Opened 18 years ago

Closed 17 years ago

Last modified 5 years ago

#7491 closed feature request

SCUMM: Add skipping of text in older games

Reported by: SF/diz7 Owned by: fingolfin
Priority: low Component: Engine: SCUMM
Version: Keywords:
Cc: Game:


Please add skipping of a line of text in a conversation in older SCUMM games (Maniac Mansion, Zak, Indy3) by pressing "." (the same way it's implemented in newer ones).

Ticket imported from: #1488323. Ticket imported from: feature-requests/307.

Change History (6)

comment:1 by fingolfin, 18 years ago

It would be trivial enough to enable this in a hackish fashion (just fake VAR_TALKSTOP_KEY for these games). But I am somewhat doubtful whether that would work cleanly. It's quite likely that this will cause all sorts of odd errors to occur... but still somebody might want to try this. A good starting place is engines/scumm/input.cpp, near where VAR_TALKSTOP_KEY is checked.

comment:2 by fingolfin, 18 years ago

Priority: normallow
Summary: Add skipping of text in older gamesSCUMM: Add skipping of text in older games

comment:3 by bluegr, 17 years ago

If I'm not mistaken, this is implemented cleanly now with the latest keycode changes (at least it works for me in all the 3 aforementioned games). Can this feature request be closed?

comment:4 by fingolfin, 17 years ago

Owner: set to fingolfin
Status: newclosed

comment:5 by fingolfin, 17 years ago

I implented it as a side effect, aye.

However, what I said still stays: This may cause odd regressions if used, so we may have to disable it again in the future (but then we will at least be able to say why precisely we don't enable it ;-).

comment:6 by digitall, 5 years ago

Component: Engine: SCUMM
Note: See TracTickets for help on using tickets.