Timeline
08/24/03:
- 22:12 Ticket #1190 (DIG: Custom cursor bug (?)) created by
- […] […]
- 22:10 Ticket #1189 (DIG: Alternate ending bug.) created by
- […] […]
- 22:08 Ticket #1188 (DIG: Spires' names disappear bug) created by
- […] […]
- 22:04 Ticket #1187 (DIG: Critter puzzle bug) created by
- […] […]
- 22:02 Ticket #1186 (DIG: Subtitle vanishes far too fast) created by
- […] […]
- 21:58 Ticket #1115 (COMI: no sentence line while inventory is shown) closed by
- fixed
- 21:13 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) closed by
- worksforme
- 21:10 Ticket #1158 (FOA: Game Crashes In Atlantis) closed by
- worksforme
- 21:05 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) closed by
- 17:38 Ticket #1146 (DOTT: no custom cursor) closed by
- fixed
- 15:16 Ticket #1185 (PALMOS: can't find games) created by
- […] […]
- 14:43 Ticket #1024 (ZAK: "Switch" verb appears too early) closed by
- fixed
- 11:43 Ticket #1137 (DC: System Reset after getting virus from Linc Space) closed by
- fixed
- 11:31 Ticket #8274 (Make ScummVM compile with GCC 3.3.1) created by
- […] […]
- 11:07 Ticket #1184 (Down at the furnace looking at the camera (voice problems)) created by
- […] […]
- 09:46 Ticket #1183 (SAM: Crash after first conversation in first bigfoot room) created by
- […] […]
- 09:06 Ticket #1182 (SAM: Unstability after getting the tar from dinosaur tar pit) created by
- […] […]
- 09:01 Ticket #1181 (SAM: crash when entering mammoth area in dinosaur park) created by
- […] […]
- 06:12 Ticket #864 (MANIAC/ZAK: Verbs shown during keypads) closed by
- fixed
- 00:47 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
08/23/03:
- 23:34 Ticket #1179 (configure/Makefile --disable options will not work) closed by
- fixed
- 15:26 Ticket #1180 (Sword2 engine won't compile with older g++) closed by
- wontfix
- 15:05 Ticket #1152 (MI2: Overlapping music) closed by
- wontfix
- 14:53 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) closed by
- wontfix
- 14:31 Ticket #1180 (Sword2 engine won't compile with older g++) created by
- […] […]
- 14:16 Ticket #1179 (configure/Makefile --disable options will not work) created by
- […] […]
08/22/03:
- 14:35 Ticket #1015 (MM: any kaypad input is correct.) closed by
- invalid
- 14:35 Ticket #974 (MM: No Ending dialogue) closed by
- fixed
- 07:46 Ticket #7996 (Screenshots (feature request #559626)) closed by
08/21/03:
- 15:56 Ticket #1178 (MI1: intro asynchronity regression) closed by
- fixed
- 15:44 Ticket #910 (BEOS: Cursor problem) closed by
- wontfix
- 15:37 Ticket #1147 (MI2: win game cheat on cursor key) closed by
- fixed
- 15:08 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) closed by
- wontfix
- 13:38 Ticket #8273 (g++ 3.4 compile fix) closed by
08/20/03:
- 21:23 Ticket #1178 (MI1: intro asynchronity regression) created by
- […] […]
- 15:26 Ticket #1148 (MI1: SFX stops music) closed by
- fixed
- 13:12 Ticket #1177 (M1 CD ITA: Room error) closed by
- invalid
- 12:03 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) closed by
- invalid
- 10:07 Ticket #1177 (M1 CD ITA: Room error) created by
- […] […]
- 09:54 Ticket #1176 (ZAK: Ugly chars instead of german umlauts) created by
- […] […]
- 08:33 Ticket #1174 (COMI: Sound que buffer overflow) closed by
- duplicate
- 07:13 Ticket #1175 (SCUMM_NEED_ALIGNMENT detection bogus) created by
- […] […]
- 07:03 Ticket #8273 (g++ 3.4 compile fix) created by
- […] […]
- 05:44 Ticket #1174 (COMI: Sound que buffer overflow) created by
- […] […]
08/19/03:
- 14:05 Ticket #911 (DIG: Crash on PDA/Robin) closed by
