Opened 19 months ago

Last modified 10 months ago

#10473 new defect

COMI: Barbery Coast theme starts before the introductory theme finishes

Reported by: AndywinXp Owned by:
Priority: normal Component: Engine: SCUMM
Keywords: imuse digital Cc:
Game: Monkey Island 3

Description

Hello,
to reproduce this, you simply have to go to the Barbery Coast for the first time.
In the original exe (as you can hear here: https://youtu.be/YsLPOrRitz0?t=52m16s ) during the first (automatic) dialog, the iMUSE plays the file 2232-A~1.IMX (cue "ArriveBarber"), and when it finishes it switches to the Barber Shop theme (file 1285-B~1.IMX).

In ScummVM (2.0.0, Windows 10 64-bit, english game) the main Barber Shop theme starts a lot earlier than expected, interrupting the ArriveBarber cue.

Attachments (1)

comi.s29 (81.1 KB ) - added by AndywinXp 19 months ago.
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Download all attachments as: .zip

Change History (3)

by AndywinXp, 19 months ago

Attachment: comi.s29 added

Savegame

comment:1 by digitall, 13 months ago

Keywords: has-pull-request added

comment:2 by digitall, 10 months ago

Keywords: has-pull-request removed

The fix proposed in the pull request 1196 by amending the entry in the digital imuse table, _comiSeqMusicTable[] does not match the script / code disassembly, so the root cause will take further investigation and comparison with the original interpreter...

Last edited 10 months ago by digitall (previous) (diff)
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