: .zip

Change History (6)

by raziel-, 10 years ago

comment:1 by raziel-, 10 years ago

Probably no help for this bug report, but here's a demo download link http://www.gamershell.com/download_22663.shtml

comment:2 by csnover, 6 years ago

Priority: normalblocker

Raising all identified crasher, hang, and memory violation bugs which I could not fully triage myself to blocker priority for the next release.

comment:3 by csnover, 6 years ago

Keywords: has-save-game added

comment:4 by csnover, 6 years ago

Priority: blockerhigh

I am going to remove this from release blocker list now because there has been difficulty in acquiring a copy of this game and it is not actually off of the ADGF_UNSTABLE list at this point. Since it sounds like the game is nearly completable, hopefully this can be addressed for the next release cycle and the game promoted to release.

comment:5 by sev-, 4 years ago

Priority: highnormal
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