SIMON1: Some minor graphical glitches
|Reported by:||SF/madshi||Owned by:||Kirben|
|Cc:||Game:||Simon the Sorcerer 1|
(1) When the barbarien throws the troll into the river, the animation isn't shown correctly. Sometimes the troll is visible, sometimes not. After the animation there are some remnants of the troll in the air.
(2) When the giant awakes and breaks the tree, a part of the tree stump remains painted in the old form.
(3) When Simon is wearing Golumn's ring and thus is unvisible, and then moves "above" another movable item like a door, the door is strangly rastered.
(4) The freshly "stoned" Sordid looks alright. But when leaving the room and reentering it, he looks strange, more in red tones, looks wrong somehow.
Sorry, I've no save games, should have done that, but forgot it... :-(
The glitches 1-2 went away after leaving and reentering the room.
Ticket imported from: #580969. Ticket imported from: bugs/341.
Change History (19)
comment:1 by , 19 years ago
|Summary:||Some minor graphical glitches → SIMON: Some minor graphical glitches|
comment:12 by , 18 years ago
|Summary:||SIMON: Some minor graphical glitches → SIMON1: Some minor graphical glitches|