- 13:18 Ticket #1173 (BASS crashes after entering 4th room.) created by
- […] […]
- 13:03 Ticket #1172 (SIMON2: two Simons at loan office) closed by
- invalid
- 11:48 Ticket #1172 (SIMON2: two Simons at loan office) created by
- […] […]
- 09:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) closed by
- 07:19 Ticket #8272 (SWORD2: Sprite drawing (incomplete)) created by
- […] […]
- 05:39 Ticket #1171 (Inability to get to inventory) created by
- […] […]
- 05:37 Ticket #1170 (Screen-flipping unavailable) created by
- […] […]
08/18/03:
- 22:52 Ticket #1169 (save/restore in Dreamcast port) closed by
- outdated
- 22:30 Ticket #1169 (save/restore in Dreamcast port) created by
- […] […]
- 22:24 Ticket #1168 (Simon The Sorcerer 1 WIN/DOS detection problem) created by
- […] […]
- 22:18 Ticket #1167 (DC: DIG crashes) created by
- […] […]
- 22:14 Ticket #1166 (DC: COMI crashes) created by
- […] […]
- 21:42 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) closed by
- duplicate
- 20:37 Ticket #1143 (Background sounds are not restarted when loading saved game) closed by
- fixed
- 20:19 Ticket #1142 (Background sound stops in pipe factory) closed by
- wontfix
- 19:29 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) closed by
- invalid
- 18:48 Ticket #1165 (DC: Intro problems) created by
- […] […]
- 18:37 Ticket #1164 (DC: Sound problems) created by
- […] […]
- 18:21 Ticket #1163 (DC: Stutter in game/sound in some games) created by
- […] […]
- 17:40 Ticket #1162 (SAM: missing subtitles in Conroy Bumpus' song) created by
- […] […]
- 16:53 Ticket #1161 (SAM: reproducable crash) created by
- […] […]
- 13:33 Ticket #877 (MM: Tape player keeps playing the tape) closed by
- invalid
- 09:26 Ticket #8271 (Fix Read Overrun) created by
- […] […]
08/17/03:
- 20:06 Ticket #7310 (Support for zip games) closed by
- duplicate
- 19:02 Ticket #7310 (Support for zip games) created by
- […] […]
- 14:07 Ticket #8270 (SWORD2: Initial graphics work) closed by
- 13:49 Ticket #8270 (SWORD2: Initial graphics work) created by
- […] […]
- 05:23 Ticket #1160 (SAM: Mounted Binoculars does not display cursor) created by
- […] […]
- 02:35 Ticket #1159 (MI1: Amiga version hangs with black screen) closed by
- fixed
08/16/03:
- 19:36 Ticket #1159 (MI1: Amiga version hangs with black screen) created by
- […] […]
- 15:51 Ticket #827 (MI2: Graphic glitches in Amiga version) closed by
- duplicate
- 15:44 Ticket #1022 (MI1: demo doesn't work) closed by
- fixed
- 01:40 Ticket #1158 (FOA: Game Crashes In Atlantis) created by
- […] […]
08/15/03:
- 17:40 Ticket #1157 (MI1: SFX crash regression with native midi) closed by
- fixed
- 14:52 Ticket #1157 (MI1: SFX crash regression with native midi) created by
- […] […]
- 07:13 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) closed by
- fixed
- 04:02 Ticket #1086 (ALL: Fullscreen and -F) closed by
- 02:38 Ticket #996 (FOA: Amiga version always crashes after a few minutes) closed by
- 01:25 Ticket #8268 (Improved Amiga V3 SFX support) closed by
08/14/03:
- 18:38 Ticket #1156 (ScummVM 0.5.1 for Dreamcast) created by
- […] […]
- 18:05 Ticket #8269 (Resampling in extract / simon2mp3 no longer needed?) created by
- […] […]
- 18:00 Ticket #1155 (Walk glitch) created by
- […] […]
- 11:03 Ticket #7269 (MI1VGA Roland support) closed by
- fixed
- 10:04 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) closed by
- wontfix
- 09:37 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) closed by
- wontfix
- 05:36 Ticket #1154 (Indy3VGA - Access violation with PC Speaker "travel" music) created by
- […] […]
