#6257 |
ANDROID: borders in 4:3/unstretched mode flicker
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
defect
|
normal
|
Engine: Groovie
|
|
#6289 |
Problem with Zak Mckracken Amiga and C64 versions
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6351 |
SCUMM: "Game Paused" label is not properly displayed
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6397 |
Eye of the Beholder spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6398 |
Eye of the Beholder 2 spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6400 |
SCI: PQ1VGA - crash at the gun locker
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6418 |
EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6421 |
TINSEL: DW 2 assertion on start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6432 |
SYMBIAN: remove macro conflict in system headers
|
anotherguest
|
defect
|
normal
|
Engine: TsAGE
|
|
#6433 |
SIMON2: Problem during intro in french talkie version
|
|
defect
|
normal
|
Engine: AGOS
|
|
#6436 |
KYRA2: Music volume glitch after fadeout
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6439 |
remove macro conflict in system headers
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6482 |
PUTTZOO : Graphic Glitch on Lion Cup close up scene
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCUMM
|
|
#6521 |
NEVERHOOD: buggy waterfall sound
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6620 |
RINGWORLD2: F5 to save doesn't work the first time
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#6626 |
SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing type-punned pointer will break strict-aliasing rules
|
digitall
|
defect
|
normal
|
Engine: Wintermute
|
|
#6662 |
The Neverhood random crash in Hall of Chronicles
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#6675 |
ANDROID: SCUMM MI2 - Music Audio Distorted
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#6698 |
DREAMWEB: Crash after intro on OSX 10.9.4
|
lordhoto
|
defect
|
high
|
Engine: Dreamweb
|
|
#6714 |
SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#6715 |
Android-Port Cursor jumps in upper left corner
|
|
defect
|
normal
|
Port: Android
|
|
#6743 |
ANDROID: ScummVM fails to start V5.0 (Lollipop) devices
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6856 |
BACKENDS: Android - Touchscreen Hover Function Malfunction
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
low
|
Engine: Gob
|
|
#6880 |
Android: Crashes on BT keyboard (dis)connect
|
csnover
|
defect
|
normal
|
Port: Android
|
|
#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#7006 |
Linux: Scummvm config file
|
lordhoto
|
defect
|
normal
|
Port: Linux
|
|
#7157 |
DEB package for Debian, is not installable.
|
csnover
|
defect
|
normal
|
Port: Linux
|
|
#7177 |
SHERLOCK: The crash in the rumsey shop- spanish version
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#9559 |
Crash when repeatedly going in and out of full screen on OS X
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#9601 |
WME: Helga Deep in Trouble - graphics glitch
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#9794 |
SCI: GK1: Scoring sound missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9804 |
No ScummVM version
|
digitall
|
defect
|
normal
|
Port: Win64
|
|
#9814 |
Gabriel Knight 1 - Chapter Intros Slow
|
|
defect
|
normal
|
Engine: SCI
|
|
#9842 |
SCI: KQ7 Win ES: Wrong video palette
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9859 |
SCI: GK2: Video Sync Issues for 1930.vmd
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9888 |
TITANIC: Nothing happening using hose on SuccUBus
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10087 |
TITANIC: Assertion failure using volume slider
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
|
#10125 |
SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10174 |
WIN32: no output for command line usage
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#10181 |
SCI: LSL7: Unable to save
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10203 |
MI3 Disc 2 troubles
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#10319 |
FULL THROTTLE: Not understandable language in pause mode
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#10334 |
CMD: Strange behaviour when trying to launch a game by gameid
|
bonki
|
defect
|
normal
|
--Other--
|
|
#10346 |
Horse clips through fountain in Banbury Cross cutscene
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#10379 |
SCI: SQ6 (German version) Wilco walking in the air
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10415 |
PQ4 CD - Game Crashes On Entering Bitty Kitty Club
|
tomlee80
|
defect
|
normal
|
Engine: SCI
|
|
#10425 |
SKY: BaSS - invalid mode debug window/crash
|
|
defect
|
normal
|
Engine: Sky
|
|
#10442 |
TITANIC: Game crashes on Floor 38
|
dafioram
|
defect
|
high
|
Engine: Titanic
|
|
#10473 |
SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10505 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10506 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10507 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10508 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10528 |
SPY FOX 3 GERMAN: Crash in the Hair Dressing Room.
