Timeline



08/02/17:

18:18 Ticket #10046 (MOHAWK: MYST: Selentic Sound Radar sum order wrong and no button lights) closed by bgK
invalid: The point of the sound receiver is to give the order in which to enter …
16:13 Ticket #10047 (TITANIC: Add game controls to help button) created by dafioram
The controls for titanic are mostly simple, but because of the …
15:46 Changeset [79dbb566] by Simei Yin <roseline.yin@…>
SLUDGE: Fix ZBuffer order bug
15:46 Changeset [44c5f5e4] by Simei Yin <roseline.yin@…>
SLUDGE: Refine debug channels
15:46 Changeset [c4fbb545] by Simei Yin <roseline.yin@…>
SLUDGE: Reset zBuffers when blank back drop
12:27 Changeset [485a00b6] by digitall
GRAPHICS: MACGUI: Suppress Unused Variable Compiler Warning.
12:27 Ticket #10046 (MOHAWK: MYST: Selentic Sound Radar sum order wrong and no button lights) created by dafioram
ScummVM: 1.10.0git-4209-g8864cfc Game: MYST ME OS: Win7-64 When using …
12:26 Changeset [b3c1ed66] by digitall
DIRECTOR: Fix GCC Compiler Warnings.
11:35 Ticket #10045 (LAUNCHER: Record / Playback crashes the app) created by ildar
> Program received signal SIGSEGV, Segmentation fault. > …
03:11 Ticket #10044 (MOHAWK: Riven: Excessive delay before cursor appears after movie ends.) created by macca8
After arriving at Jungle Island in the wood trolley, and it comes to …
02:19 Ticket #10043 (TITANIC: Chicken given to mother hangs) created by dafioram
scummvm: f4f15667a5a7cdde12f5aa7ccf1b7384277bffc4 If you turn on …
01:48 Ticket #10042 (TITANIC: Can't load barbot room saves from original game for a few ...) created by dafioram
scummvm: f4f15667a5a7cdde12f5aa7ccf1b7384277bffc4 If I try to load a …
01:33 Ticket #10041 (TITANIC: Star Control: Forward and Backwords are too slow) created by dafioram
scummvm: f4f15667a5a7cdde12f5aa7ccf1b7384277bffc4 The movement …
01:26 Ticket #9998 (TITANIC: Promenade Missing Sound Effects) closed by dreammaster
fixed
01:25 Changeset [8864cfc0] by dreammaster
TITANIC: Fix sound effects on the Promenade Deck
01:21 Ticket #10040 (TITANIC: Second Class Levels background music is off) created by dafioram
scummvm: f4f15667a5a7cdde12f5aa7ccf1b7384277bffc4 Background music …
00:54 Ticket #10039 (SCI: PHANT2: TextView::setText Crash when changing security level of ...) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:38 Ticket #10038 (SCI: PHANT2: GOG.com release missing death voice audio) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:33 Ticket #9997 (TITANIC: No background music in common areas) closed by dreammaster
fixed
00:24 Ticket #10037 (SCI: PHANT2: Some inventory items overlap the arrow buttons) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:17 Ticket #10036 (SCI: PHANT2: Text flashes in corner on computer) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:11 Ticket #10035 (SCI: PHANT2: Remove <PROTECTED> from save games file name) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:09 Ticket #10034 (SCI: PHANT2: Using Computers: Shift File name and Note name text up a bit) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …
00:01 Ticket #10033 (SCI: PHANT2: Reduce latency of starting movie clips and phone button sounds) created by dafioram
Game: Phant 2 GOG CD/DOS 001.0.06 ScummVM: 1.10.0git-4161-gcb3191a OS: …

08/01/17:

23:56 Changeset [f4f15667] by dreammaster
TITANIC: Fix playback of ambient music for Top of the Well
21:10 Ticket #10032 (SCI: MGDX: No auto-fallback to GM when MT-32 enabled) created by g5ppc
Mixed-Up Mother Goose Deluxe 1.10.0git4206-gb02d9a0174 With MT-32 …
11:09 Changeset [848a601c] by wjp
FULLPIPE: Fix warning
08:42 Changeset [b02d9a01] by sev-
GRAPHICS: MACGUI: unk3f is not needed in MacText
08:42 Changeset [73c5c852] by sev-
DIRECTOR: Clarified STXT field names
08:42 Changeset [115a7407] by sev-
GRAPHICS: MACGUI: Keep original string in MacText
08:42 Changeset [2f5b1f0] by sev-
WAGE: Render console text in MacTextWindow
08:42 Changeset [48f07f02] by sev-
GRAPHICS: MACGUI: Render MacTextWindow internally
08:42 Changeset [63e9f41] by sev-
WAGE: Simplified text adding to MacTextWindow
08:42 Changeset [f7ba4f1b] by sev-
GRAPHICS: MACGUI: Properly process border dragging in MacTextWindow
08:42 Changeset [a5c99c99] by sev-
GRAPHICS: MACGUI: Remove redundant method from MacTextWindow
08:42 Changeset [8319e409] by sev-
GRAPHICS: MACGUI: Force redraw of dirty part of MacTextWindow
08:42 Changeset [2c0b73aa] by sev-
GRAPHICS: MACGUI: Set MacTextWindow as active when keys are pressed
08:42 Changeset [8643a08] by sev-
WAGE: Properly add input text to console on Enter
08:42 Changeset [ebcff3a0] by sev-
GRAPHICS: MACGUI: Do not pass event when ascii characters are pressed
08:42 Changeset [da9e02ce] by sev-
GRAPHICS: MACGUI: Fix crash on backspace in MacTextWindow input
08:42 Changeset [51492262] by sev-
WAGE: Started processing of input text from MacTextWindow
08:42 Changeset [81c26caa] by sev-
GRAPHICS: MACGUI: Exposed input text from the MacTextWindow
08:42 Changeset [3e96a090] by sev-
GRAPHICS: MACGUI: Replace magic numbers with named constants
08:42 Changeset [e832f1d] by sev-
GRAPHICS: MACGUI: Update cursor position as text being added to …
08:42 Changeset [94a0eadd] by sev-
GRAPHICS: MACGUI: Added hack for fixing cursor position in MacTextWindow
08:42 Changeset [c2944fb5] by sev-
GRAPHICS: MACGUI: Simplified cursor code is MacTextWindow
08:42 Changeset [a2427fd] by sev-
GRAPHICS: MACGUI: Initial code for cursor drawing in MacTextWindow
08:42 Changeset [62a2ac8c] by sev-
GRAPHICS: MACGUI: Added more getters to MacText
08:42 Changeset [15d0d12c] by sev-
WAGE: Draw cursor only when MacTextWindow is not used
08:42 Changeset [e5ccc3fd] by sev-
WAGE: Correctly set font in MacTextWindow console
08:42 Changeset [511b21d3] by sev-
GRAPHICS: MACGUI: Added font specifying to MacTextWindow
08:42 Changeset [645ee64d] by sev-
GRAPHICS: MACGUI: Avoid double free of MacTextWindow
08:42 Changeset [73b6b12c] by sev-
GRAPHICS: MACGUI: Correctly process empty inpt strings in MacTextWindow
08:42 Changeset [dbc247cc] by sev-
JANITORIAL: Code formatting
08:42 Changeset [042b3dc] by sev-
WAGE: Switched Console window to MacTextWindow
08:42 Changeset [9fe79b9] by sev-
GRAPHICS: MACGUI: Made MacTextWindow processing keyboard input
08:42 Changeset [ff8a2ade] by sev-
GRAPHICS: MACGUI: Made more MacWindow methods public
08:42 Changeset [68cd5c88] by sev-
GRAPHICS: MACGUI: Added method to remove last line from MacText
08:42 Changeset [6443bee1] by sev-
JANITORIAL: Fix code identation
08:42 Changeset [bfb757c3] by sev-
GRAPHICS: Load Mac font heights too (still unused)
08:42 Changeset [2092c10d] by sev-
WAGE: Fix compilation with MacTextWindow enabled
07:29 Changeset [7da077b9] by Simei Yin <roseline.yin@…>
SLUDGE: Clear screen before every display
06:55 Changeset [0f93962] by sev-
Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale(). …
02:39 Ticket #10031 (TITANIC: Saving screenshot during starting credits ends video) closed by dreammaster
fixed
02:39 Changeset [62ab066] by dreammaster
TITANIC: Fix not being able to close ScummVM during prologue credits
02:36 Changeset [a590b8b] by dreammaster
TITANIC: Only skip cutscenes if standard ASCII keys pressed
02:20 Changeset [bc29ee47] by dreammaster
TITANIC: Handle brief freeze if prologue credits are skipped
02:03 Ticket #10018 (TITANIC: Star Puzzle Different Keyboard functions) closed by dreammaster
fixed
02:03 Changeset [a4217248] by dreammaster
TITANIC: Fix forward/backward manual camera movement in starmap
00:15 Changeset [993b013a] by GitHub <noreply@…>
Merge pull request #978 from dafioram/Titanic-star-keybrdlookup …
00:05 Ticket #9984 (TITANIC: Doorbot doesn't show up on his own) closed by dreammaster
I agree with your suggestions. I figured out the timer problem, and …
00:04 Changeset [b5662866] by dreammaster
TITANIC: Don't let bots appear when you're in the Gondola I agree …

07/31/17:

23:58 Changeset [329e9f1] by dreammaster
TITANIC: Don't have bots appear in Embarkation SuccUBus or Deskbot desk
23:45 Changeset [6f500030] by dreammaster
TITANIC: Fix delay check for Bellbot/Doorbot summoner
05:44 Ticket #1410 (MI2: Two soundtracks playing at once) closed by BenCastricum
fixed: The PR got merged.
03:05 Changeset [cb3191a5] by criezy
I18N: Regenerate translations data file
02:39 Ticket #10031 (TITANIC: Saving screenshot during starting credits ends video) created by dafioram
Screenshot taking with alt+s. Sometimes it will save the screenshot …
02:25 Ticket #10028 (TITANIC: Stick Hovers in Arborteum) closed by dreammaster
fixed
02:25 Changeset [1d089da0] by dreammaster
TITANIC: Fix Long Stick not returning to inventory in Arboretum
02:22 Changeset [1cb265f] by Colin Snover <github.com@…>
SCI32: Add ADGF_CD flag to Phant2 detection entries
02:04 Changeset [8043715e] by Colin Snover <github.com@…>
SCI32: Promote Phant2 to ADGF_TESTING
02:04 Changeset [c254df2] by Colin Snover <github.com@…>
SCI32: Increase maximum save games for Phant2
01:56 Ticket #10030 (TITANIC: Screenshots) created by dafioram
Screenshots for titanic. CD/Windows/1.00.42c/English Without scaling …
00:35 Changeset [7ac7ba01] by criezy
I18N: Update translations templates
00:22 Changeset [caa8293f] by Colin Snover <github.com@…>
SCI32: Make sure audio is not paused from the future This can occur …
00:21 Changeset [5c3a2cf1] by Colin Snover <github.com@…>
SCI32: Add load from launcher support for Phant2 Adding a hook into …
00:10 Changeset [49e8f057] by Colin Snover <github.com@…>
SCI32: Implement Phant2 save/load integration
00:10 Changeset [325fd1a3] by Colin Snover <github.com@…>
SCI32: Deduplicate guest additions save/load code
00:10 Changeset [e4b3478d] by Colin Snover <github.com@…>
SCI: Show inherited methods when viewing an object in the debugger
00:10 Changeset [06686c09] by Colin Snover <github.com@…>
SCI32: Fix breakpoints on reading/writing selectors in SCI3
00:10 Changeset [d02e62a7] by Colin Snover <github.com@…>
SCI32: Indicate that LSL7 and Torin use the same save/load code
00:10 Changeset [c8a06be] by Colin Snover <github.com@…>
SCI32: Fix Phant2 game name The game was originally titled …
00:10 Changeset [ba4c284] by Colin Snover <github.com@…>
SCI32: Minor code deduplication
00:10 Changeset [b13777da] by Colin Snover <github.com@…>
SCI32: Implement guest additions volume sync for Phant2
00:10 Changeset [ad05bfe] by Colin Snover <github.com@…>
SCI: Expose API for retrieving multiple objects with the same name …
00:10 Changeset [d2b26b2] by Colin Snover <github.com@…>
SCI32: Update Phant2 GUIOs to reflect game features
00:10 Changeset [a79bd8b6] by Colin Snover <github.com@…>
SCI32: Add uninitialized read workaround for Phant2

07/30/17:

22:15 Changeset [d49bddf] by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Add Spinner support
22:15 Changeset [42b469d] by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Add missing scene scripts Add the remaining scene …
22:15 Changeset [d3e64544] by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Move surfaces out of VQA player Rename the surfaces to …
21:13 Ticket #10020 (TITANIC: Ending credits change color slower than original engine) closed by dreammaster
fixed
21:12 Changeset [9c6dd71] by dreammaster
TITANIC: Fix speed of palette transitions in end credits
21:01 Ticket #10029 (TITANIC: Can leave SGT room elevators on any level) created by dafioram
ScummVM: Latest Game: Ver C. Build on ubuntu64 If you raise the SGT …
20:46 Ticket #10028 (TITANIC: Stick Hovers in Arborteum) created by dafioram
ScummVM: Latest Game: Ver C. Build on ubuntu64 The stick is to be …
20:10 Changeset [d58f5947] by sev-
SCUMM: MI2 kill tune 113 on start of next, Fixes bug #1410 / Booty …
20:10 Changeset [392d8b44] by sev-
SCUMM: MI2 kill tune 107 on start of next, Fixes bug #1410 / Scabb …
20:10 Changeset [4668b165] by Martin Kiewitz <m_kiewitz@…>
SCI32: Add workaround entry for PQ4 floppy city hall room 390 To fix …
20:09 Changeset [3980b959] by sev-
fix music in "Draci Historie" (use MIDI channel 16)
20:03 Changeset [d2a7c296] by sev-
COMMON: Migrate Various Endian Functions to Common from Engine Code. …
19:58 Ticket #10027 (TITANIC: after moving cursor isnt updated) closed by dreammaster
fixed
19:58 Changeset [06566151] by dreammaster
TITANIC: Update cursor after transitioning to new views
18:59 Ticket #10026 (TITANIC: segmentation fault when talking to the deskbot) closed by dreammaster
fixed
18:58 Changeset [0bc4248e] by dreammaster
TITANIC: Fix crash saying 'No I dont' to Deskbot
16:47 Ticket #9939 (MOHAWK: Riven: Screenshots) closed by bgK
fixed: Thanks a lot! This is now in …
16:23 Changeset [0614174c] by dafioram
TITANIC: Star View: Added keyboard key to look up
15:48 Ticket #10023 (TITANIC: Have right click be shift+left click) closed by dreammaster
fixed: Thanks. As per the pull request, I rolled your changes into a separate …
15:42 Changeset [07aaed56] by bgK
MOHAWK: Myst: Set the mixer sound type to SFX for videos Also …
15:39 Changeset [4fee9a4] by dreammaster
TITANIC: Remap right mouse click to be a left click with Shift held. …
12:54 Ticket #10027 (TITANIC: after moving cursor isnt updated) created by farmboy0
When you click the mouse with a move a cursor the game will go to a …
12:51 Ticket #10026 (TITANIC: segmentation fault when talking to the deskbot) created by farmboy0
After the opnening credits talk to the deskbot. She will ask you if …
12:49 Ticket #10025 (TITANIC: in fullscreen mode the desktop wallpaper shines through) created by farmboy0
Normally in fullscreen mode the game window is centered in the middle …
12:28 Ticket #10024 (ANDROID: Black screen hang on start up) created by dafioram
If I start up the latest build-bot android build …
12:07 Changeset [99f5a3dc] by Martin Kiewitz <m_kiewitz@…>
SCI32: Add script patch for PQ4 floppy computer issue This fixes …
11:50 Ticket #9935 (MOHAWK: Riven: Loud Gate at Beginning) closed by bgK
wontfix: Ok. I'm closing this as won't fix since there is no simple way to …
09:57 Ticket #10011 (IHNM: Ellen Scenario don't require sarcophagus be looked at) closed by bluegr
wontfix
03:06 Ticket #10023 (TITANIC: Have right click be shift+left click) created by dafioram
This would allow the users to edit chevrons and have animation-less …
01:40 Ticket #10022 (TITANIC: Crash if open house view for star puzzle before inserting ...) closed by dreammaster
fixed
01:39 Changeset [2c6b253] by dreammaster
TITANIC: Fix Satrfield crash using Tab without having inserted photo
01:21 Ticket #10019 (TITANIC: Bomb ending doesn't finish) closed by dreammaster
fixed
01:20 Changeset [40818ac] by dreammaster
TITANIC: Fix Bomb Explosion ending
00:31 Ticket #9986 (TITANIC: Various actions cause clearing of conversation text) closed by dreammaster
fixed: Finally tracked down and properly fixed the underlying cause with font …
00:30 Changeset [6a7688ad] by dreammaster
TITANIC: Properly fix disappearing cconversation log text

