qfg1 VGA graphics palette crash
|Reported by:||(none)||Owned by:||wjp|
|Cc:||Game:||Quest for Glory 1|
Game crashes during color transitions, for example when sleeping in the Inn in the Town during the early night or when sleeping at Erana's Place. I am using ScummVM 1.4 on a Win7 32-bit and Quest for Glory 1 VGA. The crash occurs at different resolution scalers, windowed and fullscreen mode, with or without aspect correction. I also tried both the unaltered version of the game and one with NewRisingSun's Timing Fixes in place, the crash always occurs and is reproducable on my rig. I played through the exact same game before with an older version of ScummVM on the same PC, so my guess is the bug was only introduced lately.
"Some callback is referred by different names (sciPalette vs sciPalette)"
Ticket imported from: #3467878. Ticket imported from: bugs/5941.