BS2: FadeServer() implementation
|Reported by:||eriktorbjorn||Owned by:||SF/khalek|
|Game:||Broken Sword 2|
The BS2 code contains a few busy-wait loops, waiting
for the palette to fade up or down. To get past these,
we need to implement the FadeServer() function, so
that's what this patch does.
Ticket imported from: #779595. Ticket imported from: patches/370.