07/29/17:

23:37 Ticket #10022 (TITANIC: Crash if open house view for star puzzle before inserting ...) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 …
23:03 Ticket #10021 (TITANIC: Bomb Narration Audio quality drops off after finishing Titania) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 If …
22:52 Ticket #10020 (TITANIC: Ending credits change color slower than original engine) created by dafioram
The original ending has the credits rotating through the rainbow …
22:32 Ticket #10019 (TITANIC: Bomb ending doesn't finish) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 In …
22:22 Ticket #10018 (TITANIC: Star Puzzle Different Keyboard functions) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 In …
19:35 Ticket #10017 (TITANIC: Floating Chicken) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 …
19:25 Ticket #10016 (TITANIC: Parrot Freeze) created by dafioram
Scummvm: 1.10.0git-4120-g720e146 Game: Titanic ver C. OS: Win7-64 …
19:21 Ticket #10015 (TITANIC: Add FastForward buttons for item scrolling) closed by dreammaster
wontfix: That probably won't be necessary.. I already added in a little neat …
19:16 Ticket #9996 (TITANIC: Mother doesn't return items) closed by dreammaster
fixed
19:16 Changeset [121b0706] by dreammaster
TITANIC: Fix getting lost items from Bilge SuccUBus
18:50 Ticket #10015 (TITANIC: Add FastForward buttons for item scrolling) created by dafioram
This is a new function that would be added the items tab of the pet …
17:52 Ticket #10014 (TITANIC: Crash if loading (using GMM) saved game in-between Deskbot ...) created by dafioram
ScummVM: 1.10.0git-4120-g720e146 Game: Titanic ver. C OS: Win7-64 …
16:24 Ticket #9943 (MOHAWK: Riven: 'confirm_exit' option displays dialog when game ends.) closed by bgK
fixed: Thanks for your report. This is now fixed (Commit 69c1f70).
16:24 Changeset [5616e239] by criezy
I18N: Update translations templates
16:20 Changeset [69c1f708] by bgK
MOHAWK: Riven: Let the gameloop gracefully end when quitting Prevents …
15:25 Changeset [8c587b54] by bgK
SDL: Make the window size when exiting fullscreen workaround macOS …
15:24 Ticket #10013 (IHNM: Benny eating the child shouldn't be good) created by dafioram
ScummVM: 1.10.0git-4092-gd4623c1 Tester OS: Win7-64 Game: I have no …
14:37 Ticket #10012 (SAGA: IHNM - End game area easy to get stuck near beginning) created by dafioram
ScummVM: 1.10.0git-4092-gd4623c1 Tester OS: Win7-64 Game: I have no …
13:46 Ticket #10011 (IHNM: Ellen Scenario don't require sarcophagus be looked at) created by dafioram
If you don't look at the sarcophagus then the anubis will not give you …
13:26 Ticket #10010 (SAGA: IHNM (Ellen) - Anubis problems at end) created by dafioram
ScummVM: 1.10.0git-4092-gd4623c1 Tester OS: Win7-64 Game: I have no …
11:51 Ticket #10009 (IHNM: Gorrister invisible and stuck when reloading at mooring ring) created by dafioram
ScummVM: 1.10.0git-4092-gd4623c1 Tester OS: Win7-64 Game: I have no …
11:36 Ticket #10008 (IHNM: Saved game picture shows game paused) created by dafioram
ScummVM: 1.10.0git-4092-gd4623c1 Tester OS: Win7-64 Game: I have no …
10:09 Changeset [12e14661] by waltervn
ADL: Enable ADGF_TESTING for hires3
04:12 Ticket #10007 (SHERLOCK: Rose Tattoo Add details to saved game data) created by dafioram
ScummVM:1.10.0git-4092-gd4623c1 Game: Sherlock 2: Tattoo DOS Same as …
04:04 Ticket #10006 (SHERLOCK: Add details to saved game data) created by dafioram
ScummVM:1.10.0git-4092-gd4623c1 Game: Sherlock Serrated DOS It is …
01:41 Ticket #10002 (TITANIC: Barbot has another vision center) closed by dreammaster
fixed: Fixed. Though you'd need to go back to a prior savegame from before …
01:40 Changeset [720e1460] by dreammaster
TITANIC: Fix second vision center appearing in bar
01:24 Ticket #10005 (Add 6xbrz filter or Hq5x) created by LuismaSP89
That two filters would be awesome for ScummVM games. And two targets …
00:24 Changeset [0b8af416] by dreammaster
TITANIC: Show initial transform anim when Titania pieces added to inventory
00:00 Changeset [83b46ee3] by dreammaster
TITANIC: Further cleanup of inventory glyphs

07/28/17:

13:43 Ticket #10004 (BACKENDS: Android - Virt Keyboard modifier keys inconsistent after ...) created by dafioram
Scummvm: 1.9.0.1 (june 25) Tested on: Nexus 5X 7.0 and TF201 4.1.1 If …
02:31 Changeset [c1ed17ce] by dreammaster
TITANIC: Cleanup/renaming of inventory glyph animatin code
01:23 Ticket #10003 (TITANIC: Can Pull Rowbots lever Low with one arm) closed by dreammaster
fixed: Fixed. Though you'd need to go back to a save prior to putting either …
01:18 Changeset [27f51565] by dreammaster
TITANIC: Fix handling of Gondolier sliders when arms are used on them

07/27/17:

20:13 Ticket #9971 (SDL2: Fullscreen to RTL launcher resolution) closed by criezy
fixed: This is fixed by commit 00bbb73.
20:05 Changeset [00bbb73c] by criezy
SDL: Make sure we get the correct window size with SDL2 When updating …
20:05 Changeset [013b09fa] by criezy
COMMON: Only clear events from the EventSources in clearEvents()
05:00 Ticket #9938 (MOHAWK: Riven: Can't change volume levels) closed by bgK
fixed: Thanks for your report. This is now fixed. (Commit 4d1b88d)
04:52 Changeset [4d1b88df] by bgK
MOHAWK: Riven: Set the mixer sound type to SFX for videos Fixes #9938.
04:40 Changeset [ec49730] by bgK
VIDEO: Allow setting the mixer sound type used to play audio tracks
03:44 Changeset [22ce8dbf] by criezy
I18N: Update translations templates
03:43 Changeset [365dde1] by Colin Snover <github.com@…>
SCI32: Reduce priority of PATCHES directory for Phant2 For whatever …
03:43 Changeset [655c5973] by Colin Snover <github.com@…>
SCI32: Add kMinimize to stop unmapped function warning
03:02 Changeset [dc597dc] by Colin Snover <github.com@…>
SCI32: Patch spin loop in Phant2 puzzle
03:02 Changeset [8adb910] by Colin Snover <github.com@…>
SCI32: Dummy SCI3 bitmap calls to discover possible usage Non-use of …
03:02 Changeset [85194cd] by Colin Snover <github.com@…>
SCI32: Patch bad version retrieval in Phant2
03:02 Changeset [4357809c] by Colin Snover <github.com@…>
SCI32: Fix truncated save game names in Phant2 Phant2 creates save …
03:02 Changeset [14907039] by Colin Snover <github.com@…>
SCI32: Fix lofsa/lofss of strings in SCI3 disassembly
00:23 Ticket #9899 (TITANIC: Turned on fan Looks off) closed by dreammaster
fixed: Ah, now I understand. Fixed.
00:22 Changeset [3382a32c] by dreammaster
TITANIC: Have Promenade fan properly renaimate when returning to view
00:08 Ticket #9985 (TITANIC: Previous Image persists when loading using in-game load) closed by dreammaster
fixed
00:07 Changeset [690c792c] by dreammaster
TITANIC: Redraw screen after using PET to load a savegame

07/26/17:

22:47 Changeset [60729eb9] by criezy
I18N: Update translations templates
22:47 Changeset [75d6adc] by criezy
I18N: Update translation (Belarusian) Currently translated at 97.9% …
22:31 Changeset [a421962b] by criezy
OSX: Make sure the native file browser runs in the main thread
22:08 Changeset [4981b4b] by criezy
OSX: Make sure to release the NSOpenPanel immediately after closing it …
22:08 Changeset [6162cd1c] by criezy
OSX: Set focus back to the ScummVM window when closing the native file …
20:50 Changeset [b8c2f260] by criezy
OSX: Clear pending events when closing the native file browser This …
20:39 Changeset [b8142ff3] by criezy
COMMON: Add method in EventManager to clear the event queue
14:03 Ticket #10003 (TITANIC: Can Pull Rowbots lever Low with one arm) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
12:12 Ticket #10001 (TITANIC: MaitreD Random Crashes) closed by dafioram
fixed: That did the trick.
03:53 Changeset [4c27396] by wjp
TITANIC: Fix wrong array size This will hopefully fix #10001
03:19 Ticket #10002 (TITANIC: Barbot has another vision center) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
02:08 Ticket #9995 (TITANIC: Bilge room no trash moving sounds) closed by dreammaster
fixed
02:04 Changeset [6b80c134] by dreammaster
TITANIC: Fix the CBilgeDispensorEvent not firing It seems in the …
01:30 Ticket #9989 (MOHAWK: Riven: Ambient sounds don't play after wood trolley reaches ...) closed by macca8
invalid: Thanks to dafioram's tests, it's clear that no sound is present in the …
00:55 Ticket #9999 (TITANIC: Parrot does not eat hot mustard chicken) closed by dreammaster
fixed: Yep, I had the wrong Ids set up.. the original used a pretty funky …
00:45 Changeset [d4623c14] by dreammaster
TITANIC: Fix Parrot responses to various chicken condiments

07/25/17:

23:50 Changeset [411cc2c] by dreammaster
IMAGE: Extra initialization of Indeo decoder IVIHuffTab
12:08 Changeset [df2e4e8e] by waltervn
ADL: Add hires3 support Game starts up, but isn't playable yet
12:08 Changeset [06b9cd19] by waltervn
ADL: Move broken-room handling into ADL v2
12:08 Changeset [90a453a] by waltervn
ADL: Add support for .d13 disk images
12:02 Ticket #10001 (TITANIC: MaitreD Random Crashes) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
11:12 Changeset [db86363a] by dreammaster
DEVTOOLS: Add missing comma in create_titanic German strings
06:26 Ticket #10000 (SCI: LB1: Notebook rendering "INCOMPLETE" wrong) created by sluicebox
The word "INCOMPLETE" is rendered incorrectly in the notebook. ScummVM …
03:57 Ticket #9999 (TITANIC: Parrot does not eat hot mustard chicken) created by dafioram
The parrot does not eat the hot mustard chicken when it is in his …
03:05 Ticket #9998 (TITANIC: Promenade Missing Sound Effects) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
01:19 Ticket #9993 (TITANIC: Liftbot Doesn't want to talk after facing floor Level) closed by dreammaster
fixed: Okay. I've the lost of 'NPC to talk to', as well as some other things …
01:16 Changeset [fa7db1f4] by dreammaster
TITANIC: Show Lift call remote action when approaching a lift
01:02 Changeset [7e74c575] by dreammaster
TITANIC: Fix conversation with Liftbot not working after twirling around
00:51 Changeset [231d9ba4] by dreammaster
TITANIC: Fix incorrect Liftbot response to 'what floor am I on'
00:37 Changeset [1a387193] by criezy
I18N: Update translations templates
00:36 Changeset [ad8be1e] by Colin Snover <github.com@…>
SCI32: Promote MGDX to ADGF_TESTING
00:36 Changeset [97f7308d] by Colin Snover <github.com@…>
SCI32: Add music volume UI sync for MGDX
00:36 Changeset [5ab010e1] by Colin Snover <github.com@…>
SCI32: Fix MGDX platform in detection tables
00:36 Changeset [dbdbb9b] by Colin Snover <github.com@…>
SCI32: Match 4-language MGDX extra save game data
00:36 Changeset [bfa6ad5] by Colin Snover <github.com@…>
SCI32: Use dynamic selector in QFG4 trap script patch
00:36 Changeset [40e9963b] by Colin Snover <github.com@…>
SCI32: Deduplicate volume reset script patches & add to MGDX
00:36 Changeset [f88bcb3e] by Colin Snover <github.com@…>
SCI32: Add deflang (default language) kGetConfig key for MGDX
00:36 Changeset [4c316d4] by Colin Snover <github.com@…>
SCI32: Fix ResourceManager::changeAudioDirectory Fixes Trac#9577.

