#5221 |
LSL1/Spanish: Larry and Fawn get stuck before the discodance
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5234 |
SQ1EGA: Kerona Bar Stuck Notes
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5265 |
LB2Floppy & LB2CD: Actor takes strange path
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5286 |
LB2Floppy: Murderer stuck at mastodon room
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5291 |
LAURABOW2 CD: Crash at the introduction
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5297 |
MOTHERGOOSE: Bug 3051163 not fixed as of r52298
|
|
defect
|
normal
|
Engine: SCI
|
|
#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5322 |
SQ5: Crashes on load BattleCruiser game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5351 |
SCUMM: Wrong charset used when pressing pause key
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5369 |
MMNES: Crash After Ed Leaves if in His Room Before Doorbell
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5403 |
LSL2 Crashes (GfxPort Error)
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5484 |
ECOQUEST1 German: Graphic glitches
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5488 |
Qfg2: crash loading save game of imported character
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5493 |
Crash at Submarine pilot session
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5495 |
Eco Quest 1 - Ending crashed
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5497 |
KQ4: music hangs using MT-32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5519 |
SQ4 German: crash when flying in Skate-O-Rama
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5556 |
GOB Engine: IOS version mouse unusable
|
|
defect
|
normal
|
Engine: Gob
|
|
#5557 |
SQ4 CD English - Roger won't enter 2nd screen
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5628 |
Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew?
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#5655 |
PHARKAS: Karaoke ball animation
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5739 |
Indiana Jones fate of atlantis talkie version does not start
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5740 |
Sam and Max german cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5741 |
Sam and Max english cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5785 |
Ringworld: Spanish CD MD5
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#5786 |
Ringworld: Spanish CD MD5
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#5820 |
SCI: LONGBOW - Crash in the Sherwood forest.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5821 |
IHNM: Game doesn't work on iOS devices.
|
digitall
|
defect
|
normal
|
Engine: SAGA
|
|
#5868 |
KQ6 - Freezing when picking up nightingale's letter
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5932 |
Soltys WINCE: Scummvm crash at start
|
digitall
|
defect
|
high
|
Engine: CGE
|
|
#5941 |
qfg1 VGA graphics palette crash
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#5959 |
ANDROID: TOON - Unable To Examine Fish Bowl Chest
|
|
defect
|
normal
|
Engine: Toon
|
|
#6010 |
LOOM: Switching between MT-32 and AdLib crashes ScummVM
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6015 |
SIMON1DOS French : subtitle glitch in introduction
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6027 |
Gold Rush Apple IIGS: crash on first screen
|
|
defect
|
normal
|
Engine: AGI
|
|
#6037 |
SCUMM: MI2 Dancing Skeletons Game Loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6069 |
SCUMM: accented characters not displayed in msg boxes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6072 |
COMPOSER: The Little Samurai crash on start
|
fuzzie
|
defect
|
normal
|
Engine: Composer
|
|
#6099 |
ZAK - Can't use anything in Shuttle Bug
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#6100 |
PS2: Crash on Loom (PCE)
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6158 |
ANDROID: BASS Touch Screen Alignment Issues
|
fuzzie
|
defect
|
normal
|
Engine: Sky
|
|
#6241 |
SCI: Longbow: MT32 does not sound right
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6257 |
ANDROID: borders in 4:3/unstretched mode flicker
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
defect
|
normal
|
Engine: Groovie
|
|
#6289 |
Problem with Zak Mckracken Amiga and C64 versions
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6351 |
SCUMM: "Game Paused" label is not properly displayed
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6397 |
Eye of the Beholder spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6398 |