- 01:27 Ticket #1153 (MI1: No music with Mac Monkey 1 CD) created by
- […] […]
08/13/03:
- 21:47 Ticket #1152 (MI2: Overlapping music) created by
- […] […]
- 19:34 Ticket #1151 (MONKEYVGA: Game Uncompletable using Mac ScummVM 0.5.1) created by
- […] […]
- 17:17 Ticket #1150 (CD/MP3/OGG: No music after loading savegame.) created by
- […] […]
- 16:39 Ticket #1149 (SAM: Crash when using retriever on Max) closed by
- fixed
- 14:28 Ticket #8268 (Improved Amiga V3 SFX support) created by
- […] […]
- 06:19 Ticket #1149 (SAM: Crash when using retriever on Max) created by
- […] […]
- 01:13 Ticket #7268 (Sound effects for Indy3) closed by
- fixed
- 01:12 Ticket #8257 (Adlib music and sfx patch) closed by
08/12/03:
- 19:35 Ticket #1148 (MI1: SFX stops music) created by
- […] […]
- 16:48 Ticket #1139 (FOA - FISTS, script crash in Crete) closed by
- fixed
08/11/03:
- 20:56 Ticket #1147 (MI2: win game cheat on cursor key) created by
- […] […]
- 20:53 Ticket #1146 (DOTT: no custom cursor) created by
- […] […]
- 18:28 Ticket #1145 (BASS runs but nothing happens.Actor locked in elevator) created by
- […] […]
- 17:53 Ticket #1138 (Game freezes when you press the call button) closed by
- outdated
- 17:48 Ticket #1141 (Warning message when first meeting Lamb) closed by
- 17:30 Ticket #1144 (FOA: No keys assigned to fighting) created by
- […] […]
- 15:36 Ticket #1143 (Background sounds are not restarted when loading saved game) created by
- […] […]
- 15:35 Ticket #1142 (Background sound stops in pipe factory) created by
- […] […]
- 15:33 Ticket #1141 (Warning message when first meeting Lamb) created by
- […] […]
- 14:41 Ticket #1123 (All SFX delayed by 1/2 second) closed by
- 11:19 Ticket #7309 (OGG: Fix for codebook waste) created by
- […] […]
- 08:25 Ticket #1140 (Agent Eduardo Dialogue doesn't appear - game unfinishable) created by
- […] […]
- 05:36 Ticket #1074 (SIMON1: Sound volume strangeness) closed by
- fixed
- 03:59 Ticket #1010 (MI2: Amiga - Segfault when entering bar) closed by
- fixed
- 03:32 Ticket #1139 (FOA - FISTS, script crash in Crete) created by
- […] […]
08/10/03:
- 14:01 Ticket #1128 (ALL: broken samples with monster.sog) closed by
- 11:48 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) closed by
- fixed
- 07:31 Ticket #1138 (Game freezes when you press the call button) created by
- […] […]
- 06:39 Ticket #1122 (DOTT: Game crash when adding stamp to contract) closed by
- invalid
- 06:34 Ticket #962 (MM: Can't feed Chuck the Plant) closed by
- 06:30 Ticket #975 (0.5.0 RC: Dreamcast) closed by
- 06:21 Ticket #7274 (Configure script options) closed by
- 06:12 Ticket #945 (COMI: f1 menu crashes) closed by
- wontfix
- 04:58 Ticket #1111 (DIG: No line skipping) closed by
- fixed
- 03:34 Ticket #1137 (DC: System Reset after getting virus from Linc Space) created by
- […] […]
08/09/03:
- 22:53 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) closed by
- fixed
- 21:45 Ticket #1134 (Frozen game in final scene) closed by
- 19:20 Ticket #1133 (Adlib music stops when mousing over inventory) closed by
- fixed
- 15:18 Ticket #1136 (FOA: No cheats available and movement in combat) closed by
- 15:14 Ticket #1066 (DOTT: Silence during timesurfing cutscene) closed by
- invalid
- 12:55 Ticket #1129 (Scrolling and Loom Voice Pitch) closed by
- 12:44 Ticket #7308 (Add demo support to Maniac Mansion (Enchanced)) created by
- […] […]
- 12:10 Ticket #1136 (FOA: No cheats available and movement in combat) created by
- […] […]
- 06:54 Ticket #1135 (COMI: Lockup/crash on Skull Island) created by
- […] […]
- 03:37 Ticket #1134 (Frozen game in final scene) created by