07/24/17:

23:48 Ticket #9997 (TITANIC: No background music in common areas) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
23:03 Ticket #9996 (TITANIC: Mother doesn't return items) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
22:40 Ticket #9995 (TITANIC: Bilge room no trash moving sounds) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
12:13 Ticket #9986 (TITANIC: Various actions cause clearing of conversation text) closed by dreammaster
fixed: I wasn't able to identify the exact cause of this, but I was able to …
12:09 Changeset [64cbcba4] by dreammaster
TITANIC: Workaround Conversation area corruption when dragging items …
08:10 Ticket #9983 (LURE: Lure of the Temptress - Russian translation support) closed by Corak667
invalid: Sorry, invalid issue. Just tested with latest svn version - it's …
01:39 Ticket #9812 (SCI: SQ4 Windows: Game Crashes if timer runs out with Disc In) closed by dafioram
This crash no longer happens.
01:29 Ticket #9994 (SCI: GK2 Demo: Surface:: convertTo() Crash for Windowed Movie) created by dafioram
Tester OS: Win7-64 Game: GK2 Demo from ScummVM website ScummVM: …

07/23/17:

23:49 Ticket #9983 (LURE: Lure of the Temptress - Russian translation support) closed by dreammaster
wontfix: I'm sorry.. I downloaded the zip in question, but it's stripped out …
21:20 Ticket #9751 (SCI: GK2: Gabriel Knight PPC Scanlines) closed by csnover
wontfix: Per the previous comment, I think this change would end up being more …
21:18 Ticket #9748 (SCI: SQ6: Random lockups) closed by csnover
worksforme: Thanks for your report! Since this issue has been open for 3 months …
21:12 Ticket #9976 (SCI: Phant1: Monster Painting Not Shown) closed by csnover
fixed: Thanks for your report! Patches for this issue have been added in …
21:01 Changeset [2005ed7] by Colin Snover <github.com@…>
SCI32: Emit a warning when an audio resource cannot be found Refs …
21:01 Changeset [d38704e1] by Colin Snover <github.com@…>
SCI: Blacklist certain audio map patch files Refs Trac#9976.
21:01 Changeset [4d52b018] by Colin Snover <github.com@…>
SCI: Keep audio maps out of the LRU cache
19:05 Ticket #9984 (TITANIC: Doorbot doesn't show up on his own) closed by dreammaster
fixed: Ah, sorry. You're right. I had the constant set for their appearance …
19:04 Changeset [d3f3da4d] by dreammaster
TITANIC: Fix delay before Bellbot & Doorbot appears
18:45 Ticket #9621 (1.9.0 android can't add games for non-rooted android systems) closed by dafioram
outdated: This appears to be fixed in the 1.9.0.1 version. See …
16:42 Changeset [580f3875] by Colin Snover <github.com@…>
SCI32: Fix explicit mouse position changes This was broken by …
15:47 Tickets #9975,​9974 batch updated by csnover
fixed: Thanks for your report! Patches to address this issue have been added …
15:35 Changeset [dabcacb0] by Colin Snover <github.com@…>
SCI32: Add missing method documentation
15:35 Changeset [8d323533] by Colin Snover <github.com@…>
SCI32: Stop throttling of kFrameOut during interactive VMD playback …
15:35 Changeset [2004aecb] by Colin Snover <github.com@…>
SCI32: Make stop flag condition more explicit
15:35 Changeset [2ed18b8] by Colin Snover <github.com@…>
SCI32: Check for stop events before rendering the next frame This …
15:35 Changeset [0beb2592] by Colin Snover <github.com@…>
SCI32: Improve performance when flushing events during video playback …
15:35 Changeset [6b87b13a] by Colin Snover <github.com@…>
SCI: Minor cleanups in kGetEvent
15:35 Changeset [3d92f05] by Colin Snover <github.com@…>
SCI32: Fix hot rectangle events This fixes delayed mouse cursor …
15:35 Changeset [8bab5a3] by Colin Snover <github.com@…>
SCI: Resolve offset names when disassembling object methods
15:35 Changeset [5b166a51] by Colin Snover <github.com@…>
SCI32: Avoid extra cursor paints when the cursor has not moved
15:35 Changeset [9f33f2b3] by Colin Snover <github.com@…>
SCI32: Don't warp the mouse when it doesn't need to be warped
15:35 Changeset [970c312] by Colin Snover <github.com@…>
SCI32: Detect multi-disc audio by RESSCI files instead of RESAUD If a …
14:06 Ticket #9993 (TITANIC: Liftbot Doesn't want to talk after facing floor Level) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
14:04 Ticket #9990 (TITANIC: Suspicious fall-through cases) closed by dreammaster
fixed: Thanks for that. I double checked each of them, and they were all …
14:01 Changeset [807fecf0] by dreammaster
TITANIC: Add missing break lines to switch statements Thanks to bgK …
13:15 Ticket #9992 (MOHAWK: MYST: Build Failure for x86_64-linux-gnu) closed by wjp
fixed: Thanks, should be fixed now.
13:14 Changeset [7fcfb421] by wjp
MOHAWK: Remove unnecessary include that was breaking some builds This …
13:02 Ticket #9992 (MOHAWK: MYST: Build Failure for x86_64-linux-gnu) created by dafioram
Tester OS: Ubuntu 64 16.04 When I try to build scummvm 96a1b70 (July …
11:38 Ticket #9991 (BACKENDS: Gamecube - Wrong colors regression) created by dwatteau
Hi, I've managed to build 1.1.10git on GameCube again, with …
10:35 Ticket #9990 (TITANIC: Suspicious fall-through cases) created by bgK
GCC 7 enables by default the -Wimplicit-fallthrough=3 option which …
09:12 Changeset [bc952807] by bgK
TITANIC: Adjust the switch/case fall-through comments This way, GCC 7 …
05:45 Ticket #9989 (MOHAWK: Riven: Ambient sounds don't play after wood trolley reaches ...) created by macca8
This issue relates to returning to Jungle Island in the wood trolley, …
01:58 Ticket #9984 (TITANIC: Doorbot doesn't show up on his own) closed by dreammaster
fixed: Thanks for realising it was happening. I've applied a fix, but it will …
01:56 Changeset [96a1b707] by dreammaster
TITANIC: Fixes for CIdleSummoner to summon Bellbot or Doorbot
01:20 Ticket #9988 (SCI: SQ5: Weird Glitch on Kiz) created by dafioram
ScummVM: 1.10.0git-4029-g5c853fb Tester OS: Win7-64 Game: Space Quest …
01:10 Ticket #9978 (TITANIC: Service Elevator Level Indicator Off for Bilge) closed by dreammaster
fixed
01:02 Changeset [371a594b] by dreammaster
VIDEO: Fix AVIDecoder skipping alternate frames in reverse playback
00:58 Ticket #9987 (SCI: SQ5: Spacebar Pathing Issues) created by dafioram
ScummVM: 1.10.0git-4029-g5c853fb Tester OS: Win7-64 Game: Space Quest …

07/22/17:

18:47 Ticket #9923 (MOHAWK: Myst: Mechanical Age Elevator Door Laggy Close) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 64303abb07)
18:46 Ticket #9922 (MOHAWK: Myst: Library Fireplace Door Laggy Close) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 64303abb07)
18:46 Ticket #9920 (MOHAWK: Myst: Infinite Bird Chirp) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 75040819c6642c)
18:45 Ticket #9915 (MOHAWK: Myst: Piano Puzzle Lever doesn't reset) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 64303abb07c0)
18:44 Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 75040819c)
18:43 Ticket #9912 (MOHAWK: Myst: Piano Puzzle Crash) closed by bgK
fixed: Thanks for your report this is now fixed (Commit 33cfcfd5ff)
18:42 Changeset [7e12a62c] by criezy
I18N: Update translations templates
18:38 Changeset [2597e69f] by bgK
MOHAWK: Myst: Fix Selenitic sound receiver buttons not flashing The …
18:38 Changeset [7ac1bd9a] by bgK
MOHAWK: Myst: Fix error when checking the rocket sliders solution …
18:38 Changeset [757459b] by bgK
MOHAWK: Myst: Don't cast function pointers when registering commands
18:38 Changeset [a99397f1] by bgK
MOHAWK: Myst: Improve script execution tracing
18:38 Changeset [3e99dd8c] by bgK
MOHAWK: Myst: Switch to bounds checked opcode arguments
18:38 Changeset [75040819] by bgK
MOHAWK: Myst: Rewrite the sound code It now more closely matches the …
18:38 Changeset [a2fc282e] by bgK
MOHAWK: Myst: Move the sound code to its own class
18:38 Changeset [01480f9a] by bgK
MOHAWK: Myst: Fix the quickTest debug command
18:38 Changeset [64303ab] by bgK
MOHAWK: Myst: Update the screen only once per frame Change all inner …
18:38 Changeset [9cb6c872] by bgK
MOHAWK: Myst: Decorrelate hotspot handling from event handling This …
18:38 Changeset [8f0fa86f] by bgK
MOHAWK: Myst: Change blocking sounds to use the main loop
18:38 Changeset [3dd4da0c] by bgK
MOHAWK: Myst: Change the delay opcode to use the main loop
18:38 Changeset [49fa0bdd] by bgK
MOHAWK: Myst: Change blocking movies and waits to use the main loop
18:38 Changeset [a106dc8d] by bgK
MOHAWK: Remove unused parameters VideoManager
18:38 Changeset [c5496e32] by bgK
MOHAWK: Get rid of VideoHandle
18:38 Changeset [0b9bfb3d] by bgK
MOHAWK: Myst: Remove delayUntilMovieEnds This will break movies …
18:38 Changeset [8f59348e] by bgK
MOHAWK: Myst: Start reworking mainloop detection
18:38 Changeset [ee93283] by bgK
MOHAWK: Myst: Move frame handling to a separate method
18:38 Changeset [3c04ad02] by bgK
MOHAWK: Myst: Keep track of the resource being clicked
18:38 Changeset [49f48a5] by bgK
MOHAWK: Myst: Turn the currently active resource into a pointer
18:38 Changeset [9ac98d0f] by bgK
MOHAWK: Myst: Always update the screen during the gameloop
16:59 Ticket #9986 (TITANIC: Various actions cause clearing of conversation text) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
16:52 Ticket #9985 (TITANIC: Previous Image persists when loading using in-game load) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
16:46 Ticket #9984 (TITANIC: Doorbot doesn't show up on his own) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
09:28 Ticket #9983 (LURE: Lure of the Temptress - Russian translation support) created by Corak667
Currently there is official Russian translation made by Old-Games …

07/21/17:

23:25 Ticket #9979 (SCI: PHANT1: Theater Video Doesn't Play on Entrance) closed by dafioram
invalid: Removing 65535.map from the patches folder fixed this bug. See #9976
12:30 Ticket #9918 (MOHAWK: Myst: Quick Return option to Myst after Completing Selentic ...) closed by dafioram
wontfix: Too complex.
12:29 Ticket #9919 (MOHAWK: Myst: Can get brother endings with pages in Fireplace) closed by dafioram
wontfix: Its fine.
12:28 Ticket #9927 (MOHAWK: Riven: Rebel Color Foreground vs. Background) closed by dafioram
invalid: Its fine.
12:00 Changeset [a1be6d4] by Simei Yin <roseline.yin@…>
SLUDGE: Move sprite bank to graphics manager
11:29 Changeset [5c853fbd] by Simei Yin <roseline.yin@…>
SLUDGE: Add some windows-only games with running problems
09:57 Changeset [e120aa58] by Simei Yin <roseline.yin@…>
SLUDGE: Add game Life Flashes By
09:49 Changeset [e4cbba9d] by Simei Yin <roseline.yin@…>
SLUDGE: Add game The Interview
09:45 Changeset [0cc9e59] by Simei Yin <roseline.yin@…>
SLUDGE: Add game Frasse and the Peas of Kejick
09:21 Changeset [fd2cf90b] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify cursor manager
09:21 Changeset [6858d3c6] by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused files
09:21 Changeset [4a54a027] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify text manager
09:21 Changeset [73a81a50] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify sound manager
09:21 Changeset [2b538d43] by Simei Yin <roseline.yin@…>
SLUDGE: Correct uninitialized values
06:55 Ticket #9981 (MOHAWK: Riven: Button on station pedestal doesn't animate when pressed.) closed by bgK
wontfix: Thanks for your report. Unfortunately the video for the pedestal being …
06:43 Ticket #9982 (MOHAWK: Riven: Disabled water effect inside Temple Island's Golden Dome.) closed by bgK
wontfix: Thanks for your report. That card does not seem to have the required …
05:13 Ticket #9982 (MOHAWK: Riven: Disabled water effect inside Temple Island's Golden Dome.) created by macca8
With water effects enabled, all water views inside the large Golden …
05:05 Ticket #9981 (MOHAWK: Riven: Button on station pedestal doesn't animate when pressed.) created by macca8
On Garden Island, at the lower maglev station, pressing the button on …
01:21 Changeset [87d32c23] by dreammaster
TITANIC: Extra code in movie debugger command to aid reverse AVI testing

07/20/17:

17:10 Changeset [28982aa9] by Simei Yin <roseline.yin@…>
SLUDGE: Remove useless zbuffer updating code
17:10 Changeset [0fb4a1dd] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify input and event handler
17:10 Changeset [caa51ef4] by Simei Yin <roseline.yin@…>
SLUDGE: Change all structure names to Uppercase
13:32 Ticket #9980 (SCI: PHANT1: Loading Cancelled Chase Save Causes Crash) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
12:50 Ticket #9979 (SCI: PHANT1: Theater Video Doesn't Play on Entrance) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
11:28 Changeset [9752d7bb] by dreammaster
TITANIC: Don't load prior frame for videos when in reverse mode
04:15 Ticket #9973 (SCI: Phant1: Can't get Glass Shard) closed by csnover
invalid: Thanks for your report, but this is not a ScummVM bug. You have not …
02:07 Ticket #9978 (TITANIC: Service Elevator Level Indicator Off for Bilge) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: …
01:13 Ticket #9977 (SCI: PHANT1: Main Menu Cursor Not Red, Initially) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
01:02 Ticket #9976 (SCI: Phant1: Monster Painting Not Shown) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
01:01 Ticket #9975 (SCI: Phant1: Graphics and Cursor Freezing During Final Chase) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
00:59 Ticket #9974 (SCI: Phant1: Frame Skips During Chase Carno's Room) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
00:57 Ticket #9973 (SCI: Phant1: Can't get Glass Shard) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Phant1 GOG …
00:48 Changeset [300e34d5] by Simei Yin <roseline.yin@…>
SLUDGE: Correct snapshot
00:15 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) closed by dreammaster
fixed
00:00 Changeset [7e95f7d] by Simei Yin <roseline.yin@…>
SLUDGE: Fix backdrop loading for images not of the window size
00:00 Changeset [aded7ce9] by Simei Yin <roseline.yin@…>
SLUDGE: Add game Out Of Order

07/19/17:

22:56 Changeset [7b61e71a] by dreammaster
TITANIC: Fix quote searches done by all the bots
22:43 Changeset [e617a536] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify graphic classes
22:43 Changeset [0e7d9b4e] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify parallex and create graphics manager
22:43 Changeset [53542073] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify object manager
17:12 Ticket #9972 (MOHAWK: Riven: Missing sound effect for submarine hatch closing.) closed by bgK
fixed: Thanks for your report. This was fixed by adding a script patch in …
17:07 Changeset [10360225] by bgK
MOHAWK: Riven: Add script patch for missing sound when entering sub …
07:22 Ticket #9972 (MOHAWK: Riven: Missing sound effect for submarine hatch closing.) created by macca8
The sound of the hatch closing doesn't play when the player enters the …
05:25 Ticket #9970 (MOHAWK: Riven: Credits are Slow) closed by bgK
fixed: Thanks for your report. This is now fixed (Commit d03475e).
05:24 Ticket #9969 (MOHAWK: Riven: Closing credits interrupted by repeat of trapbook end game.) closed by bgK
fixed: How strange. This is now fixed (commit a7dd810).
05:23 Changeset [d03475e5] by bgK
MOHAWK: Riven: Speed up the credits Fixes #9970.
05:23 Changeset [a7dd810] by bgK
MOHAWK: Riven: Fix the ending movie looping in the Rebel age Fixes #9969.
05:21 Ticket #9971 (SDL2: Fullscreen to RTL launcher resolution) created by tsoliman
Self-compiled 50a90cd2f1 macOS 10.12.5 rMBP mid 2015 SDL2 2.0.5 - …
04:11 Ticket #9970 (MOHAWK: Riven: Credits are Slow) created by dafioram
Tester OS: Win7-64 ScummVM: 1.10.0git-3986-gc3f8f1a Game: Riven DVD …
02:44 Changeset [559e6daf] by dreammaster
TITANIC: Fix access after free in filterConcepts loop
02:40 Changeset [60de2718] by dreammaster
TITANIC: Fix new[] vs free mismatches
02:30 Changeset [cbd80722] by dreammaster
TITANIC: DeskbotScript::searchQuotes is meant to have a result array
02:10 Ticket #9964 (TITANIC: Loading Titanic after returning to Launcher Causes Crash) closed by dreammaster
fixed
02:09 Changeset [3525d5d4] by dreammaster
TITANIC: Fix crash trying to restart game after returning to launcher
01:46 Ticket #9969 (MOHAWK: Riven: Closing credits interrupted by repeat of trapbook end game.) created by macca8
When the player triggers an end game by entering the trapbook while …

07/18/17:

23:39 Changeset [50a90cd2] by dreammaster
DEVTOOLS: Correct misspelling in create_titanic, thanks to Lightkey
17:35 Changeset [6ad230d] by Colin Snover <github.com@…>
SCI32: Fix kIsOnMe crashes in LSL7 About screen
17:05 Changeset [4fc6cef9] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify resource manager
17:05 Changeset [798ec60] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify language manager
17:05 Changeset [70c965a1] by Simei Yin <roseline.yin@…>
SLUDGE: Remove special settings
17:05 Changeset [5d554d3] by Simei Yin <roseline.yin@…>
SLUDGE: Objectify Timing
17:05 Changeset [4c4690a1] by Simei Yin <roseline.yin@…>
SLUDGE: Update ZBuffer with changed backdrop
11:09 Ticket #9876 (TITANIC: Slowness of mouse cursor) closed by dreammaster
fixed
04:57 Changeset [7a469a85] by criezy
I18N: Update translations templates
04:56 Changeset [9d62caa6] by Colin Snover <github.com@…>
SCI32: Promote LSL7 to ADGF_TESTING
04:56 Changeset [dcb6c322] by Colin Snover <github.com@…>
SCI32: Destroy audio streams in Audio32 using DisposeAfterUse flag …
04:56 Changeset [64d090dc] by Colin Snover <github.com@…>
SCI32: Fix stream leaks in Audio32/SOLStream makeSOLStream was …
04:56 Changeset [ba4fccd] by Colin Snover <github.com@…>
SCI32: Add workaround for Torin/LSL7 running with subtitles only …
03:42 Changeset [09ef11a8] by Colin Snover <github.com@…>
SCI32: Remove ENABLE_SCI3_GAMES ifdef, now that they are supported
03:42 Changeset [afe344cc] by Colin Snover <github.com@…>
SCI32: Add guest additions support for LSL7
03:42 Changeset [2528ecf2] by Colin Snover <github.com@…>
SCI32: Fix playback of looped audio This fixes at least Lighthouse …
02:01 Ticket #9965 (TITANIC: The Maitre d' does not move when prod'ed) closed by dreammaster
fixed
02:00 Changeset [c3f8f1a5] by dreammaster
TITANIC: Fix Maitre D not animating when talking
01:44 Ticket #9968 (GUI: Selecting fullscreen mode inconsistency) created by angstsmurf
It might be that this works as intended, but it is a little confusing: …
01:22 Ticket #9967 (SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode ...) created by angstsmurf
Unlike #9945 and #9946, this happens in the nighly builds using SDL …
00:46 Changeset [5f42a21] by dreammaster
DEVTOOLS: Added German string translations to create_titanic Thanks …
00:16 Changeset [274eb7f] by dreammaster
TITANIC: Don't prod Maitre D's butt just by moving mouse on him

07/17/17:

23:39 Changeset [e8e72662] by dreammaster
TITANIC: Improve performance of event handling
22:02 Changeset [06e1445f] by sev-
MACGUI: Fix warning
22:01 Changeset [49c72c88] by sev-
MACGUI: Fix compilation
21:45 Changeset [3a2ce122] by sev-
WAGE: Fix resizing and text selection bug Revise/Simplify old …
21:45 Changeset [a169c7ef] by sev-
GRAPHICS: Use MacText::appendText to render formatted text With this …
21:45 Changeset [2b06c02d] by sev-
GRAPHICS: Add MacText::appendText() variants that accept text format …
21:45 Changeset [0f65852d] by sev-
WAGE: Experimental MacText(Window) console rendering Currently the …
21:45 Changeset [fe63eb7] by sev-
GRAPHICS: Introduce drawText, appendText and font in MacTextWindow
21:45 Changeset [b127beb0] by sev-
GRAPHICS: Fix bug in MacText::draw() on calculating bounding rect size …
21:45 Changeset [f2f420e1] by sev-
GRAPHICS: Skeleton of MacTextWindow Needed to add 2 helper methods to …
21:45 Changeset [b28a4a8c] by sev-
GRAPHICS: Fix MacText::appendText by resizing _textLines Also fix an …
19:35 Changeset [a2792531] by sev-
NETWORKING: fix missing SIOCGIFCONF for Haiku (#973)
17:41 Ticket #9966 (TITANIC: Show version number when starting) closed by dreammaster
wontfix: I don't think that's a good idea. Giving a version number would imply …
13:56 Ticket #9966 (TITANIC: Show version number when starting) created by dafioram
When I click start to launch starship titanic in scummvm it doesn't …
13:46 Ticket #9965 (TITANIC: The Maitre d' does not move when prod'ed) created by dafioram
OS: Win7-64 Game: Titanic GOG version c ScummVM: 3965-gc55132b 64bit …
04:10 Ticket #9964 (TITANIC: Loading Titanic after returning to Launcher Causes Crash) created by dafioram
1. Load/Start a Titanic saved/new game 2. Use the GMM to return to the …
03:05 Changeset [41398761] by criezy
I18N: Regenerate translations data file
02:36 Ticket #9924 (TITANIC: Issues with gondola) closed by dreammaster
fixed
02:36 Changeset [d14df92] by dreammaster
TITANIC: Fix Gondola mixer to use the two different songs
02:31 Ticket #9865 (performance related) closed by csnover
wontfix: Thanks for your report! Please go ahead and submit a pull request on …
02:26 Ticket #9793 (SCI: GK1: Problem with speech toggle) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
02:25 Changeset [2b7b9ec5] by Colin Snover <github.com@…>
SCI32: Remove duplicate call
02:25 Changeset [2c1a8790] by Colin Snover <github.com@…>
SCI32: Fix wrong GK1 sound volume sync Fixes Trac#9793.
02:25 Changeset [5fa0e4b7] by Colin Snover <github.com@…>
SCI32: Improve GK1 narrator speech sync
01:58 Changeset [6278aa25] by dreammaster
TITANIC: Workaround music being lost leaving Arboretum in Winter When …
01:45 Changeset [c55132ba] by dreammaster
TITANIC: Renamings for Gondolier Mixer

07/16/17:

22:34 Ticket #9962 (TITANIC: Transition videos sometimes appear in a corner of the screen) closed by dreammaster
fixed: Thanks for the report. It's now fixed.
22:33 Changeset [679c0e72] by dreammaster
TITANIC: Fix scaling in scene transition cutscenes
22:12 Ticket #9883 (TITANIC: Voice too quiet when parrot eating pistachios) closed by dreammaster
outdated
22:04 Ticket #9875 (TITANIC: Wrong music when using elevators) closed by dreammaster
fixed
22:03 Changeset [91eef8f4] by dreammaster
TITANIC: Fix music transitions for each passenger class in lift travel
20:18 Changeset [850dcdbd] by dreammaster
TITANIC: Add a VolumeMode enum
19:26 Changeset [d8eccde] by Colin Snover <github.com@…>
SCI: Clarify Tab character & modifier workarounds in GfxMenu
19:26 Changeset [63794983] by Colin Snover <github.com@…>
SCI: Fix kMenuSelect to understand control characters In …
19:05 Changeset [6c44b576] by dreammaster
TITANIC: Cleanup of CAutoAnimate class
19:02 Ticket #9887 (TITANIC: Incorrect MaitreD animation at distance) closed by dreammaster
worksforme: I double checked with the original against ScummVM, and even manually …
16:51 Ticket #9963 (TITANIC: Incorrect Doorbot rendering during prologue) created by dreammaster
During the prologue, just after you say "YES", the Doorbot briefly …
16:46 Ticket #9886 (TITANIC: Incorrect MaitreD comment about music) closed by dreammaster
fixed
16:46 Changeset [56384fb7] by dreammaster
TITANIC: Fix MaitreD to hate the default music
15:15 Changeset [483d123d] by dreammaster
TINSEL: Fix some DW2 text/voice not playing all the way through …
15:09 Ticket #9959 (Discworld 2: Bug in the showing of "string sets") closed by dreammaster
fixed: Thanks for information. I was able to identify and fix the problem.
15:07 Changeset [9cda101] by dreammaster
TINSEL: Fix some DW2 text/voice not playing all the way through
12:39 Changeset [b789c1ef] by Simei Yin <roseline.yin@…>
SLUDGE: Add sprite display color
12:39 Changeset [17dd32f] by Simei Yin <roseline.yin@…>
SLUDGE: Complete pasteCharacter to backdrop
12:39 Changeset [ebd36a8d] by Simei Yin <roseline.yin@…>
SLUDGE: Complete burnSpriteToBackdrop
12:39 Changeset [b21a3ba7] by Simei Yin <roseline.yin@…>
SLUDGE: Load game icon/logo
12:39 Changeset [1a86e7e] by Simei Yin <roseline.yin@…>
SLUDGE: Correct fallback detection with custom description
11:16 Ticket #9962 (TITANIC: Transition videos sometimes appear in a corner of the screen) created by bgK
ScummVM: b4c0be8b42d63cbf3c808be1a94839483f674ce9 (Linux/X11) Game: …
06:41 Ticket #9837 (SCI: TORIN: Keyboard shortcuts are not working) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
06:40 Ticket #6703 (SCI: QFG1 VGA - Can't CTRL+S to access statistics) closed by csnover
fixed: This is fixed, hopefully for good, in …
06:33 Changeset [b4c0be8] by Colin Snover <github.com@…>
SCI: Fix control character keyboard events Used by: * All games with …
04:10 Ticket #9864 (SCI: Torin: Send to invalid selector at Lycentia doorway 5th world) closed by csnover
wontfix: Since this issue is caused by applying TORINPAT, the solution for this …
04:03 Ticket #9797 (SCI: Torin: Access violation on script.20700) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
03:53 Changeset [8e0ccc5e] by Colin Snover <github.com@…>
SCI32: Add patch for mismatched PointSoft Torin heap 20700 Refs …
02:40 Ticket #9926 (TITANIC: Most inventory items aren't properly animating when selected) closed by dreammaster
fixed
02:40 Changeset [222ef33f] by dreammaster
TITANIC: Fix inventory scrolling when an item is selected
01:37 Changeset [b5d2c76a] by criezy
I18N: Update translations templates
01:29 Changeset [3bc00e66] by Colin Snover <github.com@…>
SCI: Stop double-initialization of SCI0/1 objects These objects …
01:11 Ticket #9902 (TITANIC: Final Video Last Part No Sound) closed by dreammaster
fixed
01:10 Changeset [051366a] by Colin Snover <github.com@…>
SCI: Fix up Object::_baseMethod implementation 1. In SCI0/1, …
01:09 Ticket #9961 (TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield) created by dreammaster
Despite movement happening when locking in the 2nd and 3rd star, it …
01:06 Ticket #9903 (TITANIC: Double Lock Navigation Crash) closed by dreammaster
fixed
01:05 Changeset [2032ca8c] by dreammaster
TITANIC: Fix range for timed volume transitions

07/15/17:

23:13 Changeset [61403058] by dreammaster
TITANIC: Endgame sequence sound fixes
21:30 Ticket #9904 (TITANIC: Ending Puzzle Solvable with 2 Stars) closed by dreammaster
fixed: Okay, I think I've fixed the issue, being that the same star could be …
21:29 Changeset [8d9c9a9] by dreammaster
TITANIC: Don't allow the same star to be locked on multiple times
20:45 Changeset [98060e8f] by dreammaster
TITANIC: Fix locking stars in star control puzzle when Caps lock is on
19:48 Changeset [b4c5318e] by dreammaster
TITANIC: Don't allow starfield to be shown if puzzle was skipped
16:48 Changeset [0f33e8ff] by Filippos Karapetis <bluegr@…>
CHEWY: More work on scene info handling
16:07 Changeset [dd1fa0a3] by bgK
TITANIC: Fix incorrect calls to queueSound The sound type was being …
15:51 Changeset [22201ba7] by Simei Yin <roseline.yin@…>
SLUDGE: Move PixelFormat init to constructor
15:51 Changeset [a44cf28e] by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused function displayFatal
15:51 Changeset [89635193] by Simei Yin <roseline.yin@…>
SLUDGE: Clean unused extern variables
15:51 Changeset [a3876ee8] by Simei Yin <roseline.yin@…>
SLUDGE: Clean useless #if 0's
15:51 Changeset [8c57d2d8] by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused memwatch
15:51 Changeset [59f9157] by Simei Yin <roseline.yin@…>
SLUDGE: Remove gl-related graphics.h
15:51 Changeset [8c8e5c44] by Simei Yin <roseline.yin@…>
SLUDGE: Remove openGl-related function fixFont
15:51 Changeset [d53c43d0] by Simei Yin <roseline.yin@…>
SLUDGE: Add a color into stack machine
15:51 Changeset [cd384d10] by Simei Yin <roseline.yin@…>
SLUDGE: Add credit scrolling
15:51 Changeset [3672d99d] by Simei Yin <roseline.yin@…>
SLUDGE: Complete parallax
15:51 Changeset [c25a6ba4] by Simei Yin <roseline.yin@…>
SLUDGE: Complete snapshot
15:31 Ticket #9881 (TITANIC: Brief freeze during intro credits cutscene) closed by dreammaster
fixed
15:29 Changeset [fe1617a] by dreammaster
TITANIC: Fix pause during intro credits cutscene
12:30 Changeset [4a6feaef] by Simei Yin <roseline.yin@…>
SLUDGE: Use String::format instead of sprintf
05:35 Ticket #9960 (MOHAWK: Riven: Graphical glitch allows unintended access to floating room.) closed by bgK
fixed: Thanks for your report. This is now fixed (Commit 6b78f4a). The …
05:31 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) closed by bgK
fixed: Sorry about that. This is now fixed by commit a7900f5. The OpenGL …
05:26 Changeset [6b78f4a] by bgK
MOHAWK: Riven: Set more variables when starting new games Fixes #9960.
05:23 Changeset [a7900f57] by bgK
MOHAWK: Riven: Stop sending empty rects when drawing transitions …
03:57 Ticket #9960 (MOHAWK: Riven: Graphical glitch allows unintended access to floating room.) created by macca8
This bug relates to accessing the pin puzzle room in the middle of the …

07/14/17:

18:06 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) closed by bgK
fixed: Thanks for your report, this is now fixed (Commit ef42fd3476).
17:45 Changeset [ef42fd34] by bgK
MOHAWK: Riven: Implement transition offsets The games tries to match …
10:59 Changeset [ce81c534] by digitall
SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
08:36 Ticket #9959 (Discworld 2: Bug in the showing of "string sets") created by PetrCejpek
Greetings, I am working on the Czech translation for Discworld 2: …
06:28 Ticket #9958 (MOHAWK: Riven: Prison Island Close Dome Crash) closed by bgK
fixed: ScummVM now applies the aforementioned patch since commit 69dc56a.
06:25 Changeset [251ae00a] by criezy
I18N: Update translations templates
06:16 Changeset [69dc56ad] by bgK
MOHAWK: Riven: Patch prison island dome switch sound change Fixes #9958.
04:25 Ticket #9910 (SCI: Phant1: Unrecognized game version) closed by csnover
fixed: Thanks for your report! This detection table entry has been added in …
04:24 Changeset [6edb991b] by Colin Snover <github.com@…>
SCI32: Add detection entry for Phantasmagoria FR 1.100.000 Fixes …
03:42 Changeset [d8e5994d] by dreammaster
SLUDGE: Fix Visual Studio compilation
03:37 Ticket #9788 (SCI: PHANT1: Chapter 7 - Palette glitch in chapel) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
03:36 Ticket #9957 (SCI: PHANT1: Chapter 7 - Palette glitch in basement) closed by csnover
fixed: This should be fixed in b1b18c54f3fca42fb47295886b76d0fa948ad519.
03:33 Changeset [b1b18c5] by Colin Snover <github.com@…>
SCI32: Patch out bad rat view init code in Phantasmagoria Fixes Trac#9957.
02:31 Changeset [bbad7ada] by Colin Snover <github.com@…>
SCI32: Ignore chest view palette in Phantasmagoria This fixes the …
02:31 Changeset [7543bd44] by Colin Snover <github.com@…>
SCI32: Move priority comparison of ScreenItems into its own function …
02:05 Ticket #9958 (MOHAWK: Riven: Prison Island Close Dome Crash) created by dafioram
ScummVM: 1.10.0git-3786-g906c6de (July 13 2017) 64bit Tester OS: …

07/13/17:

22:19 Changeset [8047f3fa] by Colin Snover <github.com@…>
SCI32: Stop optimising palette merges While this optimisation helped …
22:19 Changeset [3e45309b] by Colin Snover <github.com@…>
SCI32: Add workaround for Phant1
22:12 Ticket #9957 (SCI: PHANT1: Chapter 7 - Palette glitch in basement) created by csnover
Similar to #9788. Reproduction: 1. Teleport to room 20210 2. Set …
21:29 Changeset [cce0aace] by Simei Yin <roseline.yin@…>
SLUDGE: get random number
21:29 Changeset [b60aa5ea] by Simei Yin <roseline.yin@…>
SLUDGE: fix warnings
20:41 Changeset [8fde0463] by sev-
SLUDGE: Make UTF-8 code portable
16:48 Changeset [469d1777] by sev-
SLUDGE: Fix more warnings
16:46 Changeset [2b0cbd3c] by sev-
SLUDGE: Fix warning
16:45 Changeset [50f12049] by sev-
SLUDGE: Fix line endings
16:43 Changeset [e36f3ad7] by sev-
SLUDGE: int32_t -> int32
16:27 Changeset [94ddf526] by sev-
SLUDGE: remove CommonCode directory to have a flat structure
16:27 Changeset [ef5e8091] by sev-
SLUDGE: use multiple entries for language selection
16:27 Changeset [6b794d3d] by sev-
SLUDGE: remove game settings from Sludge code
16:27 Changeset [3c84965] by sev-
SLUDGE: delete a game that doesn't exist any more
16:27 Changeset [8f618e5] by sev-
SLUDGE: move namespace to functionlist.h
16:27 Changeset [91fcdda2] by sev-
SLUDGE: change global Common::String to public var of SludgeEngine
16:27 Changeset [d6308b91] by sev-
SLUDGE: replace utf8 chars by code
16:27 Changeset [1cd6de2] by sev-
SLUDGE: remove debug code
16:27 Changeset [800987ab] by sev-
SLUDGE: replace char *by Common::String
16:27 Changeset [19ff9f41] by sev-
SLUDGE: correct loadfile existence check
16:27 Changeset [59ea5e58] by sev-
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
16:27 Changeset [ae8df00f] by sev-
SLUDGE: replace abs() by scummvm ABS()
16:27 Changeset [9d349e79] by sev-
SLUDGE: code formatting for
16:27 Changeset [38262ad6] by sev-
SLUDGE: use write/readFloatLB instead of Sludge get/putFloat
16:27 Changeset [8f2a177c] by sev-
STREAM: add read/write functions for float LE/BE
16:27 Changeset [d37888ad] by sev-
SLUDGE: use read/writeSint16LE instead of get/putSigned
16:27 Changeset [076f8415] by sev-
SLUDGE: fix u32string saving error
16:27 Changeset [389bd92a] by sev-
SLUDGE: correct #define in header to match file name
16:27 Changeset [2563180f] by sev-
SLUDGE: remove math functions defined in sludge
16:27 Changeset [f8e1fe00] by sev-
SLUDGE: replace int types to scummvm defined ones
16:27 Changeset [cc727710] by sev-
SLUDGE: remove define duplication
16:27 Changeset [b8cede68] by sev-
SLUDGE: remove unused files
16:27 Changeset [08304b8] by sev-
SLUDGE: use Common/debug instead of sludge debug
16:27 Changeset [ed09887e] by sev-
SLUDGE: remove an unused .h
16:27 Changeset [ee45e151] by sev-
SLUDGE: use Common::Point instead of struct POINT
16:27 Changeset [07e49820] by sev-
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
16:27 Changeset [1e261d6] by sev-
SLUDGE: remove unused libs
16:27 Changeset [9560969e] by sev-
SLUDGE: remove shader-related files
16:27 Changeset [53572c8e] by sev-
SLUDGE: not to build sludge by default
16:27 Changeset [302c9462] by sev-
SLUDGE: use U32String to replace sludge utf8 library
16:27 Changeset [fe773c1b] by sev-
SLUDGE: replace char* by Common::String for error messages
16:27 Changeset [8152793] by sev-
SLUDGE: save&load system (without thumbnail and snapshot)
16:27 Changeset [791aedf7] by sev-
Image: extend writePng for 4-byte pixelFormat
16:27 Changeset [874d03f] by sev-
SLUDGE: stop a sound by file number SLUDGE: stop a sound by
16:27 Changeset [0e8db2bf] by sev-
SLUDGE: add blankscreen effect
16:27 Changeset [b5a77c93] by sev-
SLUDGE: check point to non transparent part of a character
16:27 Changeset [91d2b5d3] by sev-
SLUDGE: kill a sprite bank
16:27 Changeset [082bf55b] by sev-
SLUDGE: clean debug info
16:27 Changeset [9a57db6b] by sev-
SLUDGE: correct text color for png font
16:27 Changeset [3b3c925] by sev-
SLUDGE: add game timing
16:27 Changeset [ae54897f] by sev-
SLUDGE: add channel to debug text
16:27 Changeset [15e7f5c] by sev-
SLUDGE: fix unmatched delete []
16:27 Changeset [639f20f1] by sev-
SLUDGE: fix bug of setting zbuffer before backdrop
16:27 Changeset [e7d1f27] by sev-
SLUDGE: set sludge game to 1xScale by default
16:27 Changeset [44d7663a] by sev-
SLUDGE: read headless png sprites
16:27 Changeset [1a27d671] by sev-
IMAGE: add flag to skip signature check in png decoder
16:27 Changeset [5469aaf8] by sev-
SLUDGE: move initGraphics after sludge init
16:27 Changeset [d63953d9] by sev-
SLUDGE: free resource when finish reading png sprite
16:27 Changeset [e7a22b59] by sev-
SLUDGE: add several debug infos and exit when error
16:27 Changeset [279a5330] by sev-
SLUDGE: add game detection for Robin's rescue
16:27 Changeset [03f43f78] by sev-
SLUDGE: add fall back detection
16:27 Changeset [52b627ba] by sev-
SLUDGE: use Common::List to reproduce layer effects
16:27 Changeset [f89f1aa] by sev-
SLUDGE: formatting code in sprites.cpp
16:27 Changeset [71419613] by sev-
SLUDGE: load zBuffer sprites as backdrop copies
16:27 Changeset [eb996833] by sev-
SLUDGE: change background and zByffer restore order in freeze
16:27 Changeset [f138547] by sev-
SLUDGE: paste image to background
16:27 Changeset [387a558e] by sev-
SLUDGE: add dark screen effect
16:27 Changeset [4b941e1] by sev-
SLUDGE: remove a low-level graphic loop
16:27 Changeset [83926d07] by sev-
SLUDGE: fix error that chracter has no click effect
16:27 Changeset [82f023d] by sev-
SLUDGE: free surfaces in freeze struct
16:27 Changeset [ea1f2412] by sev-
SLUDGE: get input work by replacing sdl event by scummvm event
16:27 Changeset [43ffa3b] by sev-
SLUDGE: give a 0.5 opacity for mixOverlay image
16:27 Changeset [94188912] by sev-
SLUDGE: get freeze and unfreeze scene work
16:27 Changeset [e52dbca7] by sev-
SLUDGE: remove unused variable in parallaxLayer
16:27 Changeset [536ddf7e] by sev-
SLUDGE: change struct texture to Surface
16:27 Changeset [0eb18c26] by sev-
SLUDGE: set to right delay time
16:27 Changeset [bbde5f4] by sev-
SLUDGE: remove #ifndef of cursor display and formatting code
16:27 Changeset [5baae657] by sev-
SLUDGE: cache of ended sound in playlist won't be used before handled
16:27 Changeset [15c7958] by sev-
SLUDGE: add sound loop for wav and ogg
16:27 Changeset [36d078c] by sev-
SLUDGE: add sound loop test game game links: …
16:27 Changeset [747820bb] by sev-
SLUDGE: get loop sound work for wav and ogg
16:27 Changeset [7b2a2123] by sev-
SLUDGE: add new game for testing
16:27 Changeset [51a20af0] by sev-
SLUDGE: leave MOD sound loading aside
16:27 Changeset [ef943806] by sev-
SLUDGE: play game wav sound in a rough way
16:27 Changeset [da842ee1] by sev-
SLUDGE: remove unused sound files and rename cpp
16:27 Changeset [09b4a067] by sev-
SLUDGE: remove value setting loop by memset
16:27 Changeset [78cba755] by sev-
SLUDGE: change pixel formats to pointers and fix seg fault
16:27 Changeset [839e7fb] by sev-
SLUDGE: fix unmatched delete[] leaks
16:27 Changeset [77d5c723] by sev-
SLUDGE: replace sludge colours by pixelformat
16:27 Changeset [d5379c21] by sev-
SLUDGE: add game file name getter in detection
16:27 Changeset [2ca68459] by sev-
SLUDGE: use AD_ENTRY1s instead of AD_ENTRY1
16:27 Changeset [3975fd72] by sev-
SLUDGE: remove showSetupWindow
16:27 Changeset [83ab0563] by sev-
SLUDGE: replace int type by scummvm types in utf8
16:27 Changeset [90ea9d01] by sev-
SLUDGE: spelling correction in define
16:27 Changeset [4773aff4] by sev-
SLUDGE: correct int type
16:27 Changeset [bee42dc] by sev-
SLUDGE: remove platform dependent defines
16:27 Changeset [7430ebe8] by sev-
SLUDGE: use scummvm int type instead of uint16/32_t
16:27 Changeset [a8ccd053] by sev-
SLUDGE: header formatting
16:27 Changeset [c44b4f31] by sev-
SLUDGE: remove implementation of tga.h
16:27 Changeset [dc380b4b] by sev-
SLUDGE: align increment operator
16:27 Changeset [39c12238] by sev-
SLUDGE: add copyright information
16:27 Changeset [10ff6994] by sev-
SLUDGE: format code and remove oneliners
16:27 Changeset [414b3c4] by sev-
SLUDGE: text display
16:27 Changeset [a589fac8] by sev-
SLUDGE: fix sprite flickering by using a full screen surface
16:27 Changeset [30eef256] by sev-
SLUDGE: display sprites with TransparentSurface
16:27 Changeset [54ad2661] by sev-
SLUDGE: fix sprite loading error
16:27 Changeset [00b64e01] by sev-
SLUDGE: Add debug channel for fatal msg
16:27 Changeset [733e758f] by sev-
SLUDGE: move backdrop display code to backdrop.cpp
16:27 Changeset [cd42e48] by sev-
SLUDGE: complete sprite loading
16:27 Changeset [cfe2e637] by sev-
SLUDGE: refactor HSIDecoder out of Imgloader
16:27 Changeset [786e4c3] by sev-
SLUDGE: Refactor image loading function and apply in backdrop
16:27 Changeset [8c59f8de] by sev-
SLUDGE: Replace sludge stream reading functions by scummvm ones
16:27 Changeset [b920f61a] by sev-
SLUDGE: Add the slusge specific image decoder
16:27 Changeset [3ae270f7] by sev-
SLUDGE: Correct ifdef position in backdrop.h
16:27 Changeset [c0822cbc] by sev-
SLUDGE: Fix configure.engine It doesn't work with create_project.exe …
16:27 Changeset [6e5dec31] by sev-
SLUDGE: Fix png displaying
16:27 Changeset [ca2ee024] by sev-
SLUDGE: code formatting
16:27 Changeset [2dddb900] by sev-
SLUDGE: Use PNGDecoder to read backdrop
16:27 Changeset [6808650] by sev-
SLUDGE: Refactor png specific functions in backdrop
16:27 Changeset [9f7d301e] by sev-
SLUDGE: Refactor background loading code
16:27 Changeset [f8ca5d14] by sev-
SLUDGE: Replace stream writing functions id backdrop and formatting
16:27 Changeset [45dcfdfc] by sev-
SLUDGE: Replace standard file reading functions by Common functions
16:27 Changeset [f5b4cf68] by sev-
SLUDGE: Remove inner include of vorbis library
16:27 Changeset [1aa64b5b] by sev-
SLUDGE: Add namespace for file version.h
16:27 Changeset [f2d81f6f] by sev-
SLUDGE: Add new debug channels
16:27 Changeset [c4a5af22] by sev-
SLUDGE: Add namespace
16:27 Changeset [219044a] by sev-
SLUDGE: Add sludge files and make it compile
16:27 Changeset [94439e2c] by sev-
SLUDGE: Add first classes in scummvm to detect .slg game file
13:53 Ticket #9956 (SCI: LB2: No Lip Animation for Laura with Yvette about Tut) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
13:45 Ticket #9955 (SCI: LB2: No Lip Animation for Myklos for 1926) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
13:31 Ticket #9954 (SCI: LB2: Laura Talks like a Ferret) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
13:12 Ticket #9953 (SCI: LB2: Voice Continues after loading another game) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 CD/DOS GOG …
12:42 Ticket #9952 (SCI: LB2: Can get into the storage room early) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 CD/DOS GOG …
07:14 Changeset [b9358b92] by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
04:58 Ticket #9951 (MOHAWK: Riven: It is impossible to approach the sea animals closely. ...) closed by ctoroman
fixed: I'm sorry, I was wrong. :)
04:31 Ticket #9951 (MOHAWK: Riven: It is impossible to approach the sea animals closely. ...) created by ctoroman
It is impossible to approach the sea animals closely. They immediately …

