Opened 16 years ago

Closed 16 years ago

#1096 closed defect (wontfix)

COMI: Incorrect window position

Reported by: SF/superqult Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3

Description

Every time I start the game, half of the game window is
positioned beyond the right side of my screen. The most
natural would be if the window was centered at the
screen instead.

Saved window positions for each game would be nice too.

Ticket imported from: #781146. Ticket imported from: bugs/1096.

Change History (7)

comment:1 by fingolfin, 16 years ago

To process your bug report appropriately, we need you to
provide the following additional information:

* ScummVM version (scummvm -v)
* Bug details, including instructions on reproducing it
* Language of game (English, German, etc)
* Version of game (Talkie, Floppy...)
* Platform and Compiler (Win32, Linux, MacOS, etc)
* Attach a save game if possible
* If this bug only occurred recently, please note the
last version without the bug, and the first version
including the bug. That way we can fix it quicker by
looking at the changes made.

This should only take you a little time but will make it much
easier for us to
process your bug report in a way that satisfies both you and
us.

Thank you for your support!

comment:2 by SF/superqult, 16 years ago

Hmm, forgot about the details (thanks for reminding me Max!):

ScummVM version: CVS (July 31)
Bug details: Occurs at every startup
Language of game: English
Version of game: There's only one version of MI3, right?
Platform and Compiler: MacOS X 10.2.6, gcc 3.1

comment:3 by SF/ender, 16 years ago

I can't say I'm the expert on OS X - but generally window
position handling is completely the responsiblity of the
OS's Window Manager and not the application (unless the
application requests a specific position, which I don't
believe we do?)

I really wouldn't consider this a bug...

comment:4 by fingolfin, 16 years ago

Err, no, Ender, Applications have to tell the OS where they want
their window, at least on all window systems I know =) Although
most OSes nowadays support some meta-modes, like auto-
stagger new windows etc.

Anyway, that's completely besides the point and irrelevant to the
discussion. It's SDL which has to ensure that windows are placed
correctly. On MacOS(X) it simply always centers the window on
screen. Over here, that works, for my cousin it works, for every
other Mac tester so far it worked. So it would seem something's
different with Markus' setup...

Markus:
* you are compiling ScummVM yourself? If so, which version of
SDL do you use?
* what hardware? i.e. what kind of mac, what graphics card?
* which screen resolution do you use?

comment:5 by SF/superqult, 16 years ago

Yes, I'm compiling it myself. I'm using the August 1st daily
snapshot, with SDL 1.2.5-1. I'm on a MP G4 (500MHz) with an
ATI Rage 128 Pro (16MB) video card. My screen resolution is
1280 x 1024.

comment:6 by fingolfin, 16 years ago

Owner: set to fingolfin
Resolution: wontfix
Status: newclosed

comment:7 by fingolfin, 16 years ago

This is odd. While I am not using 1.2.5 (rather I am using the
latest CVS of SDL, as it contains some crucial bug fixes and
improvements), I am not aware of any such bug in the 1.2.5
version. I also just tried it with 1.2.5, and it works just fine for
me, too.

Anyway, whatever causes this, it's nothing under the influence of
ScummVM itself. Hence nothing we can do about it, sorry.

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