Opened 21 years ago

Closed 20 years ago

#1183 closed defect

SAM: Crash after first conversation in first bigfoot room

Reported by: SF/xeno93 Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Sam and Max

Description

ScummVM version: 0.5.3cvs (Aug 24 2003 10:12:10) Platform: Gentoo 1.4, gcc-2.3.2, athlon-tbird Game: Sam N Max, PC, English

Reproduction: Enter the first bigfoot room. Take the bottle of wine. Speak to any of the present bigfoots. After the conversation initiation, it will crash with:

ERROR: (53: 54: 0x3C): findObjectInRoom: Object 548 not found in room 53

Ticket imported from: #794035. Ticket imported from: bugs/1183.

Attachments (1)

samnmax.s05 (89.7 KB ) - added by SF/xeno93 21 years ago.
savegame right before crash

Download all attachments as: .zip

Change History (6)

by SF/xeno93, 21 years ago

Attachment: samnmax.s05 added

savegame right before crash

comment:1 by Kirben, 21 years ago

Summary: crash after first conversation in first bigfoot roomSAM:Crash after first conversation in first bigfoot room

comment:2 by fingolfin, 21 years ago

Can't even load your savegame. Is it for the floppy or the CD/ talkie version?

comment:3 by SF/jamieson630, 21 years ago

I can't reproduce it on Windows 98SE with latest CVS (October 2, 2003) and Sam & Max PC-CD English, using my own savegame near that scene. I took the wine bottle and talked to every bigfoot without incident. I added trace output to the function that generates the error you reported, and I'm not even seeing an *attempt* to search for object 548 in room 53. So, I can't get a backtrace to determine what script/opcode might have generated such a call.

comment:4 by fingolfin, 20 years ago

Status: newclosed
Summary: SAM:Crash after first conversation in first bigfoot roomSAM: Crash after first conversation in first bigfoot room

comment:5 by fingolfin, 20 years ago

Pending response by bug submitter.

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