Opened 5 hours ago
#15458 new feature request
a suggestion for DOS-based SCUMM EGA games (Loom and Monkey Island 1)
Reported by: | CitricTabby | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ega amiga palette scumm dos loom monkey island | |
Cc: | Game: |
Description
First off, I love your app big time! I have managed to buy the floppy disks / CD-ROM discs (via eBay) and digital versions (via GOG.com) of SCUMM games made by LucasArts over the course of the past few years, and I physically own the DOS, Amiga, Atari ST, and/or Mac versions of almost all the games I have made digital backups via my Greaseweazle 4.0 floppy combo drive setup and/or my internal optical drive hooked up to my homebuilt gaming workstation PC with Windows 11 Pro as my full-time OS.
One thing I would like to see you implement into ScummVM is the Amiga EGA palette-based render mode for Monkey Island 1 and Loom (both DOS EGA games). I know you have that for INDY3 as well as Maniac Mansion V2 and Zak McKracken V2 (all DOS EGA), but MI1 and Loom (both DOS EGA) could definitely use it as I am not so fond of seeing sun-burnt human skin tones, as it could imply they would be suffering from skin cancer like melanoma.
Please look into it as you implement this into a future build for ScummVM.
Thank you!