- […] […]
- 03:20 Ticket #7284 (run MM out of DOTT) closed by
- 03:14 Ticket #7300 ('-F' not documented) closed by
- 02:28 Ticket #1133 (Adlib music stops when mousing over inventory) created by
- […] […]
- 00:10 Ticket #7300 ('-F' not documented) closed by
- wontfix
08/08/03:
- 13:28 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) closed by
- fixed
- 13:13 Ticket #1132 (SAM: Overlapping music at Bigfoot convention) created by
- […] […]
- 10:31 Ticket #1131 (Random lock ups) created by
- […] […]
- 10:08 Ticket #7307 (DC: Possibility to select a specific VMU for saving) created by
- […] […]
- 10:04 Ticket #7306 (DC: Support for aspect ratio change) created by
- […] […]
- 10:03 Ticket #7305 (DC: Return to file selector after quitting game) created by
- […] […]
- 07:03 Ticket #1130 (Unable to select items in Inventory (Full Screen mode Only!)) created by
- […] […]
08/07/03:
- 23:44 Ticket #1092 (IMUSE: Pitchbend isn't reset when changing tracks) closed by
- fixed
- 22:10 Ticket #7304 (Goblins and Woodruff support) closed by
- wontfix
- 20:00 Ticket #7304 (Goblins and Woodruff support) created by
- […] […]
- 19:54 Ticket #1129 (Scrolling and Loom Voice Pitch) created by
- […] […]
- 15:45 Ticket #1128 (ALL: broken samples with monster.sog) created by
- […] […]
- 12:59 Ticket #1126 (COMI: strings not processed properly) closed by
- wontfix
- 12:58 Ticket #1127 (COMI: SmushPlayer error) closed by
- wontfix
- 10:10 Ticket #1127 (COMI: SmushPlayer error) created by
- […] […]
- 10:07 Ticket #1126 (COMI: strings not processed properly) created by
- […] […]
- 10:03 Ticket #1125 (ALL: Adlib default is broken) closed by
- wontfix
- 09:59 Ticket #1125 (ALL: Adlib default is broken) created by
- […] […]
08/06/03:
- 20:02 Ticket #1124 (scummvm hangs on ground level ringing the right door bell) created by
- […] […]
- 17:49 Ticket #1090 (SAM: Music stops at Bumpusville) closed by
- 10:35 Ticket #1101 (BASS (CD) crashes) closed by
- fixed
- 10:35 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) closed by
- fixed
- 07:13 Ticket #1113 (Audio volume levels ignored) closed by
- fixed
- 05:10 Ticket #1123 (All SFX delayed by 1/2 second) created by
- […] […]
- 02:55 Ticket #1100 (BASS gets stuck) closed by
- fixed
- 02:53 Ticket #1105 (BASS: Freezes in the very beginning ) closed by
- fixed
- 02:06 Ticket #1121 (DOTT: Crash when adding stamp to contract) closed by
- duplicate
- 02:04 Ticket #1122 (DOTT: Game crash when adding stamp to contract) created by
- […] […]
- 01:58 Ticket #1121 (DOTT: Crash when adding stamp to contract) created by
- […] […]
08/05/03:
- 20:19 Ticket #1120 (BASS freezing when using hook on sign (Pocket PC)) created by
- […] […]
- 13:45 Ticket #1119 (All: Wrong Adlib volumes regression) closed by
- fixed
- 12:29 Ticket #1119 (All: Wrong Adlib volumes regression) created by
- […] […]
- 12:25 Ticket #1041 (V2: Prepositions in Spanish) closed by
- fixed
- 12:06 Ticket #1108 (Crash after 1-2 seconds) closed by
- 11:30 Ticket #1118 (ALL: monster.so3 does not work regression) closed by
- fixed
- 10:30 Ticket #1118 (ALL: monster.so3 does not work regression) created by
- […] […]
08/04/03:
- 21:48 Ticket #1071 (lost voice) closed by
- 21:48 Tickets #1081,1082 batch updated by
- 21:48 Ticket #1103 (Mouse pointer behaviour bug renders the game unplayable) closed by
- 15:43 Ticket #7303 (Symbian/EPOC OS Support) closed by
- wontfix
- 15:42 Ticket #7303 (Symbian/EPOC OS Support) created by
- […] […]
- 11:45 Ticket #1117 (COMI: Blood Island scrolls) created by
- […] […]
