Copy protection stuff (feature request #746658, etc.)
|Reported by:||eriktorbjorn||Owned by:||eriktorbjorn|
According to feature request #746658 there were
legitimate copies of the enhanced version of Maniac
Mansion - in Germany at least - that didn't include the
information needed to get past the security door. If
so, then here's a patch to keep the door open at all
times. (The copy protection screen doesn't look
interesting enough to preserve, and if you really want
it you can still use the keypad even though the door is
open. You have even blow up the mansion still, if you
feel frustrated enough.) I've only tested it with the
English version though.
I also think the README file should say something about
copy protection, to clarify that we don't bypass them
to support piracy.
Finally, the "copyprotbypassed" variable won't be
cleared if a game is restarted, and I don't like it
anyway. Perhaps we could check _currentRoom instead?
I've included a patch for that, and as far as I could
tell it works for Monkey 2, MonkeyVGA and EGA Loom. I
don't have MonkeyEGA, so someone else will have to test
that before it can be applied.
Ticket imported from: #747974. Ticket imported from: patches/347.