07/12/17:

23:52 Changeset [906c6de3] by dreammaster
TITANIC: Fix daffine.h includes
23:41 Changeset [256b2758] by dreammaster
TITANIC: Rename DMatrix to DAffine, thanks to wjp
23:20 Changeset [dc5645cb] by dreammaster
TITANIC: Change rows to cols in DMatrix, thanks to wjp
22:22 Ticket #9950 (SCI: LB2: No Lip Animation for A Voiced Dialogue) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
20:44 Changeset [34969d50] by criezy
SWORD1: Specify list of available languages in detection code This …
20:09 Ticket #9941 (MOHAWK: Riven: Adding Riven to ScummVM again doesn't create separate saves) closed by bgK
wontfix: I'm a bit reluctant to change the save file naming once again. Some …
20:04 Changeset [662009b] by criezy
I18N: Update translations templates
20:00 Changeset [c3bbae04] by bgK
MOHAWK: Riven: Improve save load error handling A GUI error message …
14:43 Ticket #9899 (TITANIC: Turned on fan Looks off) closed by dreammaster
outdated: Looks fine in the latest master. At a guess, I'd say my recent graphic …
14:42 Ticket #9888 (TITANIC: Nothing happening using hose on SuccUBus) closed by dreammaster
duplicate
11:56 Ticket #9884 (TITANIC: Possible incorrect animation of starlings being mulched) closed by dreammaster
fixed: No, I double-checked, and it's like that in the original. However, I …
11:54 Changeset [e5ab09d7] by dreammaster
TITANIC: Fix promenade fan noises when turned to full
06:30 Ticket #9949 (SCI: LB1: Game hangs when walking diagonal up attic stairs) created by sluicebox
If you walk diagonal up the attic stairs from the bottom of the stars …
02:29 Ticket #9948 (MOHAWK: Riven: Boiler Wheel Discoloration After Using) created by dafioram
When you click the wheel to rotate the tube in the boiler puzzle it …
02:06 Changeset [2bfe136a] by dreammaster
TITANIC: Fix savegame names not showing in Continue dialog
02:01 Ticket #9925 (TITANIC: Nose puzzle not working when done in reverse) closed by dreammaster
fixed: Okay, I think it's all sorted out.
01:59 Changeset [51ebb019] by dreammaster
TITANIC: Fix Titania's nose remaining present after being picked up …

07/11/17:

23:47 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 Tester OS: Win7-64 Game: Riven …
18:27 Ticket #9946 (OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS) created by angstsmurf
This is related to #9945, but I think it deserves its own separate …
18:17 Ticket #9945 (OPENGL: Alt+Enter misbehaves in OpenGL mode on MacOS) created by angstsmurf
When going from fullscreen to windowed mode by pressing alt+enter in …
13:56 Ticket #9913 (MOHAWK: Myst: Piano Puzzle Doesn't Unsolve) closed by dafioram
wontfix: This is in the original.
12:23 Ticket #9944 (SCI: KQ5: Crispin Area Pathfinding Loop) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Kings Quest 5 …
06:31 Ticket #9928 (MOHAWK: Riven: Prison Island Save Game Crash) closed by bgK
fixed: Thanks this is now fixed by commit d6fd0ac.
06:30 Changeset [ec37d200] by criezy
I18N: Update translations templates
06:29 Changeset [d6fd0ac6] by bgK
MOHAWK: Riven: Fix card leave scripts when changing stacks Card leave …
03:32 Ticket #9943 (MOHAWK: Riven: 'confirm_exit' option displays dialog when game ends.) created by macca8
This is an unusual bug in that the feature it refers to isn't standard …
01:41 Ticket #9942 (TITANIC: Text Input Can be Garbled) closed by dreammaster
fixed
01:40 Changeset [eb730628] by dreammaster
TITANIC: Fix rendering of conversation text input

07/10/17:

23:32 Changeset [4ec3c287] by wjp
IMAGE: Inline two simple indeo functions
23:24 Changeset [7fc69ebd] by dreammaster
TITANIC: Inline CTransparencySurface methods at wjp's suggestion
22:35 Ticket #9942 (TITANIC: Text Input Can be Garbled) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Starship Titanic, GOG …
19:18 Changeset [a32ee25] by criezy
I18N: Update translations templates
19:17 Changeset [940b2a20] by sev-
Revert "COMMON: Change way the Singleton instances are instantiated" …
19:11 Changeset [c61c0cb0] by criezy
I18N: Update translations templates
19:11 Changeset [eefa72af] by sev-
COMMON: Change way the Singleton instances are instantiated This …
13:09 Ticket #9941 (MOHAWK: Riven: Adding Riven to ScummVM again doesn't create separate saves) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit OS: Win7-64 For several …
06:13 Tickets #9929,​9930,​9931,​9932,​9933 batch updated by bgK
fixed: Thanks for your report this is now fixed as 1141bfc.
06:07 Changeset [1141bfc1] by bgK
MOHAWK: Riven: Clear the effects screen at the beginning of credits …
05:32 Ticket #9936 (MOHAWK: Riven: Black Video for Released Ghen in Riven Ending) closed by bgK
fixed: This was fixed in efcbe65 which is a later revision than 562da31 which …
03:05 Changeset [afc0ac65] by criezy
I18N: Regenerate translations data file
01:13 Changeset [b0ecbc9] by tsoliman
SCI: Fix detected name for lsl6-cd
00:53 Ticket #9940 (SCUMMVM: Numpad Initially Off) created by dafioram
My numpad is currently on. If I start ScummVM, it assumes its off so I …

07/09/17:

22:50 Changeset [b5fcf33a] by criezy
I18N: Update translation (German) Currently translated at 99.8% (963 …
22:50 Changeset [8a7dba17] by dreammaster
TITANIC: Fixes for correctly display of drop targets
20:58 Ticket #9855 (SCI: PQ4: Spaceship collision with asteroids not working) closed by wjp
fixed: This should now be fixed by commit …
20:57 Changeset [6aaf7321] by criezy
I18N: Update translations templates
20:56 Changeset [820caf3] by wjp
SCI32: Fix kObjectIntersect It was using SCI16 calls to get the …
19:33 Ticket #9939 (MOHAWK: Riven: Screenshots) created by dafioram
Screenshots for riven. DVD Edition/Windows/v1.2/English Without …
18:02 Ticket #9938 (MOHAWK: Riven: Can't change volume levels) created by dafioram
ScummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
17:39 Ticket #9937 (MOHAWK: Riven: School Counting Game Winner Doesn't Reset) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
16:40 Ticket #9936 (MOHAWK: Riven: Black Video for Released Ghen in Riven Ending) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
16:38 Ticket #9935 (MOHAWK: Riven: Loud Gate at Beginning) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
16:37 Ticket #9934 (MOHAWK: Riven: Temple Island Chair, Lever, Misbehaves When Door ...) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
15:04 Ticket #9933 (MOHAWK: Riven: Graphics Glitch for Best Ending) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
15:04 Ticket #9932 (MOHAWK: Riven: Graphics Glitch for Get Trap Book, Refuse Ghen Ending) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
15:03 Ticket #9931 (MOHAWK: Riven: Graphics Glitch for Visit Ghen, Have Trap Book, Open ...) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
15:02 Ticket #9930 (MOHAWK: Riven: Graphics Glitch for Trap Ghen, No Free Catherine, Open ...) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
15:02 Ticket #9929 (MOHAWK: Riven: Graphics Glitch for No Trap Book, Open Fissure Ending) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
14:58 Ticket #9928 (MOHAWK: Riven: Prison Island Save Game Crash) created by dafioram
ScummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
14:53 Ticket #9927 (MOHAWK: Riven: Rebel Color Foreground vs. Background) created by dafioram
scummVM: 1.10.0git-3747-g562da31 (July 8 2017) 64bit Tester OS: …
13:45 Ticket #9926 (TITANIC: Most inventory items aren't properly animating when selected) created by dreammaster
05:07 Ticket #9916 (MOHAWK: Myst: Piano Weird Sounding Modulation) closed by bgK
fixed: Thanks for the bug report. Commit c4207ad fixes the issue where the …
05:06 Ticket #9921 (MOHAWK: Myst: Selentic Sound Locator Puzzle Has Audio Issues) closed by bgK
fixed: Thanks for the bug report. This is now fixed as commit 33cfcfd5ff62.
05:04 Ticket #9911 (MOHAWK: Riven: Trapbook ending doesn't display video, just plays ...) closed by bgK
fixed: Thanks for your report. The video will now play, and there will not be …
04:56 Changeset [33cfcfd5] by bgK
MOHAWK: Myst: Fix the sound receiver sound restarting on each frame …
04:55 Changeset [c4207ad3] by bgK
MOHAWK: Myst: Fix the piano sound effect restarting when moving the …
04:55 Changeset [efcbe657] by bgK
MOHAWK: Riven: Fix ending video not playing when using the trap book …
04:53 Changeset [bcd027cf] by bgK
MOHAWK: Riven: Fix use after free when using the trap book
01:44 Changeset [2b010ec6] by dreammaster
TITANIC: Fix using hose first on nose
01:15 Changeset [f513194] by dreammaster
TITANIC: Rename CDropTarget _showItem to _hideItem
00:42 Ticket #9925 (TITANIC: Nose puzzle not working when done in reverse) created by dreammaster
The "Don't Touch That" puzzle...I seemed to get working. But I had to …
00:38 Ticket #9924 (TITANIC: Issues with gondola) created by dreammaster
The Rowbot's singing also seems to have the same buffer-underrunning …
00:36 Ticket #9877 (TITANIC: Fentible (Doorbot's) eyes going white) closed by dreammaster
invalid: Actually no, this is simply the way the video is in the original. The …
00:35 Ticket #9879 (TITANIC: Incorrect Doorbot timing) closed by dreammaster
fixed
00:34 Changeset [4b57eae] by dreammaster
TITANIC: Fix Doorbot timing in prologue service lift

07/08/17:

21:26 Ticket #9900 (TITANIC: No Hand for Picking up Vision Center) closed by dreammaster
fixed: The original didn't have it. But since it makes sense to have it, I've …
21:24 Changeset [a20aa338] by dreammaster
TITANIC: Show Vision Centre on bartop with pickup hand cursor
21:08 Ticket #9901 (TITANIC: Winter displayed as Spring) closed by dreammaster
fixed
20:29 Ticket #9898 (TITANIC: Bar Glass and Vision Center animation flickering) closed by dreammaster
fixed: Fixed. Well, at least I've fixed the flickering and a period where the …
20:27 Changeset [558a409c] by dreammaster
TITANIC: Fix disappearing vision center on bar shelf
18:06 Ticket #9630 (SDL2: Crashes when using MT-32 emulation) closed by csnover
fixed: I have not seen any reports of this being a problem since the Munt …
16:12 Ticket #9923 (MOHAWK: Myst: Mechanical Age Elevator Door Laggy Close) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
15:49 Ticket #9922 (MOHAWK: Myst: Library Fireplace Door Laggy Close) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
15:21 Ticket #9921 (MOHAWK: Myst: Selentic Sound Locator Puzzle Has Audio Issues) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
15:07 Ticket #9920 (MOHAWK: Myst: Infinite Bird Chirp) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
14:55 Ticket #9919 (MOHAWK: Myst: Can get brother endings with pages in Fireplace) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
12:53 Ticket #9918 (MOHAWK: Myst: Quick Return option to Myst after Completing Selentic ...) created by dafioram
Game: Myst ME (10th-Anniversary), English, Windows The only thing …
12:17 Ticket #9917 (MOHAWK: Myst: Play Sound effect when batteries are charged) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
12:02 Ticket #9909 (SWORD1: Can't use GMM to change subtitles/speech) closed by criezy
invalid: For information I just made a change so that when you do not set to …
12:00 Changeset [1fb36247] by criezy
I18N: Update translations templates
11:55 Changeset [56757592] by criezy
SWORD1: Only write config in in-game menu when they are changed The …
11:55 Changeset [6ff927bf] by criezy
SWORD1: Use booleans for _systemVars speech and subtitles flags The …
11:52 Ticket #9916 (MOHAWK: Myst: Piano Weird Sounding Modulation) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
11:45 Ticket #9915 (MOHAWK: Myst: Piano Puzzle Lever doesn't reset) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
11:39 Ticket #9914 (MOHAWK: Myst: Solved Piano Puzzle Wrong Cursor) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
11:37 Ticket #9913 (MOHAWK: Myst: Piano Puzzle Doesn't Unsolve) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
11:29 Ticket #9912 (MOHAWK: Myst: Piano Puzzle Crash) created by dafioram
ScummVM 1.10.0git-3735-g065dd96 64bit Game: Myst ME …
07:03 Ticket #9911 (MOHAWK: Riven: Trapbook ending doesn't display video, just plays ...) created by macca8
If the player enters the trapbook after leaving the Rebel Age, the end …
04:45 Ticket #9856 (SCI: PQ4: Missing implementation for HShutterOut transition) closed by csnover
fixed: Thanks for your report! A patch for this issue has been committed in …
04:42 Changeset [f5926900] by Colin Snover <github.com@…>
SCI32: Implement kShowStyle HShutterOut transition This transition …
04:41 Changeset [9e906240] by Colin Snover <github.com@…>
SCI32: Add workarounds for PQ4
04:33 Ticket #6574 (SCI: Phantasmagoria - French version) closed by csnover
fixed: enclume, I have opened a new ticket #9910 on your behalf so the new …
04:31 Ticket #9910 (SCI: Phant1: Unrecognized game version) created by enclume
hi, I have the french version of phantasmagoria (1.100.000) and …
00:55 Changeset [562da310] by dreammaster
TITANIC: Fix to only update modified parts of the screen