- 10:26 Ticket #1116 (COMI: mouse cursor visible during cutscenes) created by
- […] […]
- 10:20 Ticket #1115 (COMI: no sentence line while inventory is shown) created by
- […] […]
- 06:24 Ticket #1114 (SIMON1: Cannot encode Simon.WAV as MP3) closed by
- invalid
- 03:26 Ticket #915 (SIMON1/2 HEBREW: Reversed subtitles) closed by
- 03:14 Ticket #1114 (SIMON1: Cannot encode Simon.WAV as MP3) created by
- […] […]
- 03:02 Ticket #1113 (Audio volume levels ignored) created by
- […] […]
- 01:19 Ticket #1110 (BASS (CD): Incorrect line skipping) closed by
- fixed
- 00:46 Ticket #1112 (SKY: Incorrect speech when giving Lamb the sandwich) closed by
08/03/03:
- 23:34 Ticket #1099 (ALL: jerky cursor movement regression) closed by
- fixed
- 22:51 Ticket #1104 (MI1: -e null doesn't work) closed by
- 22:41 Ticket #1109 (LOOMCD: no sound/music) closed by
- 22:35 Ticket #1112 (SKY: Incorrect speech when giving Lamb the sandwich) created by
- […] […]
- 21:35 Ticket #1111 (DIG: No line skipping) created by
- […] […]
- 21:19 Ticket #1110 (BASS (CD): Incorrect line skipping) created by
- […] […]
- 21:18 Ticket #1106 (BASS - Cannot perform actions when already at action locatio) closed by
- fixed
- 20:57 Ticket #1109 (LOOMCD: no sound/music) created by
- […] […]
- 20:05 Ticket #1108 (Crash after 1-2 seconds) created by
- […] […]
- 19:43 Ticket #1107 (MI2: random crash/exit without error message) created by
- […] […]
- 15:01 Ticket #1106 (BASS - Cannot perform actions when already at action locatio) created by
- […] […]
- 00:21 Ticket #1105 (BASS: Freezes in the very beginning ) created by
- […] […]
08/02/03:
- 23:20 Ticket #1104 (MI1: -e null doesn't work) created by
- […] […]
- 21:57 Ticket #1103 (Mouse pointer behaviour bug renders the game unplayable) created by
- […] […]
- 20:32 Ticket #1102 (COMI: a long walk) created by
- […] […]
- 20:01 Ticket #1101 (BASS (CD) crashes) created by
- […] […]
- 19:28 Ticket #7302 (ScummVM should save paths as relative) created by
- […] […]
- 17:54 Ticket #1100 (BASS gets stuck) created by
- […] […]
- 15:33 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 10:59 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 09:50 Ticket #1099 (ALL: jerky cursor movement regression) created by
- […] […]
- 09:43 Ticket #8267 (rescumm patch) closed by
- 03:38 Ticket #8267 (rescumm patch) created by
- […] […]
- 03:26 Ticket #8266 (SWORD2: Initial work on StreamCompMusic()) closed by
08/01/03:
- 22:51 Ticket #7301 (AUDIO: Improve music in the Mac version of MI1) created by
- […] […]
- 19:28 Ticket #1098 (SAM: Screen Saver generates warnings) created by
- […] […]
- 17:39 Ticket #1097 (Simon 2 hebrew EXEC) closed by
- duplicate
- 16:47 Ticket #1097 (Simon 2 hebrew EXEC) created by
- […] […]
- 15:18 Ticket #8266 (SWORD2: Initial work on StreamCompMusic()) created by
- […] […]
- 13:05 Ticket #1096 (COMI: Incorrect window position) closed by
- wontfix
07/31/03:
- 21:59 Ticket #1096 (COMI: Incorrect window position) created by
- […] […]
- 21:31 Ticket #1047 (CD version italian menu glitch) closed by
- fixed
- 19:04 Ticket #1040 (German umlauts on LINC terminal) closed by
- fixed
- 18:55 Ticket #1095 (ALL: Typo) closed by
- fixed
- 18:46 Ticket #1095 (ALL: Typo) created by
- […] […]
- 18:41 Ticket #1093 (ALL: "make disclean" leaves some .deps directories) closed by
- fixed
- 18:36 Ticket #1094 (MI2 (MAC): Tones of infinite length) created by
- […] […]
- 17:33 Ticket #1093 (ALL: "make disclean" leaves some .deps directories) created by
- […] […]
- 15:37 Ticket #1092 (IMUSE: Pitchbend isn't reset when changing tracks) created by
