SIMON1: Some minor graphical glitches
|Reported by:||SF/madshi||Owned by:||Kirben|
|Game:||Simon the Sorcerer 1|
(1) When the barbarien throws the troll into the river, the
animation isn't shown correctly. Sometimes the troll is
visible, sometimes not. After the animation there are
some remnants of the troll in the air.
(2) When the giant awakes and breaks the tree, a part
of the tree stump remains painted in the old form.
(3) When Simon is wearing Golumn's ring and thus is
unvisible, and then moves "above" another movable item
like a door, the door is strangly rastered.
(4) The freshly "stoned" Sordid looks alright. But when
leaving the room and reentering it, he looks strange,
more in red tones, looks wrong somehow.
Sorry, I've no save games, should have done that, but
forgot it... :-(
The glitches 1-2 went away after leaving and reentering
Ticket imported from: #580969. Ticket imported from: bugs/341.
Change History (19)
comment:1 by , 17 years ago
|Summary:||Some minor graphical glitches → SIMON: Some minor graphical glitches|
comment:12 by , 16 years ago
|Summary:||SIMON: Some minor graphical glitches → SIMON1: Some minor graphical glitches|