Timeline
06/23/03:
06/22/03:
- 23:49 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by
- duplicate
- 23:21 Ticket #859 (MI1: Error Message) closed by
- 23:10 Ticket #907 (DIG (SMUSH?) issues with help dialog) closed by
- fixed
- 23:02 Ticket #892 (FOA: Can't click away from Lost Dialogues) closed by
- fixed
- 22:40 Ticket #919 (ZAK256: intro credits) created by
- […] […]
- 14:56 Ticket #7254 (Aspect ratio) closed by
- fixed
- 14:32 Ticket #918 (LOOMCD: No vorbis sound) closed by
- fixed
- 11:56 Ticket #8249 (Aspect-ratio correction (alternative method)) closed by
- fixed
- 04:07 Ticket #918 (LOOMCD: No vorbis sound) created by
- […] […]
- 02:02 Ticket #917 (problems with german additive letters) closed by
- invalid
- 02:02 Ticket #916 (problems with german additive letters) closed by
- invalid
- 00:17 Ticket #917 (problems with german additive letters) created by
- […] […]
- 00:06 Ticket #916 (problems with german additive letters) created by
- […] […]
06/21/03:
- 21:18 Ticket #915 (SIMON1/2 HEBREW: Reversed subtitles) created by
- […] […]
- 20:53 Ticket #914 (ZAK: bad savegame menu) created by
- […] […]
- 20:50 Ticket #913 (ZAK: Zak stops playing kazoo when walking) closed by
- 17:04 Ticket #7284 (run MM out of DOTT) created by
- […] […]
- 16:58 Ticket #913 (ZAK: Zak stops playing kazoo when walking) created by
- […] […]
- 16:33 Ticket #7283 (ALL: Favor Adlib over MT32 for SFX tracks) created by
- […] […]
- 15:12 Ticket #912 (SAM: Intro glitch (regression since 0.4.1)) closed by
- fixed
- 01:50 Ticket #7275 (MM: bypass Copy Protection) closed by
- fixed
- 01:49 Ticket #873 (MM: F-Keys not yet supported) closed by
- fixed
- 01:24 Ticket #7272 (EGA game screenshots) closed by
- 01:21 Ticket #7227 (Export function and snapshots in debug) closed by
06/20/03:
- 21:09 Ticket #912 (SAM: Intro glitch (regression since 0.4.1)) created by
- […] […]
- 13:25 Ticket #900 (FOA: frequent crash - PalmOS5) closed by
- 13:23 Ticket #834 (GUI: Normal Scale on OpenGL fails) closed by
- outdated
- 13:18 Ticket #714 (GUI: Options dialog in launcher NYI) closed by
- invalid
- 11:38 Ticket #8249 (Aspect-ratio correction (alternative method)) created by
- […] […]
- 07:57 Ticket #909 (Talk forever) closed by
- 07:17 Ticket #269 (SAM: Dinosaur does not stop properly) closed by
- outdated
- 04:59 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) closed by
- 04:58 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) closed by
- fixed
06/19/03:
- 22:44 Ticket #911 (DIG: Crash on PDA/Robin) created by
- […] […]
- 17:03 Ticket #910 (BEOS: Cursor problem) created by
- […] […]
- 13:11 Ticket #909 (Talk forever) created by
- […] […]
- 12:30 Ticket #908 (ALL: cursor pulsates too slow) created by
- […] […]
- 12:20 Ticket #907 (DIG (SMUSH?) issues with help dialog) created by
- […] […]
- 10:15 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) closed by
- fixed
- 08:07 Ticket #903 (Monkey CD: CD tracks play in wrong order) closed by
- 07:40 Ticket #902 (Slow draw on map/detail screens) closed by
- 01:27 Ticket #893 (SIMON2: Hanging notes) closed by
06/18/03:
- 15:45 Ticket #906 (ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter) created by
- […] […]
