Opened 21 years ago

Closed 21 years ago

#811 closed defect (invalid)

MI2: Missing sound effects

Reported by: SF/itsr0y Owned by: SF/jamieson630
Priority: low Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 2

Description

In the latest CVS version, some sound effects don't work in MI2. The easiest one to find is in the copy-protection. In the 0.4.0 release, there is sound as the pictures change, but no sound is in the CVS version. Also, when the woodsmith hammers, there should be sound, but there is none in the latest CVS.

Ticket imported from: #743285. Ticket imported from: bugs/811.

Change History (6)

comment:1 by SF/jamieson630, 21 years ago

Priority: normallow

comment:2 by SF/jamieson630, 21 years ago

What command line options/configuration options used to run it.

You must run MI2 either with -eadlib to hear the sound effects, or if you are using a native driver (e.g. -eseq or - ewindows), you must also specify --multi-midi in order to hear the Adlib-only sound effects.

Lowering priority -- I suspect this is not a bug.

comment:3 by SF/jamieson630, 21 years ago

Owner: set to SF/jamieson630

comment:4 by SF/itsr0y, 21 years ago

I was using -ewindows. When i switched to adlib, it worked again. I guess this changed since 0.4.1?

Thanks, and sorry about that.

comment:5 by SF/jamieson630, 21 years ago

Resolution: invalid
Status: newclosed

comment:6 by SF/jamieson630, 21 years ago

I'm not aware that we were ever forcing -eadlib on someone who tried to run MI2 with -ewindows, but I don't know. If you want to enjoy the higher-quality -ewindows music but still hear the Adlib sound effects, just use the --multi-midi command line option (or the multi_midi=true config option).

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