- […] […]
- 15:32 Ticket #1091 (SAM: Conroy doesn't stop singing when escaping cutscene) created by
- […] […]
- 15:27 Ticket #1090 (SAM: Music stops at Bumpusville) created by
- […] […]
- 14:52 Ticket #8265 (BS2: FadeServer() implementation) closed by
- 14:43 Ticket #8260 (BASS: Correcting (?) the LINC terminal font) closed by
- 09:45 Ticket #1089 (RC 0.5.0: MI2: Reoccuring crash) closed by
- fixed
- 05:46 Ticket #1089 (RC 0.5.0: MI2: Reoccuring crash) created by
- […] […]
07/30/03:
- 19:44 Ticket #1088 (SMUSH: Sound regression with new mixer code) closed by
- fixed
- 19:43 Ticket #1087 (SIMON1/2: Sound problems) closed by
- 18:53 Ticket #1088 (SMUSH: Sound regression with new mixer code) created by
- […] […]
- 17:44 Ticket #1080 (0.5.0 RC: Error message: line width exceeded!!) closed by
- fixed
- 16:35 Ticket #1076 (SIMON1: Golum Ring causes graphic glitches) closed by
- fixed
- 12:00 Ticket #1087 (SIMON1/2: Sound problems) created by
- […] […]
- 08:17 Ticket #842 (GUI: Finish launcher 'Options' dialog) closed by
07/29/03:
- 14:00 Ticket #8265 (BS2: FadeServer() implementation) created by
- […] […]
- 01:02 Ticket #1067 (MP3: ScummVM reads past end of file) closed by
- fixed
07/28/03:
- 16:11 Ticket #1086 (ALL: Fullscreen and -F) created by
- […] […]
- 15:50 Ticket #8264 (Possible fix for bug #778060) closed by
- 15:48 Ticket #1078 (DOTT: Subtitle drawing glitch) closed by
- 14:37 Ticket #1079 (0.5.0 RC: Missing voice sample in recycling plant) closed by
- 10:11 Ticket #7300 ('-F' not documented) created by
- […] […]
- 01:38 Ticket #7244 (Quit dialog) closed by
- fixed
- 01:36 Ticket #8194 (Quit Confirmation Dialog (feature request #642721)) closed by
07/27/03:
- 23:49 Ticket #980 (MM: Ed walks in place during cutscene) closed by
- outdated
- 23:46 Ticket #1001 (MM: walking through air) closed by
- fixed
- 22:43 Ticket #1085 (INDY3EGA: Text disappears while scrolling (Donovan cutscene)) created by
- […] […]
- 13:34 Ticket #1063 (DOTT: Hanging notes (regression?)) closed by
- 13:01 Ticket #8264 (Possible fix for bug #778060) created by
- […] […]
- 01:07 Ticket #1084 (FT: Talking choice menu causes overlapped actors to flicker) created by
- […] […]
- 00:02 Ticket #1083 (FT:Assertion failed: searchin) created by
- […] […]
07/26/03:
- 22:09 Ticket #1082 (Missing voice sample in trial) created by
- […] […]
- 21:18 Ticket #1081 (Missing Mrs Piermont voice samples) created by
- […] […]
- 15:39 Ticket #1080 (0.5.0 RC: Error message: line width exceeded!!) created by
- […] […]
- 15:03 Ticket #1079 (0.5.0 RC: Missing voice sample in recycling plant) created by
- […] […]
- 14:11 Ticket #1078 (DOTT: Subtitle drawing glitch) created by
- […] […]
- 10:55 Ticket #1077 (COMI: Text on scrolling backgrounds) created by
- […] […]
- 08:01 Ticket #341 (SIMON1: Some minor graphical glitches) closed by
- outdated
- 07:58 Ticket #1076 (SIMON1: Golum Ring causes graphic glitches) created by
- […] […]
- 07:53 Ticket #1075 (SIMON2DOS: Copy Protection text disappears) created by
- […] […]
07/25/03:
- 19:23 Ticket #8182 (CMI: Actor scale experiment (don't apply)) closed by
- outdated
- 18:14 Ticket #8159 (Aspect ratio (feature wish #654098)) closed by
- outdated
- 18:09 Ticket #886 (COMI: Murray's head floating above sea level.) closed by
- fixed
- 14:53 Ticket #1073 (SIMON1: Brief freeze when examining rusty bucket) closed by
- invalid
- 14:44 Ticket #1074 (SIMON1: Sound volume strangeness) created by
- […] […]
- 14:19 Ticket #1073 (SIMON1: Brief freeze when examining rusty bucket) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.