07/07/17:

23:48 Ticket #9908 (SWORD1: Picture previews black when saving in game) closed by criezy
fixed: Thank you for your report. When saving in game using F5 it was not …
23:44 Changeset [8d7f0168] by criezy
I18N: Update translations templates
23:38 Changeset [6f5ccb8f] by criezy
SWORD1: Add thumbnail when saving from game panel This fixes bug …
22:18 Ticket #9800 (SCI: Castle Brain: Audio Warning) closed by dafioram
invalid: Not a bug so closing.
22:18 Ticket #9802 (SCI: Longbow Demo: Audio warning) closed by dafioram
invalid: Not a bug so closing.
22:17 Ticket #9817 (SCI: Torin: Missing resource sync warning) closed by dafioram
invalid: Not a bug so closing.
18:37 Ticket #9687 (SCI: MGDX: Missing MIDI playback) closed by csnover
fixed: Fixed in 90cd56e4b6f008c9dbb3f9d1b34bca4a786c40ac.
18:36 Ticket #9789 (SCI: KQ7: No music for quest in Etheria) closed by csnover
fixed: Thanks for your report! In KQ7 1.51, there are at least two sounds …
18:28 Changeset [07d6ffd9] by Colin Snover <github.com@…>
SCI32: Force General MIDI for games that support nothing else * MGDX …
18:25 Changeset [90cd56e4] by Colin Snover <github.com@…>
SCI32: Fix missing music in MGDX GM patch data is the same across all …
18:25 Changeset [f6dd8ad2] by Colin Snover <github.com@…>
SCI: Fix audio_list debug command engine version info
17:44 Changeset [a9a3089] by bgK
MOHAWK: Fix tMOV size computation not to use uninitialized memory
17:41 Ticket #9734 (MOHAWK: Riven crash in chair on temple island) closed by bgK
fixed: This was fixed by commit 93c75a4. The next daily build will have this …
17:40 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) closed by bgK
fixed: This was fixed by commit 93c75a4. As usual the next daily build will …
17:39 Changeset [93c75a46] by bgK
MOHAWK: Fix computing the size of tMOV resources When two entries in …
13:29 Changeset [dc913a31] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
12:35 Ticket #9909 (SWORD1: Can't use GMM to change subtitles/speech) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
12:26 Ticket #9908 (SWORD1: Picture previews black when saving in game) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
09:49 Changeset [83840985] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
09:06 Changeset [928f77aa] by criezy
I18N: Update translation (German) Currently translated at 99.8% (963 …
09:06 Changeset [9c7bd1f8] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
04:52 Ticket #9907 (SCI: LB1: Sound effect not playing when discovering corpse) created by sluicebox
Sometimes, when discovering the doctor's corpse in the chapel, the …
04:11 Ticket #9906 (SCI: LB1: Game hangs when examining bottle if walking in wrong spot) created by sluicebox
This is just like #9870, a bug in the original game that will freeze …
01:19 Ticket #9762 (SCI: KQ7: Video playback is incorrect) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
01:19 Ticket #9843 (SCI: KQ7 Win ES: White is drawn as black in videos) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
01:11 Ticket #9857 (SCI: GK2: Character Graphic Glitches in Opera basement) closed by csnover
fixed: Thanks for your report! A fix for this issue has been committed at …
00:27 Changeset [065dd967] by Colin Snover <github.com@…>
SDL: Fix compilation with SDL1.2
00:15 Changeset [ae00f583] by criezy
I18N: Update translations templates
00:12 Changeset [12d24d5b] by Colin Snover <github.com@…>
SCI32: Fix bad palette entries when built without USE_RGB_COLOR This …
00:12 Changeset [3f0e061e] by Colin Snover <github.com@…>
SCI32: Refactor DuckPlayer to use common video playback code This …
00:12 Changeset [f15f9e3b] by Colin Snover <github.com@…>
SCI32: Refactor Video32 code to reduce code & feature duplication
00:12 Changeset [71256a0d] by Colin Snover <github.com@…>
SCI32: Improve playback quality of SEQ videos
00:12 Changeset [7057f232] by Colin Snover <github.com@…>
SCI32: Improve kPlayVMD rendering 1. Added a new game option for …
00:12 Changeset [8cb3544] by Colin Snover <github.com@…>
SCI32: Improve kShowMovieWin (AVI) rendering 1. Added a new game …
00:12 Changeset [e9bef896] by Colin Snover <github.com@…>
SCI32: Remove useless call The show list is already cleared by …
00:12 Changeset [2d6fe2b8] by Colin Snover <github.com@…>
SCI32: Work around bogus palette entries in select Windows games
00:12 Changeset [c6f5840] by Colin Snover <github.com@…>
SCI32: Remove magic numbers in HunkPalette
00:12 Changeset [f7fcce24] by Colin Snover <github.com@…>
SCI32: Remove unused method declaration
00:12 Changeset [35346bc7] by Colin Snover <github.com@…>
SCI32: Update mouse position for rendering in all frameOuts
00:12 Changeset [1466fb2] by Colin Snover <github.com@…>
SCI32: Add workaround for SQ6
00:12 Changeset [798c6bf3] by Colin Snover <github.com@…>
COMMON: Add yet another GUIO option flag SCI engine has very many …
00:12 Changeset [7ce2e4cf] by Colin Snover <github.com@…>
GRAPHICS: Allow nearest neighbor scaling of 1Bpp and 2Bpp …
00:12 Changeset [1fbee2f] by Colin Snover <github.com@…>
SCI32: Allow skipping SEQ animations In SSCI, SEQ animations cannot …
00:12 Changeset [9f910535] by Colin Snover <github.com@…>
SCI32: Centralise OSystem screen updates
00:12 Changeset [f40ea8c2] by Colin Snover <github.com@…>
SCI32: Stop setting unused palette timestamp property
00:12 Changeset [a689fee6] by Colin Snover <github.com@…>
SCI32: Speed up & deduplicate palette submission code
00:11 Changeset [332fabcb] by Colin Snover <github.com@…>
SDL: Only recreate SDL2 window when necessary Destroying and …

07/06/17:

22:24 Changeset [6d37e1e8] by dreammaster
TITANIC: Fix Arboretum Winter view enter animation
20:35 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) closed by dreammaster
fixed: I am actually. Maybe it was because I'm using a Visual Studio …
20:33 Changeset [11bb59a] by dreammaster
TITANIC: Fix NPC conversation crash
19:31 Changeset [e04815f9] by dreammaster
TITANIC: Mark a few more sound playbacks as speech
15:35 Ticket #9878 (TITANIC: Clipped ship announcements) closed by dreammaster
fixed: This is something I actually consider a bug in the original. Fixed now
15:34 Changeset [5e3ad4b] by dreammaster
TITANIC: Fix ship announcements with no content
15:07 Changeset [6044ba16] by dreammaster
TITANIC: Added sound command to debugger
12:50 Ticket #9889 (Titanic: Click Login on Computer Crash) closed by dreammaster
fixed: Congrats. You discovered a bug in the original game. I've applied a …
12:48 Changeset [0b18b0b1] by dreammaster
TITANIC: Fix crash clicking on MissiveOMat login prompt
12:25 Ticket #9893 (TITANIC: Access Denied on correct terminal login) closed by dreammaster
fixed
12:25 Changeset [1972fd05] by dreammaster
TITANIC: Don't show Access Denied on MissiveOMat after successful login
01:36 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) closed by dreammaster
fixed: I checked, and you're right. I had the logic for adding new chevrons …
01:19 Changeset [6a16dfa6] by dreammaster
TITANIC: Fix Rooms Glyphs list only allowing a single custom entry
00:17 Ticket #9868 (Titanic: Starship Titanic: Can't board ship) closed by dreammaster
fixed
00:16 Ticket #9897 (TITANIC: Parrot accepts cold chicken) closed by dreammaster
fixed

07/05/17:

23:58 Changeset [6d0207c7] by dreammaster
TITANIC: Fix refreshing inventory tooltip when chicken gets cold
22:23 Changeset [7ed7e02] by dreammaster
TITANIC: Fix parrot to only eat hot plain chickens
18:37 Ticket #9570 (Selenitic door puzzle skips playing the last sound) closed by bgK
18:35 Changeset [6f46b174] by bgK
MOHAWK: Myst: Poll for events every 10ms when waiting
18:22 Ticket #9729 (Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
18:22 Ticket #7148 (MOHAWK: Rendering glitch in Riven) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
18:19 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) closed by bgK
fixed: Oh, you're right. And actually the fix for issue #9873 will fix this …
17:16 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) closed by bgK
fixed: This is fixed as of commit 31d428fd0. The fix will be available in the …
17:13 Changeset [31d428fd] by bgK
MOHAWK: Use movie slots instead of movie ids for stored opcodes Fixes …
12:22 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) closed by dreammaster
fixed
12:22 Changeset [afe27c6d] by dreammaster
TITANIC: Don't allow GMM save/loading during cutscenes
06:35 Changeset [348edec1] by sev-
DIRECTOR: Make 3-ary processEvent private
06:35 Changeset [2ae7d9f8] by sev-
DIRECTOR: Handle kEventPrepareMovie with 1-ary processEvent
06:35 Changeset [9ddb97b4] by sev-
DIRECTOR: Handle kEventExitFrame with 1-ary processEvent
06:35 Changeset [7b675fc1] by sev-
DIRECTOR: Handle kEventNone with 1-ary processEvent
06:35 Changeset [8a6dce9] by sev-
DIRECTOR: Handle kEventIdle with 1-ary processEvent
06:35 Changeset [1d5c9278] by sev-
DIRECTOR: Add processSpriteEvent
06:35 Changeset [fd310f1f] by sev-
DIRECTOR: Move executeImmediateScripts to lingo.cpp
06:35 Changeset [f1d2149d] by sev-
DIRECTOR: Include director/frame.h and sprite.h in lingo.cpp
06:35 Changeset [9735fb0] by sev-
DIRECTOR: Move #define CHANNEL_COUNT to director.h
06:35 Changeset [265b088] by sev-
DIRECTOR: Use 1-ary processEvent call to start movie Perahsp a …
06:35 Changeset [8a6ef727] by sev-
DIRECTOR: Add kEventStart case for processGenericEvent
06:35 Changeset [5a4942b] by sev-
DIRECTOR: Remove "primary event handler" comment According to D4 …
06:35 Changeset [3059c95a] by sev-
DIRECTOR: Handle keyDown in 1-ary processEvent Might change semantics …
06:35 Changeset [137e10ee] by sev-
DIRECTOR: Add kFrameScript call This follows from D4 docs. Changes …
06:35 Changeset [0584f936] by sev-
DIRECTOR: Reorder processInputEvent
06:35 Changeset [bfe3a316] by sev-
DIRECTOR: Swap order of processEvent calls This appears to be the …
06:35 Changeset [57dbfbf9] by sev-
DIRECTOR: Call primaryEventHandler in processInputEvent
06:35 Changeset [c267bc2] by sev-
DIRECTOR: Handle kEventPrepareFrame in processFrameEvent
06:35 Changeset [963bc4a3] by sev-
DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
06:35 Changeset [5a9a1571] by sev-
DIRECTOR: Include sprite.h in lingo-events.cpp
06:35 Changeset [f9302e2c] by sev-
DIRECTOR: Handle frame enter/exit with 1-ary processEvent call
06:35 Changeset [ce3aaa08] by sev-
DIRECTOR: Implement processFrameEvent
06:35 Changeset [38db7dfa] by sev-
DIRECTOR: Add runMovieScript
06:35 Changeset [252c890b] by sev-
DIRECTOR: Add Lingo::PrimaryEventHandler
06:35 Changeset [ed66169a] by sev-
DIRECTOR: Include frame.h in lingo-events.cpp
06:35 Changeset [4f749fc0] by sev-
DIRECTOR: Add Lingo::_dontPassEvent I'm not sure whether this should …
01:05 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) created by dafioram
ScummVM: 1.10.0git-3674-g02dec19 64bit Game: Riven DVD …

07/04/17:

23:48 Ticket #9904 (TITANIC: Ending Puzzle Solvable with 2 Stars) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:30 Ticket #9903 (TITANIC: Double Lock Navigation Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:17 Ticket #9902 (TITANIC: Final Video Last Part No Sound) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:02 Ticket #9901 (TITANIC: Winter displayed as Spring) created by dafioram
If you set the room to be winter then turn around and turn back it …
22:53 Ticket #9900 (TITANIC: No Hand for Picking up Vision Center) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:44 Ticket #9899 (TITANIC: Turned on fan Looks off) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:34 Ticket #9898 (TITANIC: Bar Glass and Vision Center animation flickering) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:27 Ticket #9897 (TITANIC: Parrot accepts cold chicken) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:23 Ticket #9896 (TITANIC: No Hot Chickens) closed by dafioram
invalid: My yellow fuse was not in so thats why it wasn't making hot chicken.
20:59 Ticket #9896 (TITANIC: No Hot Chickens) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
19:55 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) created by tsoliman
Saving while the bot is talking during the elevator ride (before he's …
19:30 Ticket #9894 (QFG4: Thieves guild secret passage isn't immediately walkable) created by tsoliman
self built from git 13fa1b22a20966f3ddbcb9b2a5e48e7232250239 You're …
17:48 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) closed by bgK
fixed: Thanks. This is fixed as commit 13fa1b2. The next daily build will …
17:43 Changeset [13fa1b2] by bgK
MOHAWK: Only disable videos when turning off the prison viewer …
14:35 Ticket #9893 (TITANIC: Access Denied on correct terminal login) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
06:12 Ticket #9791 (SCI: GK1: Intro movie plays no digital music) closed by csnover
As there has been no response to the request for information for two …
06:12 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) created by ctoroman
If you press the left button to see Catherine, then press the right …
04:58 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) created by ctoroman
If you cut off steam with a lever, the sound of the steam does not change.

