AUDIO: CMS/Gameblaster Emulation
|Reported by:||SF/tbcarey||Owned by:||lordhoto|
|Cc:||Game:||Monkey Island 1|
I don't know if this has been discussed before, but I thought I'd make the request anyway.
In both Monkey Island 1 PC Floppy [EGA/VGA versions] and Loom PC Floppy [EGA], CMS/Gameblaster support is not available. I don't know whether this applies to more games that pre-date them, although obviously they were the last two games to support it.
I realize that PCjr/Tandy Sounds emulation is active, and the Gameblaster/CMS' "overall sound" is fairly similar to it, but the way both are utilized in Loom and MI1 is fairly different. The original PCjr soundtrack is extremely like the PC Speaker one, whereas the Gameblaster soundtrack is far more melodic [I believe it uses almost all of the Gameblaster's 12 channels, as opposed to the PCjr's 3, but I could be wrong]. I have included samples of both to highlight the distinction.
Gameblaster support has been added to DOSBox, where it was originally taken from MAME's source, I believe. I don't think it would be a very difficult task to implement support for it since it's probably extremely similar to PCjr/Tandy sounds emulation, just with 9 more operators.
Ticket imported from: #1040167. Ticket imported from: feature-requests/204.