Opened 17 years ago

Closed 16 years ago

Last modified 15 years ago

#341 closed defect (outdated)

SIMON1: Some minor graphical glitches

Reported by: SF/madshi Owned by: Kirben
Priority: normal Component: Engine: AGOS
Keywords: Cc:
Game: Simon the Sorcerer 1

Description

(1) When the barbarien throws the troll into the river, the
animation isn't shown correctly. Sometimes the troll is
visible, sometimes not. After the animation there are
some remnants of the troll in the air.

(2) When the giant awakes and breaks the tree, a part
of the tree stump remains painted in the old form.

(3) When Simon is wearing Golumn's ring and thus is
unvisible, and then moves "above" another movable item
like a door, the door is strangly rastered.

(4) The freshly "stoned" Sordid looks alright. But when
leaving the room and reentering it, he looks strange,
more in red tones, looks wrong somehow.

Sorry, I've no save games, should have done that, but
forgot it... :-(

The glitches 1-2 went away after leaving and reentering
the room.

Ticket imported from: #580969. Ticket imported from: bugs/341.

Attachments (5)

simon1.013 (3.0 KB ) - added by Kirben 17 years ago.
Time to wake up giant
sordid1.jpg (55.2 KB ) - added by Kirben 17 years ago.
Normal Sordid
sordid2.jpg (54.8 KB ) - added by Kirben 17 years ago.
Faulty Sodid
mask.jpg (49.6 KB ) - added by Kirben 16 years ago.
Example of glitches when using ring
simon1.002 (3.0 KB ) - added by Kirben 16 years ago.
Save game with Simon wearing Ring

Download all attachments as: .zip

Change History (19)

comment:1 by SF/madshi, 17 years ago

Summary: Some minor graphical glitchesSIMON: Some minor graphical glitches

comment:2 by SF/madshi, 17 years ago

Newest daily build, win32, simon1win.

comment:3 by Kirben, 17 years ago

Exactly which simon 1 version were you using ?
I tried all three simon 1 versions and I'm unable to re-produce
problems 1-2.
Problems 3-4 still occur, problem 4 seems due to scummvm
been able to read those sprites correctly .

comment:4 by SF/madshi, 17 years ago

I'm using the german simon1win version:
Simon.voc: 1994-07-13 / 206.104.340 bytes
GamePC: 1994-07-13 / 29.671 bytes
Simon.gme: 1994-07-13 / 6.945.964 bytes

We both have legal copies of Simon (I guess). So
theoretically it should be legal, if I would make my version of
Simon available for you for testing purposes. Or would it not
be legal? I'm not sure. If it's legal and if you are interested in
trying it, please contact me at "scummvm@madshi.net".
Compressed without the voc files it's 3,5 MB.

Thank you for improving Simon support!!

comment:5 by SF/madshi, 17 years ago

Can't reproduce (1) anymore. Seems to be fixed, perhaps by
the improvements you did for Simon2? No idea...

Can't test (2) because I'm no savegame for that anymore. Do
you have a save game which you could send me? Thanx!

simon@madshi.net

by Kirben, 17 years ago

Attachment: simon1.013 added

Time to wake up giant

comment:6 by Kirben, 17 years ago

Requested save game added for testing.

comment:7 by SF/madshi, 17 years ago

Thanx for the save game. Glitch (2) is also gone. So only (3)
and (4) are left. Great! :-)

by Kirben, 17 years ago

Attachment: sordid1.jpg added

Normal Sordid

comment:8 by Kirben, 17 years ago

Problem 4 seems to due to ScummVM been unable to read a
sprite correctly, there is the following warning as the magic
wand is used on Sordid:
WARNING: Trying to set XY of nonexistent sprite '12820'!

I have attached screenshots of the problem too.

by Kirben, 17 years ago

Attachment: sordid2.jpg added

Faulty Sodid

comment:9 by Kirben, 17 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 1

comment:10 by Kirben, 17 years ago

Component: Engine: AGOS
Game: Simon the Sorcerer 1

comment:11 by Kirben, 16 years ago

Only problem 3 still occurs now.
Problem 4 was just fixed by jamieson630, it was due to
incorrect code in vc_3_new_sprite.

by Kirben, 16 years ago

Attachment: mask.jpg added

Example of glitches when using ring

by Kirben, 16 years ago

Attachment: simon1.002 added

Save game with Simon wearing Ring

comment:12 by Kirben, 16 years ago

Summary: SIMON: Some minor graphical glitchesSIMON1: Some minor graphical glitches

comment:13 by Kirben, 16 years ago

Owner: set to Kirben
Resolution: outdated
Status: newclosed

comment:14 by Kirben, 16 years ago

I just added the last graphical glitch in Simon the Sorcerer 1
as a separate bug report.

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