Eye of the Beholder 2 spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6400 |
SCI: PQ1VGA - crash at the gun locker
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6418 |
EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6421 |
TINSEL: DW 2 assertion on start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6432 |
SYMBIAN: remove macro conflict in system headers
|
anotherguest
|
defect
|
normal
|
Engine: TsAGE
|
|
#6433 |
SIMON2: Problem during intro in french talkie version
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6436 |
KYRA2: Music volume glitch after fadeout
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6439 |
remove macro conflict in system headers
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6482 |
PUTTZOO : Graphic Glitch on Lion Cup close up scene
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCUMM
|
|
#6521 |
NEVERHOOD: buggy waterfall sound
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6620 |
RINGWORLD2: F5 to save doesn't work the first time
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6626 |
SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing type-punned pointer will break strict-aliasing rules
|
digitall
|
defect
|
normal
|
Engine: Wintermute
|
|
#6662 |
The Neverhood random crash in Hall of Chronicles
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6675 |
ANDROID: SCUMM MI2 - Music Audio Distorted
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#6698 |
DREAMWEB: Crash after intro on OSX 10.9.4
|
lordhoto
|
defect
|
high
|
Engine: Dreamweb
|
|
#6715 |
Android-Port Cursor jumps in upper left corner
|
|
defect
|
normal
|
Port: Android
|
|
#6743 |
ANDROID: ScummVM fails to start V5.0 (Lollipop) devices
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6856 |
BACKENDS: Android - Touchscreen Hover Function Malfunction
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
low
|
Engine: Gob
|
|
#6880 |
Android: Crashes on BT keyboard (dis)connect
|
csnover
|
defect
|
normal
|
Port: Android
|
|
#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#7006 |
Linux: Scummvm config file
|
lordhoto
|
defect
|
normal
|
Port: Linux
|
|
#7157 |
DEB package for Debian, is not installable.
|
csnover
|
defect
|
normal
|
Port: Linux
|
|
#7177 |
SHERLOCK: The crash in the rumsey shop- spanish version
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#7252 |
Secondary data file path
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#7298 |
Modularization
|
|
feature request
|
normal
|
--Other--
|
|
#7310 |
Support for zip games
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#7340 |
ini-entry for mp3, ogg dir
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7345 |
Mouse movement recording/playing feature
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7349 |
INDY3: Unable to get IQ Points
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7361 |
Speech off/on option.
|
Kirben
|
feature request
|
normal
|
GUI
|
|
#7363 |
add an optioonal CDDA path configuration for each game
|
|
feature request
|
normal
|
--Other--
|
|
#7375 |
Config file: look in current directory first
|
Kirben
|
feature request
|
normal
|
--Other--
|
|
#7379 |
Amiga MI2 and Amiga INDY 4 music
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7391 |
recording videos like in ZSNES
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7396 |
Adding MP3 and Ogg Support
|
zeldin
|
feature request
|
normal
|
Port: Dreamcast
|
|
#7426 |
Global and local configuration files
|
fingolfin
|
feature request
|
normal
|
Port: Linux
|
|
#7469 |
Add NES Maniac Mansion german
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7479 |
advanced fullscreen option
|
sev-
|
feature request
|
normal
|
Graphics
|
|
#7483 |
[Windows] scummvm.ini is in the wrong position
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#7497 |
MACOSX: Make Bundle Ignores ./configure
|
fingolfin
|
feature request
|
low
|
Port: Mac OS X
|
|
#7507 |
Language Packs, again
|
fingolfin
|
feature request
|
normal
|
GUI: Translations
|
|
#7549 |
return to scummvm gui
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7553 |
INDY3: IQ Points support
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7590 |
WIN32 MIDI Device Selection
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#7633 |
GUI: make it possible to revert to "default" savepath
|
|
feature request
|
normal
|
GUI
|
|
#7701 |
Wii: Support Nunchuk
|
dhewg
|
feature request
|
normal
|
Port: Wii
|
|
#7727 |
WinCE/PocketPC screen alignment on WVGA devices with scalers
|
sev-
|
feature request
|
normal
|
Port: WinCE
|
|
#7779 |
GC : Save to Memorycard
|
|
feature request
|
normal
|
Port: GameCube
|
|