|
svenmeier
|
defect
|
high
|
Engine: SCUMM
|
|
#10545 |
BusyTown Best Christmas Ever Richard Scary
|
dafioram
|
defect
|
normal
|
--Other--
|
|
#10561 |
SCUMM: Indiana Jones 3 (FM-Towns) disorted playback in Venice
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
|
#10677 |
SCI: SQ3 DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10762 |
QFG4: Screenshots within savegames obscured by control panels
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10776 |
QFG4: Resting in Nikolai's house results in consecutive moonrises
|
Vhati
|
defect
|
low
|
Engine: SCI
|
|
#10859 |
QFG4 room entry causes rightmost pixel line rendering error
|
Vhati
|
defect
|
normal
|
Engine: SCI
|
|
#10949 |
MOHAWK: Just Grandma and Me - only English starts, German and French doesn't
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#10988 |
Blade Runner lockup when entering Eisenduller Gravity Room
|
antoniou79
|
defect
|
blocker
|
Engine: Bladerunner
|
|
#10998 |
Freddi Fish 1: handle on grandma's door remains there when the door opens
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#11023 |
QFG4: Colorful glitch when going left from town
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#11045 |
QFG4: castle doors don't seem to get oiled
|
|
defect
|
low
|
Engine: SCI
|
|
#11165 |
SCI: Hoyle 5 - Uninitialized read
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#11213 |
QFG3 saving crash - Assertion `isValidRect()' failed.
|
sluicebox
|
defect
|
blocker
|
Engine: SCI
|
|
#11311 |
Not getting some sound effects with General MIDI (but it's working in DosBOX)
|
ZvikaZ
|
defect
|
normal
|
Engine: SCI
|
|
#11325 |
LAUNCHER: EventRecorder crashes app
|
sev-
|
defect
|
normal
|
--Other--
|
|
#11328 |
Queen: Bellboy talk bug hotel lobby
|
criezy
|
defect
|
normal
|
Engine: Queen
|
|
#11388 |
Humungous Macintosh Demos from ScummVM demo page crash on startup
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#11392 |
Zork Grand Inquisitor DVD crashes on launch
|
|
defect
|
high
|
Engine: ZVision
|
|
#11442 |
Graphics: Game crashes after switching windows in full screen mode
|
dreammaster
|
defect
|
normal
|
Graphics
|
|
#11446 |
scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in Windows XP 32 bit
|
SupSuper
|
defect
|
normal
|
Port: Win32
|
|
#11456 |
Crash on adding Simon The Sorcerer's Puzzle Pack - Demon In My Pocket
|
criezy
|
defect
|
normal
|
--Unset--
|
|
#11498 |
King's Quest I (SCI) hangs indefinitely after playing the fiddle in the leprechaun cave
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11510 |
Phantasmagoria 2 crashes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11582 |
Blazing Dragons unknown game variant
|
TimEMaki
|
defect
|
normal
|
--Unset--
|
|
#11639 |
SCI: SQ6: Shuttlebay entrance walk bug
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11672 |
ILLUSIONS: Duckman - Subtitles displayed too fast
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#11685 |
scummvm.exe -v don't give output
|
criezy
|
defect
|
low
|
Common
|
|
#11815 |
GRIM: Lua error when opening locked door in year 3
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11921 |
Zak McKracken Plane Scene Time elapses too fast to solve tasks
|
bluegr
|
defect
|
blocker
|
Engine: SCUMM
|
|
#11983 |
Logout link in Trac bugtracker doesn't work
|
vvs-
|
defect
|
normal
|
Web
|
|
#12051 |
ZVISION: ZGI DVD Crashes When MPEG Video Selected
|
antoniou79
|
defect
|
normal
|
Engine: ZVision
|
|
#12423 |
AGS: The Adventures of Fatman - Speed options less effective than with original interpreter.
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12489 |
AGS: King's Quest I: Quest for the Crown Remake - Giant moves too fast
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12492 |
SCUMM: Alt-F5 hotkey to use original Save/Load GUI is broken
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#12519 |
AGS: Unknown game variant for AGS (King's Quest IV: The Perils of Rosella Retold)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12523 |
MOHAWK: MYST: Game crashes with error: Could not find a 'RLST' resource with ID 08df!
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#12528 |
AGS: Nelly Cootalot: Spoonbeaks Ahoy! HD slow performance
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12545 |
[AGS] The letter ß does not appear in the german version of Gemini Rue
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12700 |
AGS: Speed not changeable in QFG2
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12707 |
AGS: Computer-driven cars moving too slowly in Super Pitstop Racing
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12716 |
Maniac Mansion deluxe
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12738 |
Strangeland (AGS) fails to start
|
criezy
|
defect
|
blocker
|
Engine: AGS
|
|