Mouse Capture Lock
Currently the mouse can enter and ext the ScummVM window at will just by moving off and on the window. This is a bit annoying when playing in Windowed mode and trying to exit the screen or interact with an object on any extreme side of the window. It might be nice if ScummVM had an optional mouse-capture feature like DOSBox has where the mouse is locked into the window and can't escape (toggled by CTRL+F10). This probably works completely differently to how ScummVM handles the mouse but if it's possible it'd be a nice addition. Not terribly important, but very nice.
Ticket imported from: #3043809. Ticket imported from: feature-requests/592.