- 12:33 Ticket #890 (Indy3: Can't give roast boar to dog.) closed by
- fixed
- 12:21 Ticket #905 (ALL: 'multi_midi=true' in scummvm.ini does not work.) created by
- […] […]
- 12:16 Ticket #904 (ALL: with '-ewindows' notes don't stop at quit.) created by
- […] […]
- 06:39 Ticket #903 (Monkey CD: CD tracks play in wrong order) created by
- […] […]
- 06:34 Ticket #902 (Slow draw on map/detail screens) created by
- […] […]
- 01:37 Ticket #901 (scummvm doesn't start without glide supporting system) closed by
- invalid
06/17/03:
- 21:22 Ticket #901 (scummvm doesn't start without glide supporting system) created by
- […] […]
- 13:42 Ticket #900 (FOA: frequent crash - PalmOS5) created by
- […] […]
- 13:10 Ticket #899 (ZAK256: Music doesn't stop) created by
- […] […]
- 13:02 Ticket #898 (ZAK256: Wrong text color) created by
- […] […]
- 12:11 Ticket #897 (ZAK256: Biplane doesn't disappear) created by
- […] […]
- 11:18 Ticket #896 (MONKEYEGA: Palette wrong in some locations) created by
- […] […]
- 10:40 Ticket #895 (COMI: Cannot get past "singing pirates" scene) created by
- […] […]
06/16/03:
- 15:13 Ticket #8248 (COMI: Experimental actorHit implementation) closed by
- 14:50 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) closed by
- 11:52 Ticket #862 (MANIAC/ZAK: Inventory is different to original) closed by
- fixed
- 11:39 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) closed by
- fixed
- 11:36 Ticket #463 (LOOM: Ending scene contains logo) closed by
- wontfix
- 11:34 Ticket #758 (DREAMCAST: Daily Builds) closed by
- outdated
- 09:30 Ticket #894 (LOOM: regression: cannot get note 'f'; game uncompletable) created by
- […] […]
- 07:50 Ticket #893 (SIMON2: Hanging notes) created by
- […] […]
- 07:42 Ticket #851 (SIMON: Introduction crash with French version) closed by
- invalid
- 07:25 Ticket #892 (FOA: Can't click away from Lost Dialogues) created by
- […] […]
- 04:47 Ticket #891 (LOOM: gfx glitch when leaving Lady Cygna's gravestone) created by
- […] […]
- 03:52 Ticket #890 (Indy3: Can't give roast boar to dog.) created by
- […] […]
06/15/03:
- 18:09 Ticket #889 (SIMON1: Scene stays black on MAC) created by
- […] […]
- 15:10 Ticket #8248 (COMI: Experimental actorHit implementation) created by
- […] […]
- 13:08 Ticket #888 (WIN: Generic Intro Crashes) created by
- […] […]
- 08:37 Ticket #884 (BeOS compilation problems w/sky module in current CVS tree) closed by
06/14/03:
- 22:43 Ticket #887 (SAM: game hang up) closed by
- outdated
- 21:18 Ticket #8238 (Help Dialog) closed by
- 20:55 Ticket #868 (ALL: Quitting during SMUSH movies doesn't always work) closed by
- fixed
- 19:26 Ticket #7282 (exact MT-32 emulation) closed by
- wontfix
- 19:24 Ticket #7271 (Foreign charsets in V2) closed by
- outdated
- 19:12 Ticket #7282 (exact MT-32 emulation) created by
- […] […]
- 18:52 Ticket #8247 (ALL: READ...() vs READ...UNALIGNED()) closed by
- 16:57 Ticket #844 (WIN: Cannot run games stored in the root of a drive) closed by
- fixed
- 16:13 Ticket #887 (SAM: game hang up) created by
- […] […]
- 14:33 Ticket #850 (voice versus subtitles) closed by
- duplicate
- 13:32 Ticket #861 (INDY3: Not Running) closed by
- worksforme
- 11:16 Ticket #874 (Ending: Can't quit when you're done) closed by
