MOHAWK: Riven: Ambient sounds don't play after wood trolley reaches Jungle Island.
|Reported by:||macca8||Owned by:||macca8|
This issue relates to returning to Jungle Island in the wood trolley, specifically the period after it comes to rest (and the sound effects have completed) and before the player exits the trolley.
This bug was previously fixed (indirectly) back in August 2016, due to changes to handling ambient sounds made (by bgK) at that time.
As soon as the trolley came to rest, ambient sound would play (both before & after the cursor appeared)… until the recent overhaul of the Riven engine.
Since then, this behaviour has reverted back to its previous state (no sound). The player must now exit the trolley to trigger the ambient sound.
In the original CD version, there's no sound during this period, but note that an exchange of CDs also occurs here (the cursor appears immediately the next CD is loaded).
I'm hopeful that since this was fixed only recently, it can still be restored.
Current Daily Build: 1.10.0git4054-g96a1b70 (Jul 23 2017)
Last known with sound: 1.10.0git3512-gdeab63f (21 June 2017)
Game Version: English, 5-CD (contains v1.02 patch files)
Platform: Intel Mac (OS X 10.6.8)
The sound issue is the priority, but there's a secondary issue at play here (which was fixed long ago in ScummVM, but then broken sometime during 2015), and that's the delay before the appearance of the cursor.
Currently it stands at 8 seconds, whereas ScummVM had previously reduced this to 3 seconds (presumably eliminating the time taken to eject the CD). That was a very old fix and I appreciate it may no longer be attainable, but thought I'd mention it on the off chance it was still fixable.