Opened 13 years ago

Closed 12 years ago

Last modified 6 months ago

#7491 closed enhancement

SCUMM: Add skipping of text in older games

Reported by: SF/diz7 Owned by: fingolfin
Priority: low Component: Engine: SCUMM
Keywords: Cc:


Please add skipping of a line of text in a conversation
in older SCUMM games (Maniac Mansion, Zak, Indy3) by
pressing "." (the same way it's implemented in newer

Ticket imported from: #1488323. Ticket imported from: feature-requests/307.

Change History (6)

comment:1 Changed 13 years ago by fingolfin

It would be trivial enough to enable this in a hackish
fashion (just fake VAR_TALKSTOP_KEY for these games).
But I am somewhat doubtful whether that would work
cleanly. It's quite likely that this will cause all
sorts of odd errors to occur... but still somebody
might want to try this. A good starting place is
engines/scumm/input.cpp, near where VAR_TALKSTOP_KEY is

comment:2 Changed 13 years ago by fingolfin

Priority: normallow
Summary: Add skipping of text in older gamesSCUMM: Add skipping of text in older games

comment:3 Changed 12 years ago by bluegr

If I'm not mistaken, this is implemented cleanly now with the latest keycode changes (at least it works for me in all the 3 aforementioned games). Can this feature request be closed?

comment:4 Changed 12 years ago by fingolfin

Owner: set to fingolfin
Status: newclosed

comment:5 Changed 12 years ago by fingolfin

I implented it as a side effect, aye.

However, what I said still stays: This may cause odd regressions if used, so we may have to disable it again in the future (but then we will at least be able to say why precisely we don't enable it ;-).

comment:6 Changed 6 months ago by digitall

Component: Engine: SCUMM
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