- duplicate
- 08:18 Ticket #7281 (Small configure script modification) closed by
- 08:10 Ticket #886 (COMI: Murray's head floating above sea level.) created by
- […] […]
- 08:02 Ticket #885 (COMI: Wally's Fake piratehook still on ground after pick up) created by
- […] […]
- 04:43 Ticket #884 (BeOS compilation problems w/sky module in current CVS tree) created by
- […] […]
- 04:17 Ticket #7281 (Small configure script modification) created by
- […] […]
06/13/03:
- 18:39 Ticket #8247 (ALL: READ...() vs READ...UNALIGNED()) created by
- […] […]
- 09:36 Ticket #883 (MM: Actor placement slightly off) created by
- […] […]
- 09:26 Ticket #882 (ALL: Restart not properly implemented) created by
- […] […]
- 09:24 Ticket #8243 (V2: Inventory fixes) closed by
- 09:24 Ticket #871 (MM: Inventory items with long names overlap other names) closed by
- fixed
- 09:11 Ticket #875 (Inventory list improperly persists b/w kids) closed by
- fixed
- 07:39 Ticket #7280 (quicksaves in simon1&2 and sky) created by
- […] […]
06/12/03:
- 18:21 Ticket #775 (SAM: Highway Surfing game hangs at end) closed by
- fixed
- 16:09 Ticket #881 (No narrative text and credits when subtitles are disabled) closed by
- 15:51 Ticket #881 (No narrative text and credits when subtitles are disabled) created by
- […] […]
- 15:19 Ticket #869 (ALL: Discrepancy between filters) closed by
- wontfix
- 06:49 Ticket #867 (ALL: ScummVM crashes on exit) closed by
- fixed
- 06:32 Ticket #790 (COMI: can't examine things in inventory) closed by
- 02:52 Ticket #880 (MI1VGA: Game crashes entering the church) created by
- […] […]
06/11/03:
- 21:34 Ticket #872 (MI1: Room 7 bug) closed by
- fixed
- 20:53 Ticket #879 (GL: line down the front in scummvmgl) created by
- […] […]
- 20:16 Ticket #878 (MM: Key-Selecting verbs while using What Is doesn't work) created by
- […] […]
- 20:11 Ticket #877 (MM: Tape player keeps playing the tape) created by
- […] […]
- 20:04 Ticket #7279 (Screenshots) created by
- […] […]
- 19:53 Ticket #876 (MM: Man-Eating Plant is invisible) created by
- […] […]
- 19:45 Ticket #875 (Inventory list improperly persists b/w kids) created by
- […] […]
- 19:39 Ticket #874 (Ending: Can't quit when you're done) created by
- […] […]
- 19:36 Ticket #873 (MM: F-Keys not yet supported) created by
- […] […]
- 19:26 Ticket #872 (MI1: Room 7 bug) created by
- […] […]
- 19:25 Ticket #871 (MM: Inventory items with long names overlap other names) created by
- […] […]
- 16:40 Ticket #796 (GUI: Switching music driver mixes up music) closed by
- fixed
- 11:24 Ticket #7278 (LOOMCD: Subtitles impossible to turn off) closed by
- wontfix
- 07:45 Ticket #855 (No music with monkeyvga on PalmOS) closed by
- invalid
- 02:43 Ticket #7278 (LOOMCD: Subtitles impossible to turn off) created by
- […] […]
- 00:56 Ticket #870 (0.5.0 RC: ZAK: Bum does not take the book) created by
- […] […]
06/10/03:
- 23:36 Ticket #860 (FT: Graphical Problems & Crashing) closed by
- 10:52 Ticket #869 (ALL: Discrepancy between filters) created by
- […] […]
- 09:17 Ticket #603 (SAM: Sam talks forever inside BOTs diner) closed by
- fixed
- 07:29 Ticket #868 (ALL: Quitting during SMUSH movies doesn't always work) created by
- […] […]
