Opened 14 years ago

Closed 14 years ago

Last modified 13 months ago

#7431 closed enhancement (wontfix)

Windows: multi-monitor support (fullscreen)

Reported by: SF/braindeadt Owned by:
Priority: normal Component: Port: Win32
Keywords: Cc:
Game:

Description

when starting ScummVM in fullscreen mode (on
WindowsXP) always the main or primary monitor is
used.
I think there should be an ability to choose one of the
other monitors as fullscreen aim.

I have four monitors on my PC and the first 3 of them
are 21'' with 2048 x 1536 as resulution, but the 4th. is
an old 14'' wich is perfectly for old games but when i
want to use it i have to change the cables at first.

Ticket imported from: #1226318. Ticket imported from: feature-requests/247.

Change History (3)

comment:1 by sev-, 14 years ago

Resolution: wontfix
Status: newclosed

comment:2 by sev-, 14 years ago

Unfortunately none of the developers have this setup. From
the other hand it is OS which manages on which display
should it out an application window and it's not ScummVM
problem. Even if it was, then it is not ScummVM but SDL
graphics library which ScummVM uses for all system-dependent
output.

comment:3 by digitall, 13 months ago

Component: Port: Win32
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