07/03/17:

22:59 Ticket #9890 (TITANIC: Volume Settings Ignored until GMM opened) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:39 Ticket #9889 (Titanic: Click Login on Computer Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
22:20 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) closed by dreammaster
invalid: As I mentioned in the testing announcement, we're only testing the …
22:10 Ticket #9888 (TITANIC: Nothing happening using hose on SuccUBus) created by dreammaster
othing seems to happen when I put the hose in the light fitting and …
22:09 Ticket #9887 (TITANIC: Incorrect MaitreD animation at distance) created by dreammaster
When entering the first class restaurant, you can see the Maitre D'Bot …
22:08 Ticket #9886 (TITANIC: Incorrect MaitreD comment about music) created by dreammaster
In the restaurant, the Maitre D'Bot makes comments about enjoying the …
22:08 Ticket #9885 (TITANIC: Incorrect music in music room) created by dreammaster
In the music room, it sounds like there's a buffer-underrun occurring …
22:07 Ticket #9884 (TITANIC: Possible incorrect animation of starlings being mulched) created by dreammaster
During the animation of the starlings being pulped, the fan doesn't …
22:06 Ticket #9883 (TITANIC: Voice too quiet when parrot eating pistachios) created by dreammaster
Whilst feeding the pistachios to the parrot, his speech is far too …
22:05 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) created by dreammaster
I'm not sure if this is a bug in the original game, but I kept having …
22:01 Ticket #9881 (TITANIC: Brief freeze during intro credits cutscene) created by dreammaster
When playing the credits video, upon flying back into the embarkation …
21:57 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:54 Ticket #9879 (TITANIC: Incorrect Doorbot timing) created by dreammaster
When entering the Titanic for the first time, Fentible is supposed to …
21:54 Ticket #9878 (TITANIC: Clipped ship announcements) created by dreammaster
Sometimes, the Deskbot will announce "Bing bong..." and then silence.
21:53 Ticket #9877 (TITANIC: Fentible (Doorbot's) eyes going white) created by dreammaster
Fentible's eyes sometimes turn completely white during his speech. …
21:52 Ticket #9876 (TITANIC: Slowness of mouse cursor) created by dreammaster
The mouse cursor in game seems to lag by 300-500ms...meaning if you …
21:52 Ticket #9875 (TITANIC: Wrong music when using elevators) created by dreammaster
When descending in any elevator to the SGT class, the "first class" …
20:01 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
fixed: Okay. I fixed a bug in a delay timer that could allow the request to …
19:59 Changeset [02dec192] by dreammaster
TITANIC: Fix delay for Doorbot repeat will you help message
19:02 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) created by Breite
I used ScummVM 1.10.0git3571 - gd5ebd9a …
17:31 Changeset [41f32c2] by criezy
BUILD: Do not link iOS static builds with AudioUnit framework
15:38 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) created by angstsmurf
I have reproduced this error three times now, but very annoyingly it …
13:25 Changeset [ed063c6f] by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
12:35 Changeset [f094a47f] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
12:30 Changeset [c24f7ce4] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
12:24 Ticket #9860 (TsAGE: Return to Ringworld (Russian fan-made translation,1996)) closed by dreammaster
invalid: I'm sorry, but from what you've said, they've released the entire game …
11:47 Ticket #9872 (BASS: Add saved game details) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: GOG (v0.0372 CD) Tester …
10:37 Changeset [eb174354] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (962 …
10:14 Changeset [f59a10d9] by criezy
I18N: Update translation (French) Currently translated at 100.0% (962 …
09:44 Ticket #9871 (FULL THROTTLE: Crash when skipping intro (also in original)) created by salty-horse
During the intro, if you press ESC at a particular moment the game …
09:23 Changeset [ede3c637] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
06:50 Changeset [50c1f57e] by criezy
I18N: Update translations templates
06:50 Changeset [4bdd5894] by sev-
MOHAWK: Build Riven by default
06:50 Changeset [c4f94231] by sev-
MOHAWK: Switch SimpleCommand arguments to Common::Array
06:50 Changeset [b552719] by sev-
MOHAWK: Switch external command arguments to Common::Array
06:50 Changeset [95951eeb] by sev-
MOHAWK: Get rid of refreshCard
06:50 Changeset [723b7d7a] by sev-
MOHAWK: Add some missing public interface comments
06:50 Changeset [b0ee5772] by sev-
MOHAWK: Remove unused / not working functions
06:50 Changeset [7801d64] by sev-
MOHAWK: Reenable the Riven demo specific features
06:50 Changeset [8c6cd98] by sev-
MOHAWK: Fix the inventory being visible when scripts are running
06:50 Changeset [64c1a1d2] by sev-
MOHAWK: Switch enabling the debug rectangles to a console var
06:50 Changeset [88d59453] by sev-
MOHAWK: Document unused MLST record fields
06:50 Changeset [b9a72ff7] by sev-
MOHAWK: Preload all the PE cursors on startup We were previously …
06:50 Changeset [672cfbd] by sev-
MOHAWK: Set GUI option flags to disable unneeded settings for Riven
06:50 Changeset [dd4c0bc] by sev-
MOHAWK: Set the proper mixer sound types for Riven
06:50 Changeset [f29197e3] by sev-
MOHAWK: Don't allow string patterns when looking for resources The …
06:50 Changeset [08e64231] by sev-
MOHAWK: Check the Books external commands against the original
06:50 Changeset [d7b241ab] by sev-
MOHAWK: Check the Office island external commands against the original
06:50 Changeset [8ad53851] by sev-
MOHAWK: Implement interrupting scripts for the new script manager
06:50 Changeset [2f7a04ae] by sev-
MOHAWK: Check the Rebel island external commands against the original
06:50 Changeset [0f79e42] by sev-
MOHAWK: Check the Prison island external commands against the original
06:50 Changeset [ea303ab6] by sev-
MOHAWK: Switch timers to script commands
06:50 Changeset [ee70244f] by sev-
MOHAWK: Check the Garden island external commands against the original
06:50 Changeset [2a444d3] by sev-
MOHAWK: Check the Temple island external commands against the original
06:50 Changeset [6b4fe224] by sev-
MOHAWK: Check the Book making island external commands against the original
06:50 Changeset [39b0d53b] by sev-
MOHAWK: Fix incorrect loop in sound manager
06:50 Changeset [006dcf6a] by sev-
MOHAWK: Check the Jungle island external commands against the original
06:50 Changeset [121c0ee0] by sev-
MOHAWK: Don't update the screen immediatly after drawing Updating the …
06:50 Changeset [42f91b9] by sev-
MOHAWK: Simplify the stored movie script opcode
06:50 Changeset [23c597a] by sev-
MOHAWK: Print variable names in assignments when dumping scripts
06:50 Changeset [61d78e33] by sev-
MOHAWK: Don't call updateScreen when setting the cursor
06:50 Changeset [637a08bc] by sev-
MOHAWK: Don't allow loading while a script is running Scripts may …
06:50 Changeset [44943e12] by sev-
MOHAWK: Change the delay function not to have an event loop Fixes …
06:50 Changeset [f977b571] by sev-
MOHAWK: Rewrite the Riven movie manager
06:50 Changeset [9153393] by sev-
MOHAWK: Allow games to opt out of the default video manager
06:50 Changeset [1aa42338] by sev-
MOHAWK: Rework stack frame updates to work like the original
06:50 Changeset [ad7f94f1] by sev-
MOHAWK: Add a transition speed widget to the settings dialog
06:50 Changeset [aa32c5e] by sev-
MOHAWK: Pass rects by const reference in Riven's graphics manager
06:50 Changeset [39005979] by sev-
MOHAWK: Implement card transitions for Riven
06:50 Changeset [3f58a79] by sev-
MOHAWK: Add an enum for Riven's command types
06:50 Changeset [1286e7fc] by sev-
MOHAWK: Use an enum for Riven's transition types
06:50 Changeset [ae6f2486] by sev-
MOHAWK: Move Riven's sunner alert handling to the jungle stack
06:50 Changeset [f0267d54] by sev-
MOHAWK: Keep turning pages while the mouse is pressed in Atrus' book
06:50 Changeset [7609ec0d] by sev-
MOHAWK: Use explicit bitmap names for the dome sliders
06:50 Changeset [f334e6e3] by sev-
MOHAWK: Add sound effect related methods
06:50 Changeset [14990dc] by sev-
MOHAWK: Remove a hack that should not be needed anymore The script …
06:50 Changeset [313d532] by sev-
MOHAWK: Be case insensitive when matching resource names
06:50 Changeset [7a9b91df] by sev-
MOHAWK: Improve script debug output
06:50 Changeset [286cdef6] by sev-
MOHAWK: Add basic mouse handling to RivenStack
06:50 Changeset [92e03a7b] by sev-
MOHAWK: Add a command to check if background scripts are running
06:50 Changeset [79e086ba] by sev-
MOHAWK: Turn script commands into SharedPtrs Commands can be shared …
06:50 Changeset [0ba035e] by sev-
MOHAWK: Move Riven inventory code to a new class
06:50 Changeset [22926a18] by sev-
MOHAWK: Move the timer callbacks to the stacks
06:50 Changeset [efcf38f9] by sev-
MOHAWK: Factor out stack name-id mapping
06:50 Changeset [c04edb8f] by sev-
MOHAWK: Change the back from book commands to use scripts
06:50 Changeset [e7146c9b] by sev-
MOHAWK: Move the changeToStack command to a dedicated class
06:50 Changeset [6d42607] by sev-
MOHAWK: Add a convenience method for creating a script with a single …
06:50 Changeset [14bbf8a] by sev-
MOHAWK: Move the external commands to their respective stacks
06:50 Changeset [e2c5609] by sev-
MOHAWK: Prepare empty classes for the Riven stacks
06:50 Changeset [ab2d1515] by sev-
MOHAWK: Implement the (fire)flies effect mainly used in jungle island
06:50 Changeset [85712e56] by sev-
MOHAWK: Only allow a single pixel format in Riven to simplify the …
06:50 Changeset [e9b6708] by sev-
MOHAWK: Introduce the effects intermediary screen
06:50 Changeset [8fcebc12] by sev-
MOHAWK: Fix dumping Riven external commands' arguments
06:50 Changeset [1a5b2a1e] by sev-
MOHAWK: Move MLST loading to RivenCard
06:50 Changeset [3f1f407c] by sev-
MOHAWK: Remove VideoHandle usage
06:50 Changeset [c623a767] by sev-
MOHAWK: Ensure constructing and deleting cards does not have side effects
06:50 Changeset [9ab0d53c] by sev-
MOHAWK: Add console commands to dump Riven cards and stacks to stdout
06:50 Changeset [ab9b241e] by sev-
MOHAWK: Card event handlers could be called recursively
06:50 Changeset [99264759] by sev-
MOHAWK: Update the card and stack variables when entering new locations
06:50 Changeset [05bed84] by sev-
MOHAWK: Rename the card and stack accessors
06:50 Changeset [670a3c4] by sev-
MOHAWK: Move card id remapping to RivenStack
06:50 Changeset [3c8decec] by sev-
MOHAWK: Move the resource names to RivenStack
06:50 Changeset [f752066a] by sev-
MOHAWK: Introduce a new RivenStack class
06:50 Changeset [aa0c89da] by sev-
MOHAWK: Move running the card leave script to the RivenCard destructor
06:50 Changeset [9b2c90c0] by sev-
MOHAWK: The ignoreNextMouseUp workaround is not necessary anymore We …
06:50 Changeset [c1331e12] by sev-
MOHAWK: Move the current hotspot to RivenCard
06:50 Changeset [871516a9] by sev-
MOHAWK: Move the effect list to RivenCard
06:50 Changeset [c1e0b868] by sev-
MOHAWK: Move BLST list handling to RivenCard
06:50 Changeset [4bdf8849] by sev-
MOHAWK: Move Riven's name lists to a separate class
06:50 Changeset [099b3b3d] by sev-
MOHAWK: Move the hotspot list to RivenCard Also replace all hardcoded …
06:50 Changeset [67d9a3c7] by sev-
MOHAWK: Make the RivenHotspot fields private
06:50 Changeset [17f19038] by sev-
MOHAWK: Remove the RivenHotspot enabled field
06:50 Changeset [6b988670] by sev-
MOHAWK: Turn the active hotspot into a pointer
06:50 Changeset [23bbf05c] by sev-
MOHAWK: Start converting RivenHotspot into a class
06:50 Changeset [1b062d1e] by sev-
MOHAWK: Move the sound lists to RivenCard
06:50 Changeset [2fbe284] by sev-
MOHAWK: Chane Riven's graphics manager to automatically handle screen …
06:50 Changeset [1bb5424d] by sev-
MOHAWK: Move PLST handling to the RivenCard class
06:50 Changeset [abe6889b] by sev-
MOHAWK: Remove the current card id from the Riven engine class
06:50 Changeset [0aaa3760] by sev-
MOHAWK: Move Riven's Card to a separate object
06:50 Changeset [3c2ca088] by sev-
MOHAWK: Add a script queue to Riven's script manager
06:50 Changeset [bc01a276] by sev-
MOHAWK: Add documentation to Riven's script module
06:50 Changeset [d625b4d] by sev-
MOHAWK: Rename Riven's script types
06:50 Changeset [f944b62] by sev-
MOHAWK: Change Riven's scripts not to have a type
06:50 Changeset [9b9fa7e0] by sev-
MOHAWK: Refactor the script manager to read data to Command classes
04:11 Changeset [834be40f] by bgK
MOHAWK: Poll for events in two inner game loops on Selenitic This …
02:51 Ticket #9870 (SCI: LB1: Game hangs when opening passage if walking in wrong spot) created by sluicebox
Opening secret passages in the upstairs hall will freeze the game …
02:07 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
outdated: This is deprecated now, since I've disabled saving/loading during the …
02:04 Ticket #9869 (Titanic: Starship Titanic: Reloading Save repeats bot dialogue) closed by dreammaster
fixed: Fixed so it won't let you use the GMM or switch to the RealLife tab …
02:02 Changeset [fbb4cb9] by dreammaster
TITANIC: Don't allow saving during the Doorbot prologue This works …
01:30 Changeset [d5ebd9ae] by dreammaster
TITANIC: Fix switching between forward & backwards movie clips
Note: See TracTimeline for information about the timeline view.