- 07:25 Ticket #867 (ALL: ScummVM crashes on exit) created by
- […] […]
- 01:36 Ticket #866 (FT: ScummVM doesn't skip opening sequences correctly) created by
- […] […]
- 01:17 Ticket #865 (ZAK: Zak doesn't appear in plane seat) created by
- […] […]
- 00:55 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) created by
- […] […]
- 00:47 Ticket #863 (ZAK: Zak appears in wrong position (cosmetical)) created by
- […] […]
- 00:41 Ticket #862 (MANIAC/ZAK: Inventory is different to original) created by
- […] […]
06/09/03:
- 23:08 Ticket #861 (INDY3: Not Running) created by
- […] […]
- 23:05 Ticket #860 (FT: Graphical Problems & Crashing) created by
- […] […]
- 23:02 Ticket #859 (MI1: Error Message) created by
- […] […]
- 11:49 Ticket #857 (MM: Actor placement slightly off) closed by
- wontfix
- 11:48 Ticket #858 (ZAK: A few issues) closed by
- wontfix
- 10:57 Ticket #858 (ZAK: A few issues) created by
- […] […]
- 00:52 Ticket #833 (TALKIE: Non-Subtitles Text Lost) closed by
- fixed
06/08/03:
- 18:19 Ticket #856 (INDY3-256: crash in Venice church) closed by
- worksforme
- 15:48 Ticket #857 (MM: Actor placement slightly off) created by
- […] […]
- 12:32 Ticket #856 (INDY3-256: crash in Venice church) created by
- […] […]
- 10:27 Ticket #855 (No music with monkeyvga on PalmOS) created by
- […] […]
- 01:51 Ticket #854 (ZAK256: Shadowed text (end credits)) created by
- […] […]
06/07/03:
- 18:27 Ticket #632 (ZAK256: Ending credits are illegible) closed by
- fixed
- 17:46 Ticket #853 (0.5.0 RC: ZAK: no return from cutscene in TPC shop) created by
- […] […]
- 13:46 Ticket #493 (DIG: Crash on Korean version) closed by
- fixed
- 10:15 Ticket #848 (INDY3EGA: music causes intro to hang) closed by
- 08:10 Ticket #852 (COMI dies during intro) closed by
- wontfix
- 07:27 Ticket #7277 (AUDIO: Compress *.bun music and voice files) created by
- […] […]
- 07:08 Ticket #852 (COMI dies during intro) created by
- […] […]
06/06/03:
- 21:19 Ticket #839 (FOA: keeps kicking me out) closed by
- invalid
- 13:56 Ticket #851 (SIMON: Introduction crash with French version) created by
- […] […]
- 12:29 Ticket #850 (voice versus subtitles) created by
- […] […]
- 10:57 Ticket #8246 (Merge multiple maniac and zak targets) closed by
- 10:46 Ticket #8244 (SIMON: Combined speech and subtitles) closed by
- 10:34 Ticket #8246 (Merge multiple maniac and zak targets) created by
- […] […]
- 09:14 Ticket #8245 (ALL: "read_only" flag for the config file) created by
- […] […]
- 06:56 Ticket #849 (FT: Animation glitch at the fuel tower) created by
- […] […]
- 00:39 Ticket #848 (INDY3EGA: music causes intro to hang) created by
- […] […]
- 00:34 Ticket #847 (Intro credits ripped cd music incorrect) closed by
- wontfix
06/05/03:
- 20:01 Ticket #847 (Intro credits ripped cd music incorrect) created by
- […] […]
- 15:29 Ticket #818 (INDY3: manhole crash) closed by
- worksforme
- 10:23 Ticket #845 (Copy Protection Loads When "Disabled") closed by
- invalid
- 10:22 Ticket #846 (SAM: Inventory drawing regression) closed by
- fixed
- 06:47 Ticket #846 (SAM: Inventory drawing regression) created by
- […] […]
- 06:00 Ticket #845 (Copy Protection Loads When "Disabled") created by
- […] […]
- 04:44 Ticket #8244 (SIMON: Combined speech and subtitles) created by
- […] […]
- 00:30 Ticket #844 (WIN: Cannot run games stored in the root of a drive) created by
- […] […]
06/04/03:
- 15:06 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) closed by
- 14:32 Ticket #843 (ScummVM fails to load (mac os x)) closed by
- worksforme
- 14:03 Ticket #843 (ScummVM fails to load (mac os x)) created by
- […] […]
- 06:25 Ticket #8243 (V2: Inventory fixes) created by
- […] […]
06/03/03:
- 12:55 Ticket #823 (COMI: Inventory not displaying on PDA) closed by
- 07:29 Ticket #841 (voice versus subtitles ) closed by
- invalid
- 07:23 Ticket #842 (GUI: Finish launcher 'Options' dialog) created by
- […] […]
- 07:11 Ticket #841 (voice versus subtitles ) created by
- […] […]
- 07:07 Ticket #8242 (Copy protection stuff (feature request #746658, etc.)) created by
- […] […]
- 05:54 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) closed by
- wontfix
- 01:14 Ticket #840 (DOTT: Voices not working) created by
- […] […]
06/02/03:
- 23:56 Ticket #732 (DIG: Text corrupted when scrolling) closed by
- fixed
- 19:41 Ticket #839 (FOA: keeps kicking me out) created by
- […] […]
- 11:39 Ticket #8241 (LOOM: Adlib sound) created by
- […] […]
- 10:18 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) closed by
- fixed
- 10:00 Ticket #8235 (LOOM: sound support) closed by
- fixed
- 08:29 Ticket #838 (SAM: Sound effects cut off in non-interactive demo) created by
- […] […]
- 02:00 Ticket #786 (INDY3: segfaults and indy's death) closed by
- outdated
- 01:47 Ticket #784 (DIG: Garbage text in Spanish version) closed by
- fixed
- 01:45 Ticket #812 (INDY3: game crash after fight in zeppelin) closed by
- 00:35 Ticket #722 (DIG: Strange graphics corruption with inventory screen) closed by
- fixed
- 00:20 Ticket #7276 (Full Throttle Fix) created by
- […] […]
06/01/03:
- 18:30 Ticket #837 (SAM: End credits music regression) closed by
- fixed
- 18:20 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) closed by
- fixed
- 17:55 Ticket #382 (ALL: mp3 bug when loading a save game) closed by
- outdated
- 17:50 Ticket #572 (DIG: Actor redraw glitches) closed by
- fixed
- 17:44 Ticket #837 (SAM: End credits music regression) created by
- […] […]
- 16:43 Ticket #836 (ZAK & INDY3EGA: actor sounds (step sound)) created by
- […] […]
- 13:47 Ticket #8240 (DIG&CMI: 2byte charset support (experimental)) created by
- […] […]
- 07:39 Ticket #752 (SAM: A couple of "problems" in Bumpusville) closed by
- fixed
- 04:19 Ticket #7228 (MT-32 sysex messages) closed by
- 03:02 Ticket #835 (MI2: Monkey Island 2 "Lite" Edition on CD) created by
- […] […]
- 02:45 Ticket #834 (GUI: Normal Scale on OpenGL fails) created by
- […] […]
- 02:22 Ticket #833 (TALKIE: Non-Subtitles Text Lost) created by
- […] […]
05/31/03:
- 20:46 Ticket #828 (DIG: Tomb doors / Nexus panels don't work) closed by
- fixed
- 18:19 Ticket #830 (DIG: No scrolling in spider cave) closed by
- invalid
- 18:01 Ticket #524 (DIG: Actor lockup in tomb) closed by
- 16:27 Ticket #7275 (MM: bypass Copy Protection) created by
- […] […]
- 12:34 Ticket #809 (DIG: actors freeze in tomb entrance) closed by
- duplicate
- 00:18 Ticket #781 (COMI: crash at start of part III) closed by
- fixed
05/30/03:
- 22:23 Ticket #831 (ALL: o5_getClosestObjActor() oddity) closed by
- fixed
- 22:23 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) closed by
- fixed
- 21:29 Ticket #832 (FOA: Invalid actor XXX in o5_getActorRoom()) created by
- […] […]
- 14:33 Ticket #8239 (Experimental V2 mouseover stuff) closed by
- 10:04 Ticket #8239 (Experimental V2 mouseover stuff) created by
- […] […]
- 08:10 Ticket #831 (ALL: o5_getClosestObjActor() oddity) created by
- […] […]
- 05:50 Ticket #7274 (Configure script options) closed by
- wontfix
- 02:06 Ticket #624 (DIG: Wrong Dialog Plays?) closed by
- 00:35 Ticket #8238 (Help Dialog) created by
- […] […]
05/29/03:
- 22:55 Ticket #830 (DIG: No scrolling in spider cave) created by
- […] […]
- 11:30 Ticket #8187 (Actor drawing hack) closed by
- outdated
- 10:15 Ticket #829 (Zak: hangs after entering the correct exit visa code.) closed by
- fixed
- 09:38 Ticket #829 (Zak: hangs after entering the correct exit visa code.) created by
- […] […]
- 08:06 Ticket #828 (DIG: Tomb doors / Nexus panels don't work) created by
- […] […]
- 00:16 Ticket #827 (MI2: Graphic glitches in Amiga version) created by
- […] […]
05/28/03:
- 22:27 Ticket #8237 (More help in Debugger) closed by
- 21:30 Ticket #826 (FT: Doesn't start anymore) closed by
- worksforme
- 18:22 Ticket #816 (COMI: Too many scripts running, 40 max) closed by
- fixed
- 18:13 Ticket #8234 (ALL: Storing mouse cursor info in savegames) closed by
- 17:05 Ticket #8237 (More help in Debugger) created by
- […] […]
- 14:02 Ticket #819 (DIG: Tomb repair-bot crash) closed by
- fixed
- 13:47 Ticket #826 (FT: Doesn't start anymore) created by
- […] […]
- 11:37 Ticket #825 (DIG: Captions are all wrong with italian version) closed by
- duplicate
- 10:56 Ticket #825 (DIG: Captions are all wrong with italian version) created by
- […] […]
- 09:05 Ticket #824 (SAM: Car Bomb) created by
- […] […]
- 08:40 Ticket #823 (COMI: Inventory not displaying on PDA) created by
- […] […]
- 02:24 Ticket #7274 (Configure script options) created by
- […] […]
- 01:24 Ticket #822 (SAM: screen scrolling doesn't redisplay subtitles) created by
- […] […]
- 00:07 Ticket #817 (INDY3: "SAVE" button text) closed by
- fixed
05/27/03:
- 23:41 Ticket #821 (ALL: Mouse drifts) closed by
- fixed
- 23:36 Ticket #808 (ALL: Compilation error on BeOS) closed by
- 23:23 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) closed by
- 23:14 Ticket #803 (ZAK256: No darkness on mars) closed by
- invalid
- 23:12 Ticket #820 (DIG: Italian version with ingame random text) closed by
- duplicate
- 23:10 Ticket #797 (COMI: can't stop talking to Minnie's Ghost) closed by
- fixed
- 21:10 Ticket #821 (ALL: Mouse drifts) created by
- […] […]
- 19:14 Ticket #820 (DIG: Italian version with ingame random text) created by
- […] […]
- 19:07 Ticket #8236 (ALL: restoreBG() doesn't always completely remove the mask) created by
- […] […]
- 18:50 Ticket #819 (DIG: Tomb repair-bot crash) created by
- […] […]
- 08:50 Ticket #818 (INDY3: manhole crash) created by
- […] […]
- 08:41 Ticket #817 (INDY3: "SAVE" button text) created by
- […] […]
- 07:35 Ticket #8235 (LOOM: sound support) created by
- […] […]
05/26/03:
- 22:42 Ticket #8233 (Zak&MM: Sound support) closed by
- 17:19 Ticket #810 (MI2: Random Crashes after short while) closed by
- fixed
- 14:43 Ticket #814 (LOOMCD: o5_walkActorToActor crash) closed by
- fixed
- 14:18 Ticket #815 (ALL: CVS build issues) closed by
- wontfix
- 14:14 Ticket #789 (COMI: Too many scripts running) closed by
- duplicate
- 13:57 Ticket #816 (COMI: Too many scripts running, 40 max) created by
- […] […]
- 12:59 Ticket #815 (ALL: CVS build issues) created by
- […] […]
- 11:38 Ticket #799 (Simon1and2 Italian Version - Minor bug on codetable & speed?) closed by
- 11:31 Ticket #814 (LOOMCD: o5_walkActorToActor crash) created by
- […] […]
- 05:42 Ticket #777 (COMI: error when talking to barber) closed by
- fixed
- 01:07 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) closed by
- fixed
05/25/03:
- 22:49 Ticket #811 (MI2: Missing sound effects) closed by
- invalid
- 22:42 Ticket #813 (DIG: Invalid actor 593 in o6_animateActor) created by
- […] […]
- 20:12 Ticket #812 (INDY3: game crash after fight in zeppelin) created by
- […] […]
- 18:51 Ticket #7273 (WIN: Look for config file in multiple places) created by
- […] […]
- 18:45 Ticket #811 (MI2: Missing sound effects) created by
- […] […]
- 18:04 Ticket #810 (MI2: Random Crashes after short while) created by
- […] […]
- 16:56 Ticket #7272 (EGA game screenshots) created by
- […] […]
- 16:05 Ticket #8234 (ALL: Storing mouse cursor info in savegames) created by
- […] […]
- 14:21 Ticket #7271 (Foreign charsets in V2) created by
- […] […]
- 13:28 Ticket #809 (DIG: actors freeze in tomb entrance) created by
- […] […]
- 13:22 Ticket #8232 (Zak: Fix for printing strings in V2) closed by
- 12:44 Ticket #808 (ALL: Compilation error on BeOS) created by
- […] […]
- 12:04 Ticket #8233 (Zak&MM: Sound support) created by
- […] […]
- 11:19 Ticket #805 (DIG: Crash at the pyramid) closed by
- fixed
- 07:25 Ticket #807 (ZAK256: backward walking) created by
- […] […]
- 06:37 Ticket #806 (ZAK256: wrong color in costume (intro)) created by
- […] […]
- 02:27 Ticket #805 (DIG: Crash at the pyramid) created by
- […] […]
- 02:16 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
- 02:05 Ticket #804 (MI1VGA - Crash at Scumm Bar) closed by
- fixed
- 01:27 Ticket #804 (MI1VGA - Crash at Scumm Bar) created by
- […] […]
- 01:01 Ticket #7270 (Right mouse button functionality in Pocket PC.) created by
- […] […]
05/24/03:
- 22:22 Ticket #803 (ZAK256: No darkness on mars) created by
- […] […]
- 20:08 Ticket #8232 (Zak: Fix for printing strings in V2) created by
- […] […]
- 17:31 Ticket #740 (MI2: Waterfall-sound stop playing) closed by
- invalid
- 16:31 Ticket #801 (SAM: Fish Farm) closed by
- fixed
- 16:02 Ticket #802 (FOA: Missing music at Sophia's lecture) closed by
- fixed
- 14:12 Ticket #793 (INDY3: plane disapears on game loading) closed by
- fixed
- 14:10 Ticket #744 (MI1VGA/INDY3VGA: music plays a bit too fast) closed by
- fixed
- 13:14 Ticket #802 (FOA: Missing music at Sophia's lecture) created by
- […] […]
- 12:57 Ticket #798 (ZAK256 copy protection?) closed by
- fixed
- 12:56 Ticket #800 (inventory problem in MI2!) closed by
- worksforme
- 12:03 Ticket #801 (SAM: Fish Farm) created by
- […] […]
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