Opened 22 years ago
Closed 22 years ago
#1181 closed defect
SAM: crash when entering mammoth area in dinosaur park
Reported by: | SF/xeno93 | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
When I enter the area in the dinosaur pit, where the mammoth is, it immediately crashes and jumps to the console, where the following is displayed:
----------------------------------------------------------------- ScummVM 0.5.3cvs (Aug 23 2003 20:27:40) console is ready Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: Gdi::decompressBitmap: default case 194
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Ticket imported from: #794021. Ticket imported from: bugs/1181.
Attachments (1)
Change History (6)
by , 22 years ago
Attachment: | samnmax.s12 added |
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comment:1 by , 22 years ago
Summary: | immediate crash when entering mammoth area in dinosaur park → SAM: crash when entering mammoth area in dinosaur park |
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comment:2 by , 22 years ago
I can't even load your save game. For what version of Sam&Max is it? Floppy or Talkie? English? PC or Mac? etc.
It's quite possible that your savegame is simply corrupt. Try to use another (older?) save game and play to just before the crash again (or even better, do it from the start :-) if you want to verify whether this is a real problem in ScummVM as opposed to just a damaged savegame.
comment:3 by , 22 years ago
It works under my Floppy English, i can walk into the dino park with this save game no problem.
latest cvs too
comment:4 by , 22 years ago
Status: | new → closed |
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comment:5 by , 22 years ago
To process your bug report appropriately, we need you to provide the following additional information:
* ScummVM version (scummvm -v)
* Bug details, including instructions on reproducing it
* Language of game (English, German, etc)
* Version of game (Talkie, Floppy...)
* Platform and Compiler (Win32, Linux, MacOS, etc)
* Attach a save game if possible
* If this bug only occurred recently, please note the
last version without the bug, and the first version
including the bug. That way we can fix it quicker by
looking at the changes made.
This should only take you a little time but will make it much
easier for us to
process your bug report in a way that satisfies both you and
us.
Thank you for your support!
savegame, right before the crash...