Opened 15 years ago

Closed 15 years ago

Last modified 2 years ago

#7431 closed enhancement (wontfix)

Windows: multi-monitor support (fullscreen)

Reported by: SF/braindeadt Owned by:
Priority: normal Component: Port: Win32
Keywords: Cc:
Game:

Description

when starting ScummVM in fullscreen mode (on WindowsXP) always the main or primary monitor is used. I think there should be an ability to choose one of the other monitors as fullscreen aim.

I have four monitors on my PC and the first 3 of them are 21'' with 2048 x 1536 as resulution, but the 4th. is an old 14'' wich is perfectly for old games but when i want to use it i have to change the cables at first.

Ticket imported from: #1226318. Ticket imported from: feature-requests/247.

Change History (3)

comment:1 by sev-, 15 years ago

Resolution: wontfix
Status: newclosed

comment:2 by sev-, 15 years ago

Unfortunately none of the developers have this setup. From the other hand it is OS which manages on which display should it out an application window and it's not ScummVM problem. Even if it was, then it is not ScummVM but SDL graphics library which ScummVM uses for all system-dependent output.

comment:3 by digitall, 2 years ago

Component: Port: Win32
Note: See TracTickets for help on using tickets.