Opened 16 years ago

Closed 16 years ago

Last modified 7 months ago

#902 closed defect (invalid)

Slow draw on map/detail screens

Reported by: SF/bagobones Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Sam and Max

Description

In Sam & Max when new items are added to the map the appear VERY SLOWLY.

In Fate of Atlantis When detailed screens come up that transition from one to another such as at the beginning when the artifact is opened they draw very slowly.

Athlon 1.1 Ghz
512MB Ram

SCUMM VM 0.4.1

Ticket imported from: #756432. Ticket imported from: bugs/902.

Change History (7)

comment:1 Changed 16 years ago by eriktorbjorn

How slow is "very slowly"? There is a deliberate "dissolve"
effect, so it isn't instantaneous if that's what you mean,
but if it's taking more than a second something's seriously
wrong. It shouldn't take much more time than the other
transition effects, e.g. the "iris" effect when going from
one room to another in some of the games.

In the case of Fate of Atlantis, I'm sure it was there in
the original as well because I can see it when I run the
original interpreter in DOSBox. (Last time I checked it
wouldn't run Sam & Max, so I can't try that one.)

Of course, running it on DOSBox is probably the equivalent
of running it on a 286 or 386. On modern hardware, the
dissolve is so fast you won't even see it in the original
interpreter. ScummVM deliberately tries to do it in constant
time, regardless of CPU speed, since that was probably the
original intention.

comment:2 Changed 16 years ago by fingolfin

I agree with erik. The fades are in normal speed on my G3/500
and G4/400 machines, BTW (so I figure an Athlon 1.1 Ghz
shouldn't have troubles.

comment:3 Changed 16 years ago by fingolfin

Status: newpending

comment:4 Changed 16 years ago by SF/bagobones

Sorry, I found the problem. There was a hidden background
task hogging my CPU. Works fine now.

comment:5 Changed 16 years ago by SF/bagobones

Status: pendingclosed

comment:6 Changed 10 years ago by Kirben

Owner: set to Kirben
Resolution: invalid

comment:7 Changed 7 months ago by digitall

Component: --Unset--Engine: SCUMM